Wreckfest

Wreckfest

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Mango Puma Aug 18, 2022 @ 9:11pm
Benefits of Widebody Kits
I know that widebody kits do not increase cornering, but I wonder if they reduce the tendency of cars to roll over. I love the Gorbie, but it does love to tip over in certain turns. In one race, I rolled it five times. I then slapped on the widebody kit, and it seems to have improved it. Any chance it's true?
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Showing 1-7 of 7 comments
Vin Petrol Aug 19, 2022 @ 9:33am 
The wideboy arches also make the wheels stick out further to meet the body, so the car is wider with much better centre of gravity on the road.

Extra weight from the added part could also be a small factor
Last edited by Vin Petrol; Aug 19, 2022 @ 9:35am
Mango Puma Aug 19, 2022 @ 6:58pm 
Originally posted by Vin Petrol:
The wideboy arches also make the wheels stick out further to meet the body, so the car is wider with much better centre of gravity on the road.

Extra weight from the added part could also be a small factor
Do you think this is calculated into the game mechanics?
Vin Petrol Aug 20, 2022 @ 2:42am 
Originally posted by Mango Puma:
Originally posted by Vin Petrol:
The wideboy arches also make the wheels stick out further to meet the body, so the car is wider with much better centre of gravity on the road.

Extra weight from the added part could also be a small factor
Do you think this is calculated into the game mechanics?

The wheels being further apart yes definitely,
The tires contact points being further spread the weight.
The added part weight could be faked by adding health and lowering speed I’m not sure.

When I made American street stock racing mod I got the cars to lean from messing with wheel toe, camber and suspension.
Last edited by Vin Petrol; Aug 20, 2022 @ 2:46am
Mango Puma Aug 20, 2022 @ 1:40pm 
Originally posted by Vin Petrol:
Originally posted by Mango Puma:
Do you think this is calculated into the game mechanics?

The wheels being further apart yes definitely,
The tires contact points being further spread the weight.
The added part weight could be faked by adding health and lowering speed I’m not sure.

When I made American street stock racing mod I got the cars to lean from messing with wheel toe, camber and suspension.
Thanks. I wasn't exactly happy with the appearance of the Gorbie with the wide body kit, especially over the rear wheels, so I went back to the standard body, while still retaining the extra-wide tires. It looks a little odd with the wheels sticking out from the sides, but I otherwise get the best of both worlds. The Gorbie still has a propensity to roll, but seemingly not as much as with the narrower track.
Last edited by Mango Puma; Aug 20, 2022 @ 1:41pm
Celthora Aug 21, 2022 @ 12:44am 
Extra weight helps stability as i experience. i play without driving assist and i feel it a lot, keeping all cars around 1800kg or highest possible. But to me its not making sense cause your car gets both stronger and more stable, but there must be an opportunity cost like having one while losing other. This games driving is overly spin prone to me although with right tuning
Mango Puma Aug 21, 2022 @ 1:35am 
Originally posted by Celthora:
Extra weight helps stability as i experience. i play without driving assist and i feel it a lot, keeping all cars around 1800kg or highest possible. But to me its not making sense cause your car gets both stronger and more stable, but there must be an opportunity cost like having one while losing other. This games driving is overly spin prone to me although with right tuning
I think the biggest drawback to adding weight is loss of cornering. I decided to add 115kg of armor to my Gorbie to allow me to add power to the engine, and I placed most of it centrally (rollcage and windshield screen). I thought adding more weight would negate some of the Gorbie's strongest advantages.

By the way, I don't think either the wider tires or wide body kit adds weight to the car.
Last edited by Mango Puma; Aug 21, 2022 @ 1:38am
Even though this is an old thread, I thought I'd do an addendum to my last post because I love the Gorbie and because this thread is near the top of the list for a Google search on "Wreckfest" and "Gorbie" and someone might find it beneficial.

Tuning. A bit different. I now use 5241. I might go down to 4 for suspension for rougher tracks. I used to lower it more, but this car seems to do very well even on rough tracks with higher levels, surprising for a car with such a short wheelbase. For Rattlesnake and the Rally Trophy course I take it down to 2. I found 2 to be a good gear ratio, based on hitting the top of the power curve at the end of the long Motor City straights. I lowered the differential to 4 because it made the car less likely to get squirrely coming out of turns. It’s more stable now.

What has changed more is my combination of upgrades. I only race C Class. I now have 85kg of armor (windshield screen & lightest roll cage), which allows me to upgrade to the second engine. This seems to give the best balance of handling and power.

After reading so many rumors, I did some tests with the wider wheels and bodykit. First of all, the hit box is the same as with stock. If you drive against a wall, the wider wheels and fender flares will simply ghost into it. Only the flat body panels (e.g. doors) contact it.

Additionally, my tests showed that the wider wheels on this car and the Rocket RX almost certainly reduce the tendency for the cars to roll over.

One surprise was how the wider wheels affect performance. Common wisdom (and multiple internet posts) says that the wider wheels on the Rocket RX, Gremlin, and Gorbie are only cosmetic. However, my tests also seemed to demonstrate that the car was, indeed, a bit faster on Hillstreet with the wider wheels. I instantly picked up more than a second per lap once I made the switch. It seemed most obvious in the 270-degree loop. This could be all a coincidence, but the faster lap times were consistent and significant. If true, this is too bad because I prefer the appearance of the stock wheels.
Last edited by Mango Puma; Mar 6 @ 9:02pm
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