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Over the weekend, I set my cultivator to shallow, but then handed the job to the AI, and based on the appearance of medium and large stones I assume it reset it to deep. I did not have a chance to weed before logging off, but as people were still on the server, when I came back yesterday there were weeds in the fields. I couldn't answer the amount, just that there were weeds at all.
I have also been trying to figure it out via the Academy: https://www.farming-simulator.com/newsArticle.php?&news_id=294 but I think that's outdated/from 22, as it says cultivators dig up small stones when they very clearly do not. The in-game help isn't as descriptive, but it does say cultivators dig up larger stones, so that tracks.
In game, the difference in shallow and deep really isn't noticeable. I play with stones turned off since they are still bugged, and they only gave us a single stone picker....
But deep cultivator basically does as you describe, you get more stones instead of weeds, the shallow gets you more stones and less weeds. If you prefer to pick up stones, go with the deeper, if you prefer to remove weeds, go with the shallow.
There is a lot they could do with it in game that they have not...and may never.
Deep cultivating gives small stones (I may have had stones already in the OP, and it turns out it's additive), and "normal" weeds that can be removed with a regular weeder.
Shallow cultivating gives no stones, but additional weeds. These weeds cannot all be removed by a regular weeder, you need at least a hoe to remove these "partial" weeds.
This is good to know, so the weeder option for one of the seeders/planters should work, then.