Farming Simulator 25

Farming Simulator 25

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Fog is killing the joy for me (desperate for a fix) SOLVED(?)
----- LATEST UPDATE -----
Note: I'm trying to get rid of fog on the New Frontier Logging mod map. That's what this post is about. I'm guessing it applies to other mod maps as well, but your mileage may vary.

I found a few console commands that seem to remove all of the fog.
Here's what I used (there might be something better, who knows):

setGroundFogMaxHeight 0

setGroundFogGroundLevelDensity 0

setHeightFogGroundLevelDensity 0

Note: The above commands mostly work but I think some amount of fog still appears when you have a rain event.

I also updated the 4 <fog> sections of the map's environment.xml file as follows:

<fog>
<groundFog>
<coverageEdge0 min="0.05" max="0.4"/>
<coverageEdge1 min="0.6" max="1"/>
<extraHeight min="0" max="0"/>
<groundLevelDensity min="0.0" max="0.0"/>
<minValleyDepth min="0" max="0"/>
<startDayTimeMinutes min="0" max="0"/>
<endDayTimeMinutes min="0" max="0"/>
<weatherTypes> <---- note this part will be different per season.
<weatherType name="SUN"/> I didn't change anything here
<weatherType name="CLOUDY"/>
<weatherType name="RAIN"/>
</weatherTypes>
</groundFog>
<heightFog>
<groundLevelDensity min="0.0" max="0.0-"/>
<maxHeight min="0" max="0"/>
</heightFog>
</fog>


I'm not entirely sure if both the console commands and the XML file changes are needed. You might be able to go with just one or the other and be fine.

If there's an expert out there that can provide more clarity, please chime in with your expertise.

Original post:
----------------------

I'm glad the fog effect is there for players who enjoy it. It's a cool effect.

Personally though, I can't stand when games have a lot of fog. It may have something to do with me being a bit colorblind, I don't know but I really dislike it.

I would *LOVE* if there was a setting in game for fog (i.e. None, Light, Med, Heavy), but there isn't.

Here's what I've tried to get rid of it:
- Set "Volumetric Fog Quality" to "LOW" in Advanced Graphics settings.
- Deleting/tweaking the <fog> section of environment.xml from the map's zip.
- Played with dev console command: gsWeatherSetFog

Despite about 2 hours of trying various tweaks, I'm not having much success and the fog is still prevalent in the map I'm playing: New Frontier. It's discouraging.

I was hoping to create a new Let's Play on this map for my YouTube channel, but having to start each day at 10:30 am (when most of the fog has cleared) is a major buzz kill. Watching fog as a viewer of a video is a much worse experience than seeing it as you're playing yourself.

Are there any map mod authors or other experts that can shed light (i.e. detailed instructions) on how to reliably remove or at least greatly scale back the level of fog?
Last edited by Glidercat; Jan 8 @ 9:50pm
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Showing 1-15 of 21 comments
I think the FOG needs to go AWAY Toooooo !!!!!!!!!!!!!
Don´t have a problem with fog and i don´t know any console commands to remove it currently.

But fog is regulated in each maps environment.xml. As i have no problems with it i did not fumble around with the values yet but if you are bored and really want to get rid of it make a backup of that file and test a bit with the maps fog settings.
Last edited by Lord Nighthawk; Jan 8 @ 6:05pm
Originally posted by Lord Nighthawk:
Don´t have a problem with fog and i don´t know any console commands to remove it currently.

But fog is regulated in each maps environment.xml. As i have no problems with it i did not fumble around with the values yet but if you are bored and really want to get rid of it make a backup of that file and test a bit with the maps fog settings.
Yeah, I tried several different tweaks in the environment.xml file for all <fog> sections, I even tried deleting the fog settings as was mentioned in another discussion thread.

Unfortunately, nothing I've tried has worked so far.

I'm guessing someone out there knows how to kill the fog. I just hope they see this post! 😺
There are 4x fog sections in the environment.xml, i expect these are for different areas of the map. If you set in each section for ground and high fog the density values both (min/max) to zero you will have zero fog on the map. Just tested it.

Just make a backup of the file first.
Last edited by Lord Nighthawk; Jan 8 @ 6:58pm
Originally posted by Lord Nighthawk:
There are 4x fog sections in the environment.xml, i expect these are for different areas of the map. If you set in each section for ground and high fog the density values both (min/max) to zero you will have zero fog on the map. Just tested it.

Just make a backup of the file first.
I updated each of the 4 sections and double-checked after re-zipping and updating the map in my mods folder. Restarted Farm Sim and loaded my save.

I'm still getting fog as you can see here:

https://steamcommunity.com/sharedfiles/filedetails/?id=3403666213

I'm not sure if there's a cache I need to flush or something.
Here's another shot from a few in game hours later when most of the fog has burned off but still some there:

https://steamcommunity.com/sharedfiles/filedetails/?id=3403666454
I fast forwarded a couple of days and unfortunately the fog is not gone.

I'm playing on the New Frontier map, so maybe it's an issue with this particular map.

https://steamcommunity.com/sharedfiles/filedetails/?id=3403673582
Last edited by Glidercat; Jan 8 @ 7:47pm
I have edited the original file directly in the games us map folder (riverbend). And it was definatly working. Are you sure your modmap loads the correct file and not something out of the games original folders?
As i said, my map was instantly fully fogfree after the changes.
Last edited by Lord Nighthawk; Jan 8 @ 7:59pm
Originally posted by Lord Nighthawk:
I have edited the original file directly in the games us map folder (riverbend). And it was definatly working. Are you sure your modmap loads the correct file and not something out of the games original folders?
As i said, my map was instantly fully fogfree after the changes.
Each mod map has it's own copy of environment.xml, which I assume overwrites the settings in the base game.

Just to be sure, I changed the settings in the mapUS folder, restarted, reloaded, but still got the fog. I'm going to try some more tweaks in the New Frontier map's environment.xml.

I might be having problems that are specific to this particular map and the way it was constructed, I'm not sure.

I really wish there was a setting <fog> Enabled false </fog>
I rarely see fog, but I also start the day at a decent hour.
Originally posted by Lord Nighthawk:
I have edited the ...
Thank you for taking the time to help, Lord Nighthawk! 😺
I know this might sound a bit asinine but did you unzip the map, make your XML changes in the unzipped folder, and then overwrite back into the zip file?
Yeah, it still triggers that they where not capable to add an off function to the fog-slider in the graphics options. I randomly think they are a bit overproud of their features.

Same with ground deformations. Some like it, some hate it. Why not an off option.

Would also help players with less good computers performancewise.
Last edited by Lord Nighthawk; Jan 8 @ 9:17pm
Originally posted by Sistermatic™:
I know this might sound a bit asinine but did you unzip the map, make your XML changes in the unzipped folder, and then overwrite back into the zip file?
Never hurts to make sure, and yes I did. 👍
on that new frontier map I spend many hours with the hateful fog that doesn't even let me see what's right in front of me. i would also like to be able to deactivate it.

(on the other hand, the terrain deformation has disappeared for me, without doing anything).
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Date Posted: Jan 8 @ 5:05pm
Posts: 21