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Theres plenty to justify the 50 euro price tag (not 60). If you dont think there is, then feel free to buy it from the russian version of steam for 17 euro
Games releasing needing updates predates the internet. Games releasing unfinished predates the internet. One of my favorite turn-based games of all time was not only released unfinished (on a physical medium called a '3.5-inch diskette') by Sierra. Not only sold in brick and mortar stores unfinished. But is, even to this day, broken and unfinished. To the point that it's literally impossible to reach the game's ostensible 'win condition', to be clear—because it's not in the game. And I'm pretty sure I paid something like $40 US for it back in the 90s, when it came out. On DOS.
I'm quite sure the story's not unique. My recollection is that one of the Escape Velocity games released in an internet-free way (ie, you sent the company money—in a letter, in the mail—and they sent you a game disk and a code, and to get updates you sent them shipping, your disk, and your code and they sent a new disk) and also had patches. Because it was not bug-free at launch.
And games acquired in such a manner didn't have the ability to just 'download updates and patches'. Getting updates took some effort, out-of-pocket costs, and a willingness to fire up the family typewriter—unless you had particularly good handwriting, of course—and write a letter. Communicating bugs required much of the same. Some games just never got patched; it was deemed too much work. And, of course, games released on console that had bugs (basically all of them) were pretty well SOL; console games couldn't be patched, after all.
Companies putting out games solely to make money, regardless of whether they're finished, bug-free, playable, or whatever other grade one thinks should be the bare minimum, is not at all a new thing. It wasn't a new thing when the internet became mainstream in the late 90s and early aughts. It is, in fact, how the electronic gaming industry has always been, because they're an industry and making money is what industries do.
EDIT: Corrections/clarifications.
greetings, have a nice day
Translated with DeepL.com (free version)
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querido amigo, no voy a negar tu esperiencia, porque me figuro que sera verdad aunque lo desconozco. mi experiencia es completamente distinta. yo tengo muchos juegos en disquetes, en cd y de todos y he jugado aun mas antiguos, cuando eran de cinta de cassette. y jamas he comprado un juego que funcionara mal, excepto el faraon, que tenia un pequeño fallo y no casaba donde hacias click con el boton d la pantalla, pero no te impedia jugar, y se arregló con el cleopatra. (aparte creo que en ese año ya habia internet en mi pais, no estoy segura) está claro que cada uno habla segun su experiencia. pero eso no excluye que el fs22 salio con muchisimos fallos, y necesitó montones y montones de actualizaciones para ser jugable. y es previsible que este juego va a salir igual. y unido al simple hecho de q ya antes de salir haya varias versiones a cada cual mas cara, no dice nada bueno sobre sus intenciones.
saludos, que tengas un buen dia
I also thank you for not writing to attack me for expressing what I think.
regards
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te agradezco la idea, pero lo que voy a hacer va a ser esperar hasta que el juego tenga un precio que a mi me parezca razonable
tambien te agradezco que no hayas escrito para atacarme por expresar lo que pienso
saludos
i have a lot of good games and i haven't paid that amount for any of them. i already said i don't buy for more than 30 euros...
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comprendo lo que dices, pero como mencioné en uno de mis primeros post, ya que es compra anticipada, que compras sin saber el qué, y que estos juegos salen plagados de bugs, podrian haber sido un poco mas 'amables' con sus seguidores (que les van a hacer el trabajo de encontrar los bugs), y hacer una precompra con un precio bajo, como hacen muchos, no todos, pero muchos. porque tu lo compras para apoyarlos, y ellos como te lo devuelven? con esos precios de locos que han puesto a todas las 'ediciones'. y encima te dicen que te estan regalando una cosa, no, lo pagas mas que de sobra.
tengo muchisimos juegos buenos y no he pagado esa cantidad por ninguno. ya dije que no compro por encima de 30 euros...
Buy it, hate it? Refund.
Pre-Order at low price and then raise the price at launch, sounds like something from a book written by a drunken guy on a toilet in the 60's.
i'm going to pay what i want, because it is my choice.
paying 80 euros for a game is the thing like something out of a 60's alcoholic dream.
i'm not going to argue any more about this, if you guys are fine with being bled, that's your choice. but you don't have to come and attack me.