Farming Simulator 25

Farming Simulator 25

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Dean / Noah Nov 27, 2024 @ 5:02am
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Changelog 1.3.0.0
Patch 1.3.0.0

Bugfixes & Changes

Fixed attacher position on Wifo HMZ 340/3000
Fixed brushing horses in multiplayer
Fixed bug preventing to pet the dog
Fixed configurations of Elmers Super 7
Fixed conveyor belt attachers not supporting cars and machines without 3 point hitch
Fixed direct seeding after mulching or hail damage
Fixed discharging of Lizard MKS 32
Fixed effect of MKB-4TR in multiplayer
Fixed fertilizing function of Novag T-Force
Fixed footstep sounds on building collisions
Fixed game freezing when using the Brielmaier windrower
Fixed headers flying away from header trailers when placed from the wrong side
Fixed Ignition lock issues with automatic motor start setting
Fixed ignition lock not turning displays on in the ignition only state
Fixed issues with fences blocking clients from joining multiplayer games
Fixed issues with a few UI elements on non 16:9 aspect ratio displays
Fixed MacDon FD250 spawning in the ground
Fixed memory leak when plowing during Steering Assist calculation
Fixed migrated singleplayer savegames in multiplayer causing problems with the guided tour
Fixed migrated singleplayer savegames in multiplayer having incorrect farm slots available
Fixed mirror reflections being too bright
Fixed mirror reflections displaying the environment texture enlarged
Fixed missing bonus on selling machines directly at the shop
Fixed missing foilwrap on cotton round bales
Fixed missing info in landscaping while out of money
Fixed mission "balewraping" sometimes spawning outside the actual field
Fixed mission "tree transport" showing and spawning incorrect machinery preview in multiplayer
Fixed mission progress display incorrectly showing missions from other farms
Fixed mission time not being displayed in multiplayer
Fixed modhub not showing screenshots for updates
Fixed modhub search within the category view
Fixed money being charged when selecting a fence without placing it
Fixed multiplayer rejoin issue with AI worker
Fixed not spawning at the farm's owned farmhouse
Fixed placeables position/rotation not being accurate on clients
Fixed rice field flooding sync in multiplayer for clients
Fixed screenshots not capturing while in menu
Fixed sound not playing when filling the dog bowl
Fixed spreading function of Bredal SG2000 on unowned farmland
Fixed stone contracts respawning on the same field
Fixed support for some Xbox Controller revisions
Fixed tire tracks not being removed when covering a silage silo
Fixed unloading of unfinished bales
Fixed used market vehicles loading without wheels
Fixed used market vehicles using invalid configurations
Fixed water costs with the old windmill pump, it's free now
Fixed flickering of the screen on some GPUs in some situations
Reduced RAM and VRAM usage
Fixed support for Xbox wireless controller on MacOS
Fixed sharpness setting with FSR3
Updated to XeSS 1.3.1.32 to avoid crashes with XeSS on some GPUs
Fixed shader compilation stutter when switching graphics settings without restarting
Riverbend Springs - added collisions to various props and smaller objects
Riverbend Springs - adjusted tree transport mission location
Riverbend Springs - fixed Go-To AI driving into building at sunflower farm
Riverbend Springs - fixed various other smaller issues around the map
Riverbend Springs - improved distance rendering of various objects / buildings
Riverbend Springs - improved traffic splines on multiple roads
Riverbend Springs - improved transitions in various spots to outside scenery
Riverbend Springs - improved winter visuals
Riverbend Springs - prevented swimming under the restaurant boat
Riverbend Springs - removed main roads from buyable farmlands
Hutan Pantai - adjusted clipDistances of various objects
Hutan Pantai - disabled the Go-To AI to utilize the Highway temporarily
Hutan Pantai - prevent Go-To AI driving through the concrete channel in the map center
Hutan Pantai - fixed fence without collision in the city
Hutan Pantai - fixed invisible rock near the temple
Hutan Pantai - fixed traffic coming through the wrong one way direction
Hutan Pantai - fixed various rocks without collision
Hutan Pantai - fixed various other smaller issues around the map
Hutan Pantai - removed main roads from buyable farmlands
Zielonka - adjusted clipDistances of various objects
Zielonka - fixed terrain clipping above the roads in various places
Zielonka - fixed various other smaller issues around the map

Improved AI field worker on large fields
Improved AI field worker waiting for trailer driver on corner cuts
Improved AI field worker with various tractors / tools
Improved AI Go-To worker in various locations and situations
Improved bale textures
Improved field course line colors in color blind mode
Improved fillPlane visuals
Improved line selection with steering assist on headlands
Improved near and distance texture rendering for several crops
Increased harvest rate of peas
Increased harvest rate of poplar
Increased profitability of ravaged trees
Increased seeding rate for canola
Reduced purchase price of the Anderson MERGEPRO 915
Reduced tree transport contract profitability
Various stability improvements to prevent crashes
Various technical adjustments to improve performance
Various visual adjustments on several models
Various text / translation adjustments

New additions

Added support for ARM based Windows computers (e.g. using Qualcomm Snapdragon X)
Added support for CPUs without AVX2 support
Added separate control of foliage LOD distance to allow larger foliage view distances without hurting the performance too much
Color picker has been added for configurations in the shop to use completely custom colors and materials
Construction screen now displays required materials for constrictuble buildings
Crops in separate section in prices overview
Front guard configuration for Pitts Trailers LT40-8L
KUHN TWINE & NETWRAP are now available as branded consumables
Lizard conveyor belt to pickup bulk material from ground
Optional input action to toggle the steering assist lines
Placeable lime station
Steering sensitivity for gamepads has been adjusted and made vehicle speed dependent
Sugarbeet harvesters can now also be used for beet root
Various decorational objects have been added to the placeable menu

Modding

Added custom shop offset support per config
Added incomePerHour configuration for simplePlaceable
Added log feedback on incorrectly registrated dependencies
Added SeedTreater vehicle specialization
Added various checks to avoid runtime errors and display a log message instead
Fixed modded placeableVehicles crashing the game
Fixed referencing custom wheel xml's
Improved documentation for engine script binding
Fixed "New Mod from Game" feature in GIANTS Editor for maps
Added Lua game sources used by GIANTS Studio to GIANTS and Microsoft Store version

Info

As with all major updates to Farming Simulator, you may experience stuttering on the first game launch after the update when using mods or custom graphics settings due to shaders being recompiled.


https://www.farming-simulator.com/changelogs/fs25.php
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Showing 1-15 of 103 comments
joridiculous Nov 27, 2024 @ 5:06am 
Thanks for doing the Publishers job! :bunnyinablanket:

*Fixed tire tracks not being removed when covering a silage silo .
I actually thought that was intended. Looked so more real.
Last edited by joridiculous; Nov 27, 2024 @ 5:10am
Etny2k Nov 27, 2024 @ 5:14am 
Most excellent. I see a few fixes that bothered me.

They also fixed the jerky steering with gamepad.
They didn't fix the ground straw and grass textures making a pop-in effect.
Last edited by Etny2k; Nov 27, 2024 @ 5:53am
Dougieboi Nov 27, 2024 @ 5:15am 
So.. nothing on trailers falling through the map with my harvest?
Mahony Nov 27, 2024 @ 5:15am 
Glad to see they worked on the flickering. A bit disappointed that contracts for field 77 on Riverbend still seem to be an issue. That field killed a lot of saves online. Should have been a priority IMHO.
Shardik77 Nov 27, 2024 @ 5:21am 
Aww man, I was hoping they fixed the bale storage building from immediately putting the bales back in the storage when trying to retrieve them.
Asathor Nov 27, 2024 @ 5:23am 
i hope they will fix the oil mill (big) near a silo.. it had only 24K canola in it yet the factory instantly got over 100K...

And also the bale/pallet shed storage that you cannot take items out of anymore, it sends it back to the inside when you want them to get out..
Coro Nov 27, 2024 @ 5:26am 
Originally posted by Dougieboi:
So.. nothing on trailers falling through the map with my harvest?


Originally posted by Mahony:
Glad to see they worked on the flickering. A bit disappointed that contracts for field 77 on Riverbend still seem to be an issue. That field killed a lot of saves online. Should have been a priority IMHO.

Not every issue can be fixed right away if it's something bigger or if the root cause can't be found immediately. It might just need some more time and will make it to the next patch.

At least this patch fixed a lot of issues I personally encountered and that bothered me.
Crispy Nov 27, 2024 @ 5:28am 
All the swathed straw on my map (hutan pantai) is green beyond a fairly short distance. Looks like grass, but when you go close to it it goes back to normal colour :/
ConzeTag Nov 27, 2024 @ 5:29am 
Thx for this job! :grwheart:
joridiculous Nov 27, 2024 @ 5:40am 
Pathing is still Completely A$$ !
AI still cant find route STRAIGHT AHEAD! Europe Map is so buggy its stupid.
totally completely impossible to find routes
https://steamcommunity.com/sharedfiles/filedetails/?id=3372784453
https://steamcommunity.com/sharedfiles/filedetails/?id=3372784026
Last edited by joridiculous; Nov 27, 2024 @ 5:45am
Mr. Farty Dad Nov 27, 2024 @ 5:41am 
Originally posted by Shardik77:
Aww man, I was hoping they fixed the bale storage building from immediately putting the bales back in the storage when trying to retrieve them.
this was easily one of the easiest ones to fix and they didnt. wtf
Cliffy Nov 27, 2024 @ 5:44am 
What a beautifull changelog <3 tank you guys
Marcel Nov 27, 2024 @ 5:45am 
Riverbend Springs kann man das alte Farmhaus und den den kleinen Schuppen nebenan nicht Verkaufen,warum ist das so.Da man doch nur eines braucht wenn ein neues gebaut hat ?
Bpat Nov 27, 2024 @ 5:47am 
still having eternal snow! fixed month doesnt work, turning snow off doesnt work,
Espen Nov 27, 2024 @ 5:48am 
No fix for the tree saplings dissapearing?
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Date Posted: Nov 27, 2024 @ 5:02am
Posts: 103