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On the other hand, I don't think that reversers should be allowed (just remove collision - or let the whole car disappear - if you're close to a lapped car?).
" no intentional damage,all contact to be avoided where possible"
Its impossible to police but once its been up and running for maybe an hour the crowd thats in there are all in there for that reason and are having the time of their lives.
The last time i did it one of the last races of the evening we finished a race where 10 of the 14 racers in there had sub 19 second best laps at the oval,the races were awesome,its harder to avoid contact and pass clean than go barrelling round ramming everyone you see but hey, thats why we do it,also when your racing around the oval that fast the crashes that do happen are spectacular.This wouldnt be possible if the racers there at the time werent of the same mind so i guess your answer is its whatever you want it to be provided you are in the right server.
But there's still one point to that:
It's a huge difference if you spin out the car in front of you by touching his back causing instability or if you slam full throttle in it while your oponent is already braking into a corner.
Maybe there will be modes in future which handle damage to the front of the car more realistic in future so that no-brainer ramming isn't possible anymore.
@medicinehead: Well, at it's current stage it's such a struggle filtering out fitting servers that i prefer just joining whichever server seems okay enough *g*
We're talking about Crash Cars here. I wasn't aware of that.
Extra toughened cages and stuff.
Okay, from now on i'll be seeing this game as crashcar game.
Although, the race tracks don't really fit very well in that setting then :)
https://www.youtube.com/watch?v=lo1lvm1sek0
How much you crash is upto you and how well you can avoid other drivers
I personally would like an option for that, so we can choose between 'realistic' and 'FlatOut' damage model.
First, I would just like to point out that this games main focus is on racing. Destruction is a valid component to it all though, and it would not be as fun as it is without the wrecking.
However, I believe for the more skilled drivers it is more important that the emphasis be on racing > wrecking. That does not mean that drivers would not opt to wreck others when they have the chance, however it should only be done when the driver making the attempted wreck is still trying to win the race.
I think that is the most critical point to be made here. When you have participants whom do nothing but crash and dnf, or as I would like to call them, "DNF terrorists" the game becomes less than what it is. When I am on lap 6 of 10 in a 24 car race and I find myself in 2nd, if I have an opportunity to take out the 1st place driver while maintaining my ability to stay on the road I will take it. That is key here.
Players who have no care to place in the race and only strive to wreck others should just go play derby. Especially those who drive backwards. I do not agree with making them, "un-contactable" if lapped though. If a car has been traveling in reverse for longer than 2x or 3x the distance that the physics from a crash would allow, plus a predetermined allowance to correct the vehicle, the player controlling that car should automatically be black flagged and removed from the race.
I have no problem with contact racing. It makes the game what it is. It just has to be opportunistic in the best interest of the driver and his credibility to be consistent in his effort to win and or place higher in the race. Obviously, this isn't able to be policed, but steps can be taken to minimize the casualties of those actually trying to win.
That is my opinion on the matter. Now get to coding you monkeys.
As you probably saw from the server we were just in.I made little effort to race with the front of the pack but regularly finished in a decent position by tactfully destroying all back markers and removing quick drivers.
It does depend on track selection though,obviously much more carnage on the smaller tracks where there is no where to hide.
Pretty sure you are lacking reading comprehension here. I could be wrong, but it seems you did not understand my post so let me clarify it for you. Winning comes before wrecking. If you can wreck and win then that is the name of the game. If you wreck and DNF every race with little to no regard for winning or placing you're doing it wrong, so to speak.
Capish?
Elaboration... It was a subtle point being made to those whom seek and destroy, yet in the process eliminate themselves. Depending on circumstance, pick and choose your moves. The goal is to win the race, not to kill yourself.
I am known to have been a fairly volatile racer myself, and if I see a chance to take someone out of the race I take it. As long as that does not involve committing suicide. Of course, altercations don't always go your way, risk vs reward. Furthermore, defensive driving can deal a lot of damage as well. Per say, I don't always need to attack. I have noticed that some racers who used to lay into me all the time are starting to think twice, as when they try to take me out, they often end up worse for wear. As in, I put them in the wall.
However, it just does not work out like that when 1/2 the field wants to crash and burn immediately. Sure, I can deal with 4 or 5 of them, but when there are 6 or 8 additional driving with no ambition to finish the race, you end up dead. That becomes rather old, pretty quickly. I think of a kid that go's outside to play on a gorgeous day, yet the only thing he is interested in accomplishing is ripping the wings off hornets.
Oportunistic wrecking with the motive to win.
I know there will be those players who want to play it their way regardless. They are paying customers and who am I or anyone else to tell them how to enjoy the game they purchased? I digress. Still, I would stand firm on my beliefs on to what brings me the most enjoyment. Knowing that when I win a race it was against a full field of opponents seeking the same thing I am after...
Victory!
As far as I am conerned wrecking yourself isn't victory, it's failure. I have had my fair share of failure as well. However, the difference being, to those whom I am putting into question, my goal was to win, not just blow **** up. (Noted: We all mess around sometimes.)
As a wise man once said, "if you're not first, you're last." - Ricky Bobby.
I think everybody agrees on contact being part of the game, but destroying yourself while ramming into others or sacrifizing 3 positions just to hit somebody ... this shouldn't be supported by the game mechanics for the Race modes.
I hope future game modes will bring a variety of racing, banger racing for tougher slower cars built to survive (as they are now). Racing mode for faster cars (maybe) with flags and timne penalties for causing damage or crashes (take your pick).