Wreckfest

Wreckfest

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njrempel96 Oct 28, 2024 @ 12:10pm
Super Inconsistent Spinout/Crashout Criteria
So is this just a me problem or do others have this too? The mark for getting spinout/crashout points seems to be all over the map, and it's completely screwed me on a few more difficult challenges.

Example 1: I could do a clean pit, car spins fully around, but I don't get any "spinout" points because another AI car just HAPPENED to graze them a split second before I'd have gotten the points.

Example 2: Pitting a car so it is well over 90 degrees sideways to the track, and it spins into a wall, no spinout points whatsoever.

Example 3: Rammed a car into the wall and it came to a near dead stop, no crashout points.

Example 4: Punted a car and sent it barrel rolling into the turn and it cleared the fence. Got spinout points, but no crashout points? For a car flipping over the wall?

Example 5: In the same race as example 4, I doorchecked one car against the wall just to slow them down. Speed was scrubbed off, but we were still side by side, but it still gives me crashout points.

So what exactly IS the limit between what counts, and what doesn't? It's getting frustrating having to be what feels like at the mercy of a coin flip when trying to complete bonus challenges.

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Showing 1-4 of 4 comments
I've seen this happen a few times. Don't know what causes it.
Great_Puffer Oct 29, 2024 @ 1:55am 
while it probably isnt the answer you want, just avoid them. itll save you sanity
Minifig24 Nov 2, 2024 @ 9:38am 
Having previously played Destruction Derby and Demolition Racer, this game is still way more reliable with counting spins/crashes. Hardest thing is getting the crash out objective on certain tracks like ovals with almost nothing you can crash opponents into.
Originally posted by Minifig24:
Hardest thing is getting the crash out objective on certain tracks like ovals with almost nothing you can crash opponents into.
Yeah, on oval tracks all you can really do is the oval version of a corner bomb... put them into the wall.
Showing 1-4 of 4 comments
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