Wreckfest
How do you drift lol
it feels so unnatural. Just started. No clear feeling on how to drift and how much of it is under your control
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Same as you would IRL, brake>transfer weight to front>turn in>put throttle down>counter steer.
Or pull handbrake during the turn.

Depending what input you are using however,there are different levels of assists enabled by default. You can turn these off in difficulty and advanced controller settings
Τελευταία επεξεργασία από Sam223; 24 Ιουλ 2018, 8:52
Αναρτήθηκε αρχικά από Sam#223:
Same as you would IRL, brake transfer weight to front>turn in>put throttle down>counter steer.
Or pull handbrake during the turn.

Depedning what input you are using however,there are different levels of assists enabled by default. You can turn these off in difficulty and advanced controller settings

I don't drive irl so that's why I asked lol, wouldn't know.

But thank you. I'll check it out.
I'm driving without assists and pretty much every car with RWD is prone to drifting, especially the smaller ones (Killerbee and Boomer), which are extremely sensitive.

But controlling a drift is very easy if you are experienced with handling the throttle-control. Most curves are done while sliding anyway. ;)
Τελευταία επεξεργασία από Dat Zorro; 21 Ιουλ 2018, 11:30
Take assists off, that helps. Then you realise most cars actually drive like they have buttered wheels on ice (I'm looking at you Rammer).
You can also tune the car to have a locked differential. Look up welded differentials, it's what real life drifters use for high speed drifting.
It feels very natural... speaking as someone who can drift a car IRL pretty ok. Principle is same as in real life. When you haven't driven a car, how can you say what is natural. Most people who have driven a car IRL for years, have no clue how to do a counter-steer, because they never had to

Good example is my father, who had driven a car over 30 years every day. When I put him to test Assetto Corsa and he had to do a counter-steer to catch a sliding car, he was clueless. After hours of practice he finally managed to do it right a few times.

While Wreckfest isn't quite a sim, this is more realistic game, there is no magic "Double tap LT to drift" mechanic like NFS. You actually have to do very similar control inputs as IRL (it is more evident with a wheel controller & no assists). Most arcade games give completely wrong idea of how drifting works

Τελευταία επεξεργασία από Hyperion Biga; 24 Ιουλ 2018, 20:53
Let me rephrase;

When I mean unnatural, i'm comparing it to other games, not real life driving, as i've never driven before. My mistake on not clarifying.

Or maybe other games are unnatural and this is more natural, I have no idea. But as you probably said, i'm most likely just used to other games.

Apologies for the misunderstanding.
Αναρτήθηκε αρχικά από Hyperion Biga:
It feels very natural... speaking as someone who can drift a car IRL pretty ok. Principle is same as in real life. When you haven't driven a car, how can you say what is natural. Most people who have driven a car IRL for years, have no clue how to do a counter-steer, because they never had to

Good example is my father, who had driven a car over 30 years every day. When I put him to test Assetto Corsa and he had to do a counter-steer to catch a sliding car, he was clueless. After hours of practice he finally managed to do it right a few times.

While Wreckfest isn't quite a sim, this is more realistic game, there is no magic "Double tap LT to drift" mechanic like NFS. You actually have to do very similar control inputs as IRL (it is more evident with a wheel controller & no assists). Most arcade games give completely wrong idea of how drifting works

this!
I think wreckfest did a pretty good job when it comes to drifting. Especially if you lock the differential. (Says someone who drives around an e36 with a welded diff as a semi-daily)
I would recommend playing a derby all by yourself. A lot of them have barrels and other obstacles to practice drifting around, and lots of room in general.

My personal tips to make drifting easier.
Traction and stability assist off.
Differential locked
Throttle saturation to 0% as you will be "steering with the rear" and want the most linear profile possible)
Steering speed sensitivity 0-25% so you can maintain angle at high speeds.
Manual trans for staying in a low gear and maintaining rpms.
Map your ebrake! It is an essential tool to maintain angle if you're coming up short into a corner or if you use it to initiate your drift

Your driving style is undoubtedly different than mine however I find any of the American vehicles to be a good weapon of choice. I believe the roadcutter is able to hold the highest angle. The Matador is quite tail happy as well.

Bonus tip: Drive angry >:D, happy shredding!

can sombody tell me where to find the settings for the drive assistance? I remeber being able to adjust it when I first started the game now I cant find it anywhere
Just out of curiousity, why or how is "drift" relevant in this game ?

There is no scored or required "drift" mode race in this game, no XP or credits for a 250 meter slide. And every car in this game drifts regardless of settings or choice.
On a dirt and/or gravel track it is 100% unavoidable.

Controlling drifting in this (or any other driiving/racing game) is a simple matter of correct application of countersteering, brake or handbrake and correct application of throttle.
There is no real life experience necessary to accomplsh control of drift in this game.

Rear wheel drive cars are (by far) best for drifting, in some games/ cases a manual transmission works better than an automatic. Limited slip or locked differential is best. Assists off is best for drifting, but since drifting isn't the main objective, use your own judgement.
All-wheel drive and front wheel drive cars are usually avoided for drift use, due to their physics and weight distrbution

So, back to the original question:

Just out of curiousity, why or how is "drift" relevant in this game ?
Τελευταία επεξεργασία από 👽H€L¡XX®; 1 Νοε 2019, 11:39
Αναρτήθηκε αρχικά από 👽H€L¡XX👽:
Just out of curiousity, why or how is "drift" relevant in this game ?

There is no scored or required "drift" mode race in this game, no XP or credits for a 250 meter slide. And very car in this game drifts regardless of settings or choice.
On a dirt and/or gravel track it is 100% unavoidable.

Controlling drifting in this (or any other driiving/racing game) is a simple matter of correct application of countersteering, brake or handbrake and correct application of throttle.
There is no real life experience necessary to accomplsh control of drift in this game.

Rear wheel drive cars are (by far) best for drifting, in some cases a manual ♥♥♥♥♥♥ works better than an automatic. Limited slip or locked differential is best. Assists off is best for drifting, but since drifting isn't the main objective, use your own judgement.
All-wheel drive and front wheel drive cars are usually avoided for drift use.

So, back to the original question:

Just out of curiousity, why or how is "drift" relevant in this game ?


I might not be the best candidate for this answer, but i'll try anyway based on own experiences;

Some turns are very sharp and if you simply break to take that turn, you'll lose more speed than you would drifting

Drifting seems to hold more speed momentum in comparison to going slower to slowly take said turn.

Apex entry and exit of turns utilizing the "drift" style of driving is an acquired skill and is faster than slowing down for tuns, by far. .
It just takes practice .
I see now what you meant, I just assumed that "drift" was a mode that I must have missed in this game.

There are a few games dedicated to "Drift" and drift style driving.
The game Grid 2 is dedicated to drift style driving, and the "Drift" mode in Grid 2 has always been one of my favorite modes.

Anyway, good luck, hang in there and most importantly....

Wreck 'em ALL !!!

:horns::horns:
Τελευταία επεξεργασία από 👽H€L¡XX®; 26 Ιουλ 2018, 14:32
Αναρτήθηκε αρχικά από Inférnum~:

Drifting seems to hold more speed momentum in comparison to going slower to slowly take said turn.

That is the nature of drifting, if it's done perfect and in the right situations, it is the fastest way to move around a corner. however it is the most unstable state how you can move a car (or a bike or any other vehicle with wheels) with a small zone of tolerance for mistakes. not only you loose control and do a spin or something worse, a bad drift is slower than even a bad line for the turn. in real life you have also a higher attrition on tires and other parts of a vehicle. it's high risk, with less reward, so if you go on the track it's just not worth to do it even if it's a bit more faster...

if you compare to "drift racing", it's always on small flat tracks, do this on a "real" track with all his surface irregularities and corrugations and it will end up in a disaster. "dirt" races & rally is another story, but drifting is easier on dirt...
Τελευταία επεξεργασία από p30pl3h4t3m3; 26 Ιουλ 2018, 14:42
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