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Rapporter et oversættelsesproblem
If you were trying to join the bangers servers:
http://steamcommunity.com/sharedfiles/filedetails/?id=837511033
If I look at Assetto Corsa for example, the mod portion of the game is so easy to enable. Maybe it's just me but I think WF mods are too difficult for the average user (like me) and this make some potential players shy away from it all. But I might be wrong also so just asking.
In Assetto Corsa, do you load more than one mod at a time?
With the online bangers servers, you are loading like 3 different mods and if one mod overwriting other mod's file(s) then make big difference in which order mods are loaded.
Last night at the Saturday Night Mods event I found out my "safe" purple smoke mod ( I can join a stock host with this mod ) was stopping me from joining until I disable it. I just check and Banger mod has it own version of asphalt_slide.fxcn. My purple smoke mod was loading after online Bangers mod, so my smoke mod was using a asphalt_slide.fxcn with a different date, so that why I got a not matching client error.
It can be frustrating getting this error and figuring out why, but need to be done so all players are using the same files. Bugbear does let modders mod almost all game files, is it the same for Assetto Corsa?
No, not anyone can mod on Assetto Corsa. The big majority of mods have to be downloaded through Race Dept.
I have created my own servers in the past and had no problem hosting and vice versa. In AC...you just download the hundreds of mods you want, unpack it in the original AC folder (cars or track) then you are ready to go in offline mode anf if you want to race online, then create a server with these mods or join a sever with the mods you have.
Perfect, thanks.
If they made it 'easier' by only allowing you to load them in any order, youd lose a large portion of why modding wreckfest is good. No total conversions.
Mods would just have to be additions only. Whereas now you can make changes to all official files as well as other peoples mods, and simply place your mod last on the list to take priority of the files.
Everyones order has to be the same to pass the cheat verification for the modded server,otherwise youd have people racing round with different grip levels,gravity and deform settings etc
Makes sense and I completely agree with this point of view.