Wreckfest

Wreckfest

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Brainspasm Aug 22, 2018 @ 12:50am
Playstation 4 Framerate ?
Hi, possible to see running that great game on consoles with 60fps?
Especially ps4pro version.
Or a option to choose between framerate and gfx?
Would be sad to see this game cripple and lag arround with 30fps.
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(ADORA)ble 🌈👊 Aug 22, 2018 @ 11:37am 
Just guessing here as I am NOT employeed by Bugbear in any way but my money would be on 30 FPS even on the Pro. My computer is substantially more powerful than a Pro and I can't max 60 the game due to the physics engine. To get this game to 60 they'd either have to drop the resolution to 1080 (which I haven't tested) or cut the on screen car count.
bigtimegamer76 Aug 22, 2018 @ 12:40pm 
Honestly with a game like this it needs to run at 60 fps to have a more enjoyable time. I own a ps4 and i can 100% confirm that a majority of people would rather have 60 frames or that's just me because i've actually played the game
Purple44 Aug 22, 2018 @ 2:08pm 
Well, a course players would prefer 60 FPS. :P

But 60 FPS come down to hardware, is it beefy enough.

http://www.tomshardware.com/answers/id-3030673/ps4-hardware-equivalent.html

ScrewySqrl Apr 13, 2016, 8:32 AM
The CPU in a PS4 is an 8-core Jaguar x86 chip. That has no direct equal in desktops, but is basically 4 netbook or tablet processors in one CPU. It's probably about equal to the fx 4300, give it take a bit. It shared 8 GB of RAM with a GPU that has about the same processing power as the HD 7850 or R7 270.

Because games are optimized for this hardware, it will slightly out-perform these equivalent PC parts, but only slightly


If this guy is close to what a equal PC hardware would be. Doubt a PS4 could handle a constant 60 FPS, even with the better optimize consoles can get.

PS4 Pro might stand a chance at 60 FPS.

http://www.tomshardware.com/answers/id-3605710/gtx-1060-6gb-ps4-pro-strange-comparison.html


My gaming computer I built last April, i7 8700, 16GB ram, 1060 6GB vram, with all graphic setting max, MSAA at 4x, resolution at 1920x1080, I get 70 FPS on Gravel ( MIDWEST MOTOCENTER ) with 24 cars, I get up to 150 FPS on other tracks.

Will consoles have to sacrifice graphic settings to get any chance of doing 60 FPS?
👽H€L¡XXv² Aug 22, 2018 @ 2:24pm 
This game.
On a console.
60 FPS.
@1080p.
With 24 vehicles.

Don't hold your breath.

Or.
Hopefully.
Optimised.
For all.
Last edited by 👽H€L¡XXv²; Aug 22, 2018 @ 2:24pm
bigtimegamer76 Aug 22, 2018 @ 2:26pm 
I mean i personally wouldn't mind it if some graphics were sacrificed but i also understand if the devs can't do this. The thing is ps4 games are capable of running games at 60 frames. look at rainbow six siege, it runs strictly on 60 fps on multiplayer and would rarely drop frames unless it was a situational event.
Werecat101 Aug 22, 2018 @ 3:55pm 
OK lets be honest A console will perform better than a PC of the same specs, but a lot of PS4 titles dont and cant run at 60fps that isnt due to bad programming in a lot of cases its due to background processes within the game, now as far as I can tell even the cars not in sight are still performing all the same calculations they just arnt being rendered on the video card.

I know Sony have stated that developers must ensure that games are compatible on all systems. so PS4pro or not doesnt matter you will only get what a standard PS4 can do and my guess is 30fps at 1080p

Originally posted by bigtimegamer76:
I mean i personally wouldn't mind it if some graphics were sacrificed but i also understand if the devs can't do this. The thing is ps4 games are capable of running games at 60 frames. look at rainbow six siege, it runs strictly on 60 fps on multiplayer and would rarely drop frames unless it was a situational event.

I am glad you talk about this title here is what really show how they do and dont get performance on a game,

read the page below it makes it clear what you must do to get that 60fps as far as the game goes,
https://www.eurogamer.net/articles/digitalfoundry-2015-hands-on-with-rainbow-six-siege

So they made an AI that works well and it dropped the framerate to 30fps which is what I was talking about as background processes, things in the game you cant see but still take huge amounts of CPU.

so if all it does is render what you can see and keep a position on your enemies it can get 60fps, if it has loads of AI controlled items its back to the lower framerate.

now we all know the AI controlled cars get wrecked even when we cant see them, so I guess it will be the same for Wreckfest as it is for rainbow six siege, if you are in a online game with all human opponents it might get a reasonable framerate but offline with AI cars it will be 30fps.
bigtimegamer76 Aug 22, 2018 @ 4:26pm 
ah that makes a bit more sense as to why they wouldn't be able to get 60 fps on offline
76561198238489124 Jan 2, 2020 @ 11:46pm 
Originally posted by Usmovers_02:
Just guessing here as I am NOT employeed by Bugbear in any way but my money would be on 30 FPS even on the Pro. My computer is substantially more powerful than a Pro and I can't max 60 the game due to the physics engine. To get this game to 60 they'd either have to drop the resolution to 1080 (which I haven't tested) or cut the on screen car count.

My laptop has the 1650 and can run the game at 60 on full settings
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Date Posted: Aug 22, 2018 @ 12:50am
Posts: 8