Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No.
Things a rolling coffin. 2 or 3 good hits will end you.
Speakin of, forcing assists off should be server-side setting option
Server operators also inadvertently favour faster, weaker cars when they select shorter events, which most seem to do, to prevent DNFs from quitting while they wait.
If there's rebalancing to be done, and I hope there isn't, I'd rather it was done keeping all the games systems, modes and race options in mind.
A "clear advantage" would be a car that you (or other players) can't obtain, and that some other players can have.
I have to wonder sometimes where logic leaves, facts are irrelevent, and an opinion (that frankly makes absolutely NO sense) is all that is left here to ponder.
I read this twice, then I left.
I read it again and decided to comment on this because players can use whatever vehicle they want to use in this game, no matter what someone says regarding that vehicle.
Someone needs to research what really constitutes a "clear advantage".
This thread is about as clear as mud.
I started this topic to read what people had to say about the subject, whether they disagree or otherwise, i don't care, i might learn something from them. You seem to only complain about the ''clear advantage'' part of the post, so i shall explain and be clear as water.
I like competitive racing, when i see the killer bee finish in the top 3 regularly, and winning races regularly, then imo there is something wrong with the balance.
When i talk about good racers, i am talking about people who are good with any car, but do they choose any car? No, they choose the killer bee. Because>
Fast through corners, leaving any other car behind. Great acceleration. Great top speed. Can smash into armored vehicles while taking surprisingly small amounts of damage.
That is what gives them an advantage over anyone not using the killer bee, it is a better car compared to most other cars. Good drivers + best car = regular wins. This is clear like water i hope.
I understand it is not unusual to see good racers taking the best car to maximize their chances of winning. I'm only asking a question here, is it too good?
That said, I would request a nerf for the Rammer in class B, as it does seem to have a way better acceleration than its stats on paper show. But it's pointless in the end, because then another car will dominate the leaderboards.
Of course, everyone can just use a Killerbee as well. But let's be honest, where's the fun in that and then you could also ask if Bugbear shouldn't simply get rid of all other cars if everyone only drives the Killerbee.
Personally I use cars I like (and doesn't look like pure garbage) and will only get the better ones out if I can't beat my opponent with my current car.
Maybe don't nerf, but allow admins to ban certain cars?
Your english is really good for being german ^^ Respect!
It could be that they win because they are more skilled than you, period.
It could be that they are more experienced than you, period.
Whining about a vehicle in this game being a "clear advantage" is ridiculous.
What is clear is a drop in your IQ, frankly.
Get over yourself, john.
This is the supidest thread in Wreckfest so far.
That is really saying something.
There are so many completely inane threads to choose from.....
Congratulations !
I really don't understand this criticism as it pertains to Wreckfest, since the upgrades system means that any car can be made to qualify for any class. How can there be 'simply not enough cars for a class' when every car can race in every class, by definition?
My own favourite class C car at the moment is a downtuned Speedemon with lots of armour. That's an A class car off the shelf. As a heavy C class, it has terrible acceleration, so I always lose 5-6 spots from the starting grid. However it is excellent at staying in high RPMs, so I rarely even need to drop below 4th gear around the rest of the course. It's also heavy enough (nearly 2100kg) that you can ram side-by-side, on a straight, and tip cars over as a result - from a midsize chassis!
All the strengths of the car I'm enjoying are things that people on Normal dmg/no ramming servers don't have to think about. The weaknesses of a Killerbee aren't apparent just from looking at a lap times WR leaderboard and seeing it overrepresented. Its weaknesses often aren't apparent at all, depending on how people decide to set up their races and servers. But on the Realistic dmg/no rules servers I use, the last Killerbee I stole 1st from lost to me because he wiped out on the final straight, too weak to survive a wreck in his way.
If there's a homogeneity in car choices atm I'd speculate that it's because the meta is relatively undeveloped. There's a lack of imagination in both player car loadouts and server race options (ie. Realistic dmg servers are already a minority and you don't see many servers opting for endurance style races either).