Farming Simulator 25

Farming Simulator 25

Statistieken weergeven:
Flickering fix for Nvidia Users
Disable G-Sync in Nvidia Control Panel...
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Origineel geplaatst door JasonX:
Origineel geplaatst door Sangral:

It is fn not. Jesus Christ. How can some people be so misinformed?


Yes V-Sync is a part of it, but G-Sync also includes VRR, variable refreshrate, which is absolutely for smoothing out framedrops between 80-120fps on a 120hz screen.
If you have VRR and you have games that drop below screens Hz, lets say between 100-120fps, with VRR you would never notice that, it would always feel like locked 120fps. That's the biggest part of G-Sync, not just V-Sync. 🙄
No you are wrong,
it does not lock the frames to 120 fps if it drops below. Gsync is in fact a better VSync, that allows you to have higher FPS while the Graphics card gets throttled in fps to match the monitors Hz.
If it would be like you said, there would be no need for FG. VRR does not fake higher FPS but Drops the FPS to the vallue the monitor is able to show.

It is designed to give you more than 60fps and still prevent screen tearing. While vsync locks you to 30/60fps. THATS and only THAT is the purpose of GSYNC.

I did read intensively into this on some sites including nvidia before i bought my g-sync display, because i wanted to know what my benefits are.

You can come up with as many technical terms as you want, I'm just describing you what it feels to play with VRR normally, when it works, and yes of course I know it's not "magically" faking higher fps and making everything "be" 120fps, but VRR does make games "FEEL" like they are and stay locked 120fps even if they do drop under it. It makes that you won't feel these drops ever cause it's smoothing out the fluctuations with dynamically adjusting your screens Hz.
So yes, in a way, if you play a game that is almost locked to 120 but always drops to 110-100 in busy scenes, realistically, without a FPS counter, you would never notice that.
Even if it goes to low 90s. Yes you are technically playing at these FPS numbers, but you aint noticing the fluctuations and thats the "magic" of it. While without any G-Sync or VRR at all, you would HARD notice every drop under your screens native Hz and this is what's currently happening with FS25 and that sucks. It shouldn't be like this.
the Flickering thing is random each time the game will started, nothing tourn off or on will resolve the problem at the moment
Origineel geplaatst door Dizzky:
Turn cloud shadows off, and texture filtering aniso 8x.
No more flickering for me.
This worked mostly for me, on a acer helios predator laptop with rtx 3070ti and 32gb ram, i run on medium graphics, but time to time i still have a very very small flash of black screen but it is def not as bad as it was. thank you dizzky.
Followed these instructions for increasing FPS/Quality https://www.youtube.com/watch?v=QImN9grEmk4

Fixed flicker in game, some flicker appears if tab out of game...FPS consistently 180-240+

Now slowly adjusting in-game and NVIDIA settings to increase quality vs FPS

Intel i9-12900, RTX 3080, 64GB 6000mhz RAM, WIndows 11 Pro

Hope it helps...
This is a game bug, they are destroying tertiary resources in a way that isn't compatible with tiled caching and which is generally recommended against anyway because it introduces the possibility of race conditions.

Do it on the start of the next frame, not the end of the current.
Laatst bewerkt door Squall Leonhart; 13 nov 2024 om 12:17
Origineel geplaatst door Vault Traveler:
Does not help in my case, I have to disable dlss.

I have both disabled. no change
Origineel geplaatst door Sangral:
Origineel geplaatst door JasonX:
No you are wrong,
it does not lock the frames to 120 fps if it drops below. Gsync is in fact a better VSync, that allows you to have higher FPS while the Graphics card gets throttled in fps to match the monitors Hz.
If it would be like you said, there would be no need for FG. VRR does not fake higher FPS but Drops the FPS to the vallue the monitor is able to show.

It is designed to give you more than 60fps and still prevent screen tearing. While vsync locks you to 30/60fps. THATS and only THAT is the purpose of GSYNC.

I did read intensively into this on some sites including nvidia before i bought my g-sync display, because i wanted to know what my benefits are.

You can come up with as many technical terms as you want, I'm just describing you what it feels to play with VRR normally, when it works, and yes of course I know it's not "magically" faking higher fps and making everything "be" 120fps, but VRR does make games "FEEL" like they are and stay locked 120fps even if they do drop under it. It makes that you won't feel these drops ever cause it's smoothing out the fluctuations with dynamically adjusting your screens Hz.
So yes, in a way, if you play a game that is almost locked to 120 but always drops to 110-100 in busy scenes, realistically, without a FPS counter, you would never notice that.
Even if it goes to low 90s. Yes you are technically playing at these FPS numbers, but you aint noticing the fluctuations and thats the "magic" of it. While without any G-Sync or VRR at all, you would HARD notice every drop under your screens native Hz and this is what's currently happening with FS25 and that sucks. It shouldn't be like this.

That's not whats happening. It's not screen tearing. When i look closely, i can see that there are some whole screen black flickers, but most of the time its white flickering. And those white flickers are isolated to specific on screen assets. It could be just a building, just the trees, just the ground, whatever. But the whole asset flicks white for a brief instant.
Running this at 60fps (I mean really, it's a farming simulator) on a 4070 Super @ 2560 x 1440. Ultra (auto) setting, everything default, latest drivers, windowed. Alt-tabbing frequently as I work, absolutely flicker free, pleasant experience.

So I guess it's down to whether people want to play the game or stress out and make it something it doesn't need to be. Meh.
Laatst bewerkt door Sistermatic™; 13 nov 2024 om 12:36
The most common cause of this issue is a conflict between a CPU video graphics system (i.e. Intel HD Graphics) and a second installed Video Graphics card (RTX 4060). Whichever card you are using as your primary display system should be to only one active. You can disable the other in your Device Manager.
installing ReShade 6.3.3 and selecting FarmingSimulator 25 during installation solved flickering for me
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