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- placed 2 different sheep stables. placed the fences myself.
- removed fences (standard B).
- choosed desired fence + placed it a LITTLE BIT OUTSIDE of original fence. where its not blocked
- afterwards, there is some "empty" space > "paint" after (or sow it BEFORE) placing
looks good so far. ^^ best regards
You are a genius!!!! You made my day man ... seriously! I did not know that you could simply delete the fence. For more the goat does not venture outside the perimeter, so you could give the impression that they roam free around the farm.
Thanks a LOT buddy. I owe you a beer!
> i take you by word , THX ! ^^ CHEERS ! best regards
im pretty familiar with them ^^ best regards
Big bug. It seems that after deleting the fence and reloading the game, the pasture ca no longer have goat in it (max 19 in my game), so if your original field was big, you lose it. Therefore it seems we are stuck with the orange fence.
Can you guys let now if you have the same issue please?
just tested it with the 3 biggest stables. with goats + sheeps. ALL GONE INVISIBLE.
heavy bugged. *sigh* YELLING: PLZ GIANTS, FIX IT !!! ^^ best regards
I love this farm, so i guess my last option is to edit the original fence .dds file and change the net color.
I finally edited SheepNetFence.xml with the content of the cowFence.xml. Works like a charm. The fence looks WAY better that way,
Hey! Going to jump in and do the same thing, do you know where they hid the fence html for horses and pigs? Both have options to place gates, a feature I want for my other pastures
I watched it a while ago, but i think if you left one piece of the fence attached to the building they animals will remain. Ill try to find the video for you all.