EARTH DEFENSE FORCE 6

EARTH DEFENSE FORCE 6

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Anyone worked out how to uncap FPS yet?
Only thing really pissing me off is the 60fps cap.
Última alteração por RubberduckzillA RIP Alwyn; 25 jul. 2024 às 4:42
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decizion 29 jul. 2024 às 12:35 
Originalmente postado por Souzooka:
Open EDF.dll in a hex editor (EDF.dll is in the game root folder).

At 0x119E765, replace 6 bytes with 90 90 90 90 90 90. At 0x119E774, replace 2 bytes with 90 90. This uncaps the framerate, there doesn't seem to be any noticeable issues. I'd recommend forcing off any vsync and setting your own framerate cap in your GPU control panel; I have an FPS cap set to 72.
Thanks, I haven't tested yet but you should make a guide on steam or submit a patched dll on nexusmods.
-Tr¡Ρ- 29 jul. 2024 às 12:53 
lol ah yes... the ol' 72FPS framecap trick... I remember this from like 2001 in Q3 Engine games.

Not a good idea with EDF though, the game logic is tied directly to the framerate and it's hard-capped at 60 for a reason. It's the same engine they've been using since Robot Alchemic Drive in 2002 and it's the same reason why there is no frameskipping and the game just slows down when the framerate tanks.

If it works for you then GG but don't be surprised if you have frequent crashes or end up falling through the map or something.
Última alteração por -Tr¡Ρ-; 29 jul. 2024 às 12:55
Wimpypumpkin 2 ago. 2024 às 12:55 
Originalmente postado por decizion:
Originalmente postado por Wimpypumpkin:
60 fps for a game like this is fine. Relax. 4k 60 frames. Peachy
No 60fps lock is not fine, it's just a lazy half-assed console port dumped on PC.
It really is fine. I have never fell below 60 frames playing. If it was a competitive game sure if want mlre. It's a coop. It really doesn't matter. As long as it runs great who cares.
Originalmente postado por Wimpypumpkin:
Originalmente postado por decizion:
No 60fps lock is not fine, it's just a lazy half-assed console port dumped on PC.
It really is fine. I have never fell below 60 frames playing. If it was a competitive game sure if want mlre. It's a coop. It really doesn't matter. As long as it runs great who cares.

Disagree here, higher fps = lower input lag and smoother image. With the nature of the game it would massively benefit from higher FPS especially with how basic the graphics are. I'd love to have lower input lag and a much smoother image when flying around.
I love how the poor frame rate in this series used to be part of its meme-ish charm, and how it finally freeing itself of that was celebrated in recent installments, and now we've come so far that 60 fps is woefully insufficient lol. (To those who are about to become reactionary to this... I don't care, and I am not telling anyone not to advocate for higher Hz if that's something you desire. I just find it amusing, is all.)
Ohmz 2 ago. 2024 às 14:10 
Originalmente postado por Wimpypumpkin:
It really is fine. I have never fell below 60 frames playing. If it was a competitive game sure if want mlre. It's a coop. It really doesn't matter. As long as it runs great who cares.

I care. Higher framerates are more enjoyable, they look smoother and more fluid, and lend to a better experience overall. Fast-paced games like EDF absolutely benefit visually by upping the FPS. Yes 60FPS is alright, it's playable, but 120+ would be objectively better for many reasons. It's a real shame the FPS has been capped to 60FPS. It's playable but lets not pretend there's no legitimate reason to want more than 60 lol.
Mikeblade 2 ago. 2024 às 14:31 
Originalmente postado por Kyoshim:
Hey,

You should try this software :
https://store.steampowered.com/app/993090/Lossless_Scaling/

I always use it in games that are capped or with no frame generation and it's a blessing to have this kind of tool !
this screams scam more then early access games.
TransparentBlue 2 ago. 2024 às 14:42 
Originalmente postado por Mikeblade:
this screams scam more then early access games.
It's frame generation, it works but you'll get artifacts in the visuals that sometimes you will not notice but other times you absolutely will and generally it's not as smooth as an equivalent native framerate, the scaling part however is absolutely great for games that cannot run at your screen native res.
Stephen7853 2 ago. 2024 às 14:43 
Originalmente postado por Mikeblade:
Originalmente postado por Kyoshim:
Hey,

You should try this software :
https://store.steampowered.com/app/993090/Lossless_Scaling/

I always use it in games that are capped or with no frame generation and it's a blessing to have this kind of tool !
this screams scam more then early access games.
Frame gen isn't a scam. Lossless Scaling's frame gen is actually pretty great for cases like this
>:( 2 ago. 2024 às 14:59 
i am playing at 144 frames locked and dlss, its easy
Stephen7853 2 ago. 2024 às 15:10 
Originalmente postado por Souzooka:
Open EDF.dll in a hex editor (EDF.dll is in the game root folder).

At 0x119E765, replace 6 bytes with 90 90 90 90 90 90. At 0x119E774, replace 2 bytes with 90 90. This uncaps the framerate, there doesn't seem to be any noticeable issues. I'd recommend forcing off any vsync and setting your own framerate cap in your GPU control panel; I have an FPS cap set to 72.
This seems the same as the EDF 4 dll change. The framerate's unlocked but game itself is still updating at 60 fps. At 120 fps I noticed my mouse movement was slower and movement seems a little glitchy, overall it's still only showing 60 frames a second
Ohmz 2 ago. 2024 às 15:51 
LSFG seems to work wonders with EDF. I've used this for a few games and tend to just leave it as the input lag annoys me, but I barely notice input lag with EDF. I did try this on launch and had odd artifacting, but since some updates it's pretty flawless, running LS beta with FG 2.2.1.
XenoJiiva 2 ago. 2024 às 17:06 
if you lock the game to 60 fps with nvidia controll panel (or ecuivelant) it cuts the load times of missions down to around 4 seconds
Mr. Pharaoh 2 ago. 2024 às 19:25 
Lock the framerate to 60 in RTSS or Nvidia control panel if its not smooth. I play Halo infinite using Loseless Scaling to get 120 fps and I dont any input lag. Also allow screen tearing in setting to reduce input lag.
Martruby 2 ago. 2024 às 23:27 
I got lossless scaling because of this game, and i LOVE it. thank you to the people that suggested it. the game feels smoother there is almost no noticeable input lag and the app also scales YT videos that people still upload in 1080p 60 fps to 4k 120 quite nicely.
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Postado a: 25 jul. 2024 às 4:04
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