Farming Simulator 25

Farming Simulator 25

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Lhosson Dec 5, 2024 @ 1:52pm
Questionable Weather
So... It's June, bright sunshine, 28 Degrees Celsius... And there's thick snow that has been there since December :manthinking:

Is this meant to be a real thing, or is this a bug?

https://steamcommunity.com/sharedfiles/filedetails/?id=3378807405

https://steamcommunity.com/sharedfiles/filedetails/?id=3378807353
Last edited by Lhosson; Dec 5, 2024 @ 2:05pm
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Showing 1-15 of 25 comments
Lord Nighthawk Dec 5, 2024 @ 1:56pm 
This is just you being too impatient, skipping months and fast forwarding.
It can take up to 5 real time minutes until a cleaning script can kick in that removes the snow from whatever month you fast forwarded too.

Thats how scripts work.
Lhosson Dec 5, 2024 @ 2:01pm 
Originally posted by Lord Nighthawk:
This is just you being too impatient, skipping months and fast forwarding.
It can take up to 5 real time minutes until a cleaning script can kick in that removes the snow from whatever month you fast forwarded too.

Thats how scripts work.
Thanks for the polite response :thumbalift:

I've spent several (real) hours at x2 speed in each day to do contracts and feed animals between sleeping to the next month, but you sound so sure of yourself. I'm rooting for you to be correct :dwarfbeer:
Lord Nighthawk Dec 5, 2024 @ 2:02pm 
How about you simply try it :P
The only option i exclude in my response are weird 3rd party mods interfering with the weather scripts.
Last edited by Lord Nighthawk; Dec 5, 2024 @ 2:03pm
Lhosson Dec 5, 2024 @ 2:10pm 
Originally posted by Lord Nighthawk:
How about you simply try it :P
The only option i exclude in my response are weird 3rd party mods interfering with the weather scripts.
I'm not using any mods that affect the weather or seasons. The rest of my mods are vehicles by GIANTS.

I've been "trying" it as I mentioned - for at least an hour each day (real life) at 2x speed. There's been a tornado (that never appeared), rain, sun, more rain, then sun and temperature increases. As you can see from my screenshot, it's going to be 30C in an hour and the ground looks like a winter wonderland. Once more day and my entire crop rotation will be ruined, because my understanding is it can't be harvested in snow.

So, as you might imagine I am somewhat troubled by the oddity... :FS17bale:
Lord Nighthawk Dec 5, 2024 @ 2:13pm 
x2 is fast forward. Scripts get prepaired and executed when sleep ends, your weather like storm and stuff is already prepared before the day starts.

There are no current recognizable amounts of reports stating that the weather has a problem.

Do you often change the amount of days per month?
Last edited by Lord Nighthawk; Dec 5, 2024 @ 2:16pm
Lhosson Dec 5, 2024 @ 2:20pm 
Originally posted by Lord Nighthawk:
x2 is fast forward. Scripts get prepaired and executed when sleep ends, your weather like storm and stuff is already prepared before the day starts.

There are no current recognizable amounts of reports stating that the weather has a problem.

Do you often change the amount of days per month?
I've not changed anything since starting the map. This is year two for me and the first time it's snowed.

Also, after a little searching:
https://steamcommunity.com/app/2300320/discussions/0/6589423683861812445/
https://steamcommunity.com/app/2300320/discussions/0/4634862878162183086/
https://steamcommunity.com/app/2300320/discussions/0/4634861989070406358/

It seems to be a "thing". Looks like GIANTS need to do some tweaking. :dwarfbeer:
Lord Nighthawk Dec 5, 2024 @ 2:23pm 
Erm, no. The game sold over 2 million copies in the first week and there have been around 20 persons reporting snow problems. Most of them have been solved as people speeded up gamespeed, fast forwarded or continously changed the amount of days per month as this stops some scripts for about 3 months until they kick in again.

For sure it´s more comfortable to push a mistake over to the studio.
Last edited by Lord Nighthawk; Dec 5, 2024 @ 2:24pm
Knottypine Dec 5, 2024 @ 2:35pm 
Originally posted by Lord Nighthawk:
Erm, no. The game sold over 2 million copies in the first week and there have been around 20 persons reporting snow problems. Most of them have been solved as people speeded up gamespeed, fast forwarded or continously changed the amount of days per month as this stops some scripts for about 3 months until they kick in again.

For sure it´s more comfortable to push a mistake over to the studio.
I don't see anything wrong with pushing a mistake over to the studio. There are vanilla in-game mechanics including speeding up time to skip days or months by either fast forwarding time or even sleeping. If it takes up to three months for scripts to kick in to give the approximate weather for a given month that indeed seems like something that should be addressed.
Lhosson Dec 5, 2024 @ 2:37pm 
Originally posted by Lord Nighthawk:
Erm, no. The game sold over 2 million copies in the first week and there have been around 20 persons reporting snow problems. Most of them have been solved as people speeded up gamespeed, fast forwarded or continously changed the amount of days per month as this stops some scripts for about 3 months until they kick in again.

For sure it´s more comfortable to push a mistake over to the studio.
Yikes, Nighthawk. I'm starting to think you are trying to belittle my, very genuine, game issue. :steamdeadpan:

I'm all for some advice and suggestions, but that last response and your implication was way out of line.

I have no interest in how many copies have been sold (an odd thing to mention when troubleshooting an issue) and I haven't "pushed" anything. Perhaps go get some fresh air and calm down with the "guardian at the gates" approach towards defending GIANTS. It's a bit unsettling and not at all helpful.

But thanks for your input - I guess :dwarfbeer:
Lord Nighthawk Dec 5, 2024 @ 2:49pm 
Originally posted by Knottypine:
If it takes up to three months for scripts to kick in to give the approximate weather for a given month that indeed seems like something that should be addressed.

Scripts pre-calculate stuff like growth and weather for 3 months in the forecast - because you can see the forecast. If you start to change the days per months everything will shift, either your game would fully have to stop or scripts have to be hung offline until they can re-arrange with the changed state. This is not really complicated or an issue, it´s the logic consequence to shift to a different timeframe if you have scripts that constantly watch the growth states of every single bit of fields.

Originally posted by Lhosson:
I'm all for some advice and suggestions, but that last response and your implication was way out of line.

I have no interest in how many copies have been sold (an odd thing to mention when troubleshooting an issue) and I haven't "pushed" anything. Perhaps go get some fresh air and calm down with the "guardian at the gates" approach towards defending GIANTS. It's a bit unsettling and not at all helpful.

But thanks for your input - I guess :dwarfbeer:

The response and implication is a result of the things that happened to most of the topics - the problem was a player caused issue and got resolved. I am calm, why shouldn´t i?

You could post your log.txt. There is also a careerSavegame.xml that shows what settings you have chosen for your seasons.

edit:
can all be found here:
C:\Users\yourusername\Documents\My Games\FarmingSimulator2025
Last edited by Lord Nighthawk; Dec 5, 2024 @ 2:53pm
Knottypine Dec 5, 2024 @ 3:02pm 
Originally posted by Lord Nighthawk:
Originally posted by Knottypine:
If it takes up to three months for scripts to kick in to give the approximate weather for a given month that indeed seems like something that should be addressed.

Scripts pre-calculate stuff like growth and weather for 3 months in the forecast - because you can see the forecast. If you start to change the days per months everything will shift, either your game would fully have to stop or scripts have to be hung offline until they can re-arrange with the changed state. This is not really complicated or an issue, it´s the logic consequence to shift to a different timeframe if you have scripts that constantly watch the growth states of every single bit of fields.
Perhaps I misunderstand how those settings work, since it says in-game that if you change the number of days per season for example, it says changes won't take effect until next season. So I guess I'm unsure how the script is unable to keep up when these changes don't have an immediate effect. ie: there should be no reason why there is still snow on the ground in June at 28 degrees C. Not saying that's impossible as there are strange weather events, but from a gameplay perspective, seems like something that shouldn't happen. Then again, I don't do scripting so I have no idea how it works.
illgib Dec 6, 2024 @ 2:38am 
Originally posted by Lord Nighthawk:
This is just you being too impatient, skipping months and fast forwarding.
It can take up to 5 real time minutes until a cleaning script can kick in that removes the snow from whatever month you fast forwarded too.

Thats how scripts work.
Strange, in 22 there wasn't that problem, they have been able to create one were there wasn't one, they are upgrading!

If the game suppose to let you speedforward, the game should run accordingly, not staying back "Why you speed forward?"
Well, then i should never sleep asweel, since it's ultra speedforward.
Pentele Dec 6, 2024 @ 3:01am 
Sometimes when I have problems with snow staying on the ground during wrong seasons, I just save, quit and load the game. Has thus far always worked.
Lhosson Dec 6, 2024 @ 8:42am 
Originally posted by Pentele:
Sometimes when I have problems with snow staying on the ground during wrong seasons, I just save, quit and load the game. Has thus far always worked.
I've been trying everything from saving/loading and hard loading. Also, disabling every mod and running through the year by sleeping. I just can't get rid of the snow.

I also found a thread (amongst many) going back to FS22 seasons, where this is also noted as happening. Apparently if you are unlucky enough to have slept just before the script updates for the next month (something the player shouldn't have to worry about), it can cause a permanent bug that will never go away. People reporting that they had to restart their farm because the save was broken.

So, yeah. It appears that this has carried over from the original Seasons mod (just Google Farming Simulator snow all year), now integrated into FS25 and still very much an issue. Maybe the reason we're not hearing that much about it is that many people are playing without seasonal farming. Similarly the contracts that were breaking were not breaking on the non-seasonal version.

I guess this is very much a random bug/quirk that can hit absolutely anyone, at any time, if they play seasonally and risk sleeping. Even those that insist it's not an issue.

I removed all mods, sacrificed all my crops and ran through an entire year, and there was no change to the snow on the ground. This us very much a bug, not a feature. :FS19potato:

Looks like my save is done and I'll need to restart. Not happy :rfacepalm:
Pentele Dec 6, 2024 @ 9:28am 
Originally posted by Lhosson:
Apparently if you are unlucky enough to have slept just before the script updates for the next month (something the player shouldn't have to worry about), it can cause a permanent bug that will never go away. People reporting that they had to restart their farm because the save was broken.

I guess this is very much a random bug/quirk that can hit absolutely anyone, at any time, if they play seasonally and risk sleeping. Even those that insist it's not an issue.

I've always played with seasons enabled and do sleep a lot. I guess I've been lucky so far?
Anyways, there's backup saves located at \Documents\My Games\FarmingSimulator2025\savegameBackup Never personally needed to use these, but wouldn't these be better than starting a new game? I wonder how many people know these backups exists? :'D
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Date Posted: Dec 5, 2024 @ 1:52pm
Posts: 25