Farming Simulator 25

Farming Simulator 25

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Nahaz Nov 11, 2024 @ 12:43am
It Would Have Been Nice If.....
If only Giants had included some of the elements from Farmer's Dynasty, like repairing the farmhouse and barn, painting the house, and fixing paddock fences. It would have added more depth to the game beyond the usual routine of seeding, fertilising, growing, and harvesting. I often see content creators doing "Farm Inheritance to Multi-Million Dollar Farm" stories, but incorporating these aspects into the actual game would have made it much more engaging.

Discuss
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Showing 1-6 of 6 comments
Willow Rivers Nov 11, 2024 @ 12:57am 
They did. Some of the farm houses and barns you have to supply materials and build it.

There are also large scale construction projects around town to complete by supplying the materials to fix them up.

Most players just want to farm so they ignore this aspect when showing off the game.
Last edited by Willow Rivers; Nov 11, 2024 @ 12:58am
Nahaz Nov 11, 2024 @ 11:06pm 
Originally posted by Willow Rivers:
They did. Some of the farm houses and barns you have to supply materials and build it.

There are also large scale construction projects around town to complete by supplying the materials to fix them up.

Most players just want to farm so they ignore this aspect when showing off the game.

I understand that they have added some modules that need to be built, but I am talking from a campaign or story approach. I am referring to your original farm that needs to be repaired and painted, fences need fixing, animals need herding. Introduce something that is different from FS22 to make FS25 stand out from the crowd. Everyone can farm land up and down, but how about something a little different now and then?
Willow Rivers Nov 11, 2024 @ 11:09pm 
Originally posted by Nahaz:
Originally posted by Willow Rivers:
They did. Some of the farm houses and barns you have to supply materials and build it.

There are also large scale construction projects around town to complete by supplying the materials to fix them up.

Most players just want to farm so they ignore this aspect when showing off the game.

I understand that they have added some modules that need to be built, but I am talking from a campaign or story approach. I am referring to your original farm that needs to be repaired and painted, fences need fixing, animals need herding. Introduce something that is different from FS22 to make FS25 stand out from the crowd. Everyone can farm land up and down, but how about something a little different now and then?

That would be a different game then and they would loose a lot of thier playerbase if they go changing the formula too much to be something besides what it is and what they are known for.

People play this game to drive the machines and farm. If they wanted soemthing like Farmers Dynasty there are plenty of Dynasty type games out there already.

There is no real competition for Ginats at the moment so changing the forumula to comepte with other games wouldn't be wise.
Lord Nighthawk Nov 11, 2024 @ 11:14pm 
They had a survey on their homepage a long time ago and the result was pretty simple - most people just want to drive with tractors and other big machines over the field doing stuff. So that´s why they keep focusing on that.

Farmers Dynastie tried to be a bit more rpg style with all the smaller stuff to do but it more or less failed as this reduced the time people could spend doing fieldwork. And why would someone play a farming sim that want´s you to fix houses if you can have either a sim that concentrates on the core processes or can buy house flipper if he/she prefers to repair houses.

It is as it is.
Ivellios Nov 11, 2024 @ 11:17pm 
I know what you're asking, but FS has a certain style as the Dynasty games are more personal and incorporates survival. Maybe they'll be incoporate it someday, expansion? new version? But currently if you want a McDonald's burger, you'll go to McDonald's, but if you want a flame grilled burger, you'll go to a local burger joint or Burger King.
Nahaz Nov 12, 2024 @ 1:00pm 
Originally posted by Willow Rivers:
Originally posted by Nahaz:

I understand that they have added some modules that need to be built, but I am talking from a campaign or story approach. I am referring to your original farm that needs to be repaired and painted, fences need fixing, animals need herding. Introduce something that is different from FS22 to make FS25 stand out from the crowd. Everyone can farm land up and down, but how about something a little different now and then?

That would be a different game then and they would loose a lot of thier playerbase if they go changing the formula too much to be something besides what it is and what they are known for.

People play this game to drive the machines and farm. If they wanted soemthing like Farmers Dynasty there are plenty of Dynasty type games out there already.

There is no real competition for Ginats at the moment so changing the forumula to comepte with other games wouldn't be wise.

Game doesn't need to be different in it's core just to add some extra build features. I'm also not asking it to be like a Dynasty game. I just want Giants to be open to a story like beginning as they show in their trailers, but never follow through. Keep the other stuff as it is, and that's fine and all, but don't just make a new release with better graphics, same equipment and same fieldwork on new maps.
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Date Posted: Nov 11, 2024 @ 12:43am
Posts: 6