Farming Simulator 25

Farming Simulator 25

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Farm Girl Dec 1, 2024 @ 2:49pm
contracts
I have had several problems with contracts. Now I'm in a contract for 15,000 on field 4, harvesting Oats, and I am done—it's delivered—but it only says 20% complete. The other problem is that the rented equipment trailers are too tall for the combines. Is anyone else having contract problems?
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Showing 1-8 of 8 comments
A lot are actually. What you will need to do is edit your missions.xml file.
Go to following directory..
Documents/my games/farming simulator 25/
You will see multiple savedgame1-20 there. Pick the one with number of your save slot.

now look for missions.xml file and open it with notepad++
Now in that file look for fieldid with number of field contract is on...
You will see the following as example..

<harvestMission uniqueId="missioneb2891cb508331ac6575ef2fb71579c6" status="CREATED" finishState="NONE">
<harvest fruitType="PARSNIP" expectedLiters="0.000000" depositedLiters="0.000000" sellingStationPlaceableUniqueId="preplaced_cannedPackagedFactoryUS_012df9a4dbb00fc2a24b17849008dd3c" unloadingStationIndex="1"/>
<info reward="0" reimbursement="0.000000" completion="0.000000"/>
<vehicles spawned="false" group="19"/>
<endDate endDay="182" endDayTime="86399999"/>
<field id="88"/>
</harvestMission>

on this section..
<harvest fruitType="PARSNIP" expectedLiters="0.000000" depositedLiters="0.000000"

will be a number in expectedliters. Mine shows 0.00000 as i have no harvest contract active. But if did it would have some value. You would copy the expectedliters value to depositedliters.
example..
<harvest fruitType="PARSNIP" expectedLiters="1650.000000" depositedLiters="1650.000000"
Thats if glitched and didnt give correct value deposited.

Now go to ..
status="CREATED" finishState="NONE"> And what ever it says change to..
status="FINISHED" finishState="RUNNING">

And see if can turn it in now.
Last edited by dragonsphotoworks; Dec 1, 2024 @ 4:59pm
Farm Girl Dec 1, 2024 @ 8:54pm 
Thank you so much for helping me!!! I will try it tomorrow night and let you know.
Middleclaw Dec 1, 2024 @ 9:49pm 
Point of note. Save your game before doing a contract (Especially Harvesting Contracts), then turn autosave OFF. That way, if the contract bugs out, you can safely reload to the point where you were before accepting said contract.
bicZoid Dec 1, 2024 @ 10:35pm 
Just now ran into this. Field 77, harvesting. Stuck at 20%. Love playing a game that wastes my time!
Middleclaw Dec 1, 2024 @ 10:44pm 
I'm thinking it's a problem with certain fields themselves. Everyone who mentioned it seem to be having problems with the very same fields.
Lady Kiri Dec 2, 2024 @ 12:05am 
Field 77 seems to be bugged for most people. There are a few other fields that have been mentioned too. Doesn't seem to matter what crop is on them. The issue seems to be with the field itself.
Farm Girl Dec 2, 2024 @ 6:01am 
Originally posted by dragonsphotoworks:
A lot are actually. What you will need to do is edit your missions.xml file.
Go to following directory..
Documents/my games/farming simulator 25/
You will see multiple savedgame1-20 there. Pick the one with number of your save slot.

now look for missions.xml file and open it with notepad++
Now in that file look for fieldid with number of field contract is on...
You will see the following as example..

<harvestMission uniqueId="missioneb2891cb508331ac6575ef2fb71579c6" status="CREATED" finishState="NONE">
<harvest fruitType="PARSNIP" expectedLiters="0.000000" depositedLiters="0.000000" sellingStationPlaceableUniqueId="preplaced_cannedPackagedFactoryUS_012df9a4dbb00fc2a24b17849008dd3c" unloadingStationIndex="1"/>
<info reward="0" reimbursement="0.000000" completion="0.000000"/>
<vehicles spawned="false" group="19"/>
<endDate endDay="182" endDayTime="86399999"/>
<field id="88"/>
</harvestMission>

on this section..
<harvest fruitType="PARSNIP" expectedLiters="0.000000" depositedLiters="0.000000"

will be a number in expectedliters. Mine shows 0.00000 as i have no harvest contract active. But if did it would have some value. You would copy the expectedliters value to depositedliters.
example..
<harvest fruitType="PARSNIP" expectedLiters="1650.000000" depositedLiters="1650.000000"
Thats if glitched and didnt give correct value deposited.

Now go to ..
status="CREATED" finishState="NONE"> And what ever it says change to..
status="FINISHED" finishState="RUNNING">

And see if can turn it in now.




THANK YOU SO MUCH, IT WORKS!!!!!
Originally posted by Farm Girl:
Originally posted by dragonsphotoworks:
A lot are actually. What you will need to do is edit your missions.xml file.
Go to following directory..
Documents/my games/farming simulator 25/
You will see multiple savedgame1-20 there. Pick the one with number of your save slot.

now look for missions.xml file and open it with notepad++
Now in that file look for fieldid with number of field contract is on...
You will see the following as example..

<harvestMission uniqueId="missioneb2891cb508331ac6575ef2fb71579c6" status="CREATED" finishState="NONE">
<harvest fruitType="PARSNIP" expectedLiters="0.000000" depositedLiters="0.000000" sellingStationPlaceableUniqueId="preplaced_cannedPackagedFactoryUS_012df9a4dbb00fc2a24b17849008dd3c" unloadingStationIndex="1"/>
<info reward="0" reimbursement="0.000000" completion="0.000000"/>
<vehicles spawned="false" group="19"/>
<endDate endDay="182" endDayTime="86399999"/>
<field id="88"/>
</harvestMission>

on this section..
<harvest fruitType="PARSNIP" expectedLiters="0.000000" depositedLiters="0.000000"

will be a number in expectedliters. Mine shows 0.00000 as i have no harvest contract active. But if did it would have some value. You would copy the expectedliters value to depositedliters.
example..
<harvest fruitType="PARSNIP" expectedLiters="1650.000000" depositedLiters="1650.000000"
Thats if glitched and didnt give correct value deposited.

Now go to ..
status="CREATED" finishState="NONE"> And what ever it says change to..
status="FINISHED" finishState="RUNNING">

And see if can turn it in now.




THANK YOU SO MUCH, IT WORKS!!!!!
Im glad to have helped.
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Date Posted: Dec 1, 2024 @ 2:49pm
Posts: 8