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It's Hard mode def felt easier than 5 or 6s. It's Hardest and Inferno are all over the place in difficulty and I think the inconsistency makes it challenging for no reason.
That said, with how much they dropped the ball with EDF6 and WB2 not having huge improvements over 1. I'll be waiting until it gets into the $20-$30 range before picking it up.
The gameplay seems simplistic, but its all about finding a good team composition that works really well together. The more you find Brothers and Sisters in the field, the more they'll level up. The higher their level, the more weapon categories they gain access to. This meant I was able to do silly things like combine Maid Sisters floating jump boost with an auto-target minigun to fly gracefully through the air while blasting everything nearby. Some of the missions get brutal, but they're not near impossible (I'm looking at you Inferno Missions 107-109 Air Raider in EDF5)
I have my own little group composition I enjoyed playing with.
Tapioca Sister - Sprint ability, skill is a circle of healing items with one 30%+ skill gauge boost candy
Maid Sister - Has a nice floating jump ability, skill summons an AoE healing zone
Viking Brother - Grenade special ability, skill summons an AoE attack boost zone
GSG Brother - Fires out sword waves that launch enemies away, skill is a high DPS sword combo.
Stacking healing, damage, and a finisher can one shot some of the Kaiju enemies or at least deplete the majority of their health. I've been running with these 4 characters since I got them, originally had Ninja brother in place of GSG brother for his flying dash ability and kunai DPS skill.
Thats just an example of the sort of thing you can do, EDF World Brothers is a celebration of the EDF series as a whole, featuring many older classes from spinoff titles as well as characters from mainline EDF games and original characters exclusive to the World Brothers series. ou'll find characters from Global Defense Force, EDF Iron Rain, EDF Insect Armageddon, and so forth, with a mixture of enemies from different games too! It's the only game where you'll be fighting a Sideros (Iron Rain cannon enemies), Ravager mantises, and Darogas from the earlier EDF games at the same time.
Its very fun if you enjoy EDF, and the game is as complex as you want it to be. EDFWB:2 follows the trend of being the same game with a different plot, more content, and expanded abilities, with enemies from EDF6 making their appearance in WB2, such as the introduction of the primers, which you'll be fighting against in addition to enemies from the other mothership invaders featured in EDF.
Great game if you just want more EDF!
Cenorexia on youtube has playthroughs of WB1 and WB2 if you're interested in checking them out to see if they might be of interest to you.
The dialog in WB2 is 100x better than EDF5 or 6. I don't know how anyone stands that ♥♥♥♥.
To me WB1 felt like a tweaked IR without addressing its criticism so I was surprised that it had earned a sequel. I do hope Yukes has learned the lesson and made improvements for WB2.
You unlock a huge assortment of characters over the course of it, each with different abilities. Some of them are just duplicates or near duplicates of existing ability sets and equipment types, but there's a ton of them, as opposed to the handful of classes in the mainline games.
The levels are a bit more simplified (much like the visuals,) and the mechanical feel of the characters is also different. A little floatier, almost like the Lego games feel to control imo. But it's a ton of fun to run around as all these different (usually funny) characters and do their special moves and such.
Ultimately it's similar in that it's just totally off the wall, absurd, pure action with lots of loadouts and unlocks. But different in how it actually feels. It's a lot more cartoony and intentionally "zany" too. Almost like you're watching some sort of comical anime or something.
I really enjoy it though, personally.
It starts off at a similar pace to main edf games then ramps up a little bit. You can use lots of equipment combinations to change up playstyles. I personally recommend it if you are familiar with edf games. Movement will not be the same but that depends on the character really. Some characters control completely different than others.