Wreckfest

Wreckfest

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theSelf Feb 12, 2021 @ 11:53am
Game engine?
What game engine is Wreckfest made with and does it run natively with directx 11? (Trying to run it in stereoscopic 3D with Vorpx and my VR headset)- thanks
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Showing 1-5 of 5 comments
Purple44 Feb 12, 2021 @ 12:16pm 
Bugbear uses there own in-house ROMU game engine. Bugbear been using it sent 2000. But been upgraded a few times over the years. last major update was between summer of 2014 through summer 2015. Took Bugbear a year to overhaul the ROMU game engine and retweak it to play nice together again!

Feb of 2015, dev posted this:
https://i.imgur.com/BtcNVPT.gif

Last edited by Purple44; Feb 12, 2021 @ 12:17pm
CunkFeatures Feb 12, 2021 @ 1:58pm 
Tridef3D worked (about 5 years ago since I last tried). You may be able to find a DXWrapper to solve your issue.
Michelangelo Oct 8, 2021 @ 4:08pm 
Awww I was looking for exactly the same at some point I had this game working with real full Geometry 3D for VorpX and the game looks awesome.
From the normal 2D to full 3D in racing games is incredible to watch, but now it seems that the engine updated is not allowing VorpX to use Geometry 3D at all and only Z-normal or Z-adaptive works...

what a shame :(
as those 2 links posted there are many other VR players asking for the same I'm asking here.

I seriously wish at some point that Native VR can be added to the game engine or at least allow VorpX to hook properly with Geometry 3D
theSelf Nov 1, 2021 @ 6:55pm 
so you are able to get some kind of stereoscopic 3d effect anyway with Vorpx? I cannot even get that still..only displays as 2d in my VR hmd still- which vorpx profile did you use to at least run in 3d with z normal or z adaptive modes? Thanks

Originally posted by Michelangelo:
Awww I was looking for exactly the same at some point I had this game working with real full Geometry 3D for VorpX and the game looks awesome.
From the normal 2D to full 3D in racing games is incredible to watch, but now it seems that the engine updated is not allowing VorpX to use Geometry 3D at all and only Z-normal or Z-adaptive works...

what a shame :(
as those 2 links posted there are many other VR players asking for the same I'm asking here.

I seriously wish at some point that Native VR can be added to the game engine or at least allow VorpX to hook properly with Geometry 3D
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Showing 1-5 of 5 comments
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Date Posted: Feb 12, 2021 @ 11:53am
Posts: 5