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i would try different trailers, or drive the damned harvester to the sell point IF it can fit on roads.
The "1%" you got in a trailer shouldn't matter, you hardly ever have to harvest everything or deliver everything
It is the trailer spawned BY the game when choosing to "borrow" equipment. If it CAN'T "LOAD beets" then the game is giving me a trailer for a contract as a loaned piece of eqhipment that doesn't work for the contract. That in and of itself seems like a bug too, if that's the case. lol...
Edited to add: Not only the above, but it already loaded some beets. So, either way you look at it wrong trailer given, or game stops loading beets i to the ttailer every time after a few seconds, something is buggy.
Like I said, i can probably circumvent the bug by driving the harvester, and as you said..."if it will fit on the road" ...lol...but thet eis something broken in this one.
In any case, the trailer the game refuses to offload into, is rhe one the game gave me to offload into, for the contract, as "borrowed" equipment, along with and beside the harvester, the tractor, etc. So, i'll just count this as a mission-boken bug, and move on.
I mainly just wanted it noted, visible to others, & now it is. Cancelling the mission. Counting my time as wasted in it. Moving on.
The game was throughtful enough to give me a -87,000 (approximately) fee, now putting my previoys approximate 20k balance to -67k balance.
FS25...the game that keeps on giving.... rofl...
I'll just start over, this is b.s. lol.
I do find it at least somewhat comical, but not if this type of scenario continues to occur. Then i'll find it a Broken Game.
Just a while ago, I was thinking about that being the potential issue. I couldn't figure out why that quest would bug like that, when i've had almost no issues with any other quest. I'm still not sure, but I believe you're correct. If this is the case, then it is not beyond a reasonable request to have the game explicitly state this, so we don't waste time, or not understands that. I, only AFTER pondering on this for w while, remembered that I DIDN'T remember seeing a "percentage of storage) as I harvested, like other harvesting activities.
I don't remember all the details now, honestly, I just took it as a lesson learned, and restarted my game. Half of the enjoyment of this game, imho, is the "starting fresh" and building a good farming business. You live, you learn, right?
In any case, maybe someone else will see my post and, your post, and get some useful info. out of them.
Here, have some points...
Now if you can get the AI to run the "larger" harvesters, the other problem you have is finding a big enough trailer that wilkla ctually fitr Under the auger pipe, since the AI refuse too flit it up high enough.
I say go for mods. The yellow Ropa Multifruit (FS25_ROPA_Multifruit) is quite excellent. Large enough storage and the pipe is high enough for a large auger trailer.
Based upon the "horror stories" i've read about the AI not being the most...artifically "intelligent," & other factors, some you mentioned, it seems best to just avoid crops that require bots assisting, completely right now, I guess. Although, i'm still interested in the mod, so i'll probably check it out. Maybe the AI is better than reported, or maybe the devs will send them to some sort of AI Re-education Camp, to teach them the error of their ways.
Good to know. I'll test them out.
You can adjust the pipe up before you hire the AI
Reporting a bug? WHY? THEY DON'T FIX IT! all the bugs are known since day 1, and it didn't got fixed till today. they are spending their million and unintelligent people like you are here to defend them, pathetic