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Requiring contracts fully be at 100% before they complete is iffy. Harvest contracts are fine in this regard, but contracts like weeding and fertilizing should be brought down to 92%-ish.
As I said in my post, it's mainly only for weeding and fertilizing because It's easy to lose track of where you've been for very large fields. Assisted steering can solve this, but it can still be a pain.
This method helped with removing vehicles as well thank you.
Hope there will be soon a patch to fix this issue :-/
Just another thing on the ever growing list of "stuff we forgot"
IN MUTLIPLAYER
and yea I reported it too
Exact same thing happened to me. None of the harvesting actually counted towards completion on field 77 harvesting Canola. Only delivery counted. Reached 100% field transported however contract was just at 20%.