Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem



Food has been added to the game! Food comes in many different flavours and two quality levels: Fresh and rotten. the inclusion of rotten food was also the main reason why the entire food system finds itself under the Status Effect system.
How long this Status effect lasts depends on the food you've eaten and your player stats. If you've longer not eaten any food, it will revert to the Hungry status effect:
This status effect is neutral because it is only there to remind you to eat before things are too late! If you still ignore your grumbling tummy you will eventually gain the Starving status effect:
Once you're starving you are slowly losing health over time. However eating at any time will set you back to the Well-Fed status effect from a bit higher up... unless what you've eatin was rotten.
Rotten food only differs from their fresh counterpart by looks. Often times being moldy and a little more colourless. However gameplay-wise they differ a lot as they can give you (food) poisoning which will slowly remove health over time (but can be curable by a health potion). It will reset the food status to Hungry instead of Well-Fed because if need be, the devil eats flies. Still: Watch out what you'll eat or it might be the end of you!
Whoever of you has playes a Soulslike game will probably feel somewhat at home with the potion system I've implemented. There are two types of potions: Health and Mana. At the start of every venture into the Tower the player gets to decide how to allocate their available potion flasks. If your character was born under the Golem Birthsign and thus doesn't have any magical powers, mana potions would be literally useless to you, whereas more magic-affine characters might make better use of these potions. You can allocate potions and upgrade your total maximum at the alchemy bench in the Hub area.
Loading
