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> It´s not a PC game.<
You won´t find much freedom here. It has a good story that is gameplay wise not used. I would give it a Meta Rating of 55 because of the too simple gameplay and for the feeling it can leave behind of what it could be ... and never will.
Fights can be fun. Miss the ability to block along with other things. Camera can get nasty.
It´s on sale - so not much to do wrong at this time.
Just don´t expect too much. However, it could be a great game - maybe even awesome.
Hope that helped.
http://steamcommunity.com/app/228300/discussions/0/846955554717152614/
Edit: Okay, I've Tried leonid87 Method to set FOV (mine set to only 80) and (additionally) Clear Mouse Smooth It's Feel a bit better Playing with Mouse and Keyboard. But Still... The Auto Camera Angle here and there through out the game keep throwing me off.
If i have to say it's Tolerable. For me, that is.
PS: Don't Ask me about using GamePad. I don't use it.
I love open-world games and Remember Me is a linear game, but I still enjoyed playing Spec Ops: The Line because of the good story.
If Remember Me has a good story or if it is outstanding in some other ways, like Dead Space 1 + 2 + 3 for me, I am willingly to sacrifice freedom for enjoying a good entertainment.
What do you love most about this game?
Well I admit that I pirated the game first. And here's proof:
Edge is an AI
Also here's an advice Sherlock, check my screenshots and you may find +200 screenshots of Remember Me
The problems come into play with the mouse.
Recent console port games I've played like this are Tomb Raider, and Batman: Arkham City. In Tomb Raider, at max sensitivity of camera motion, it's an absolute pleasure to control Lara Croft. I got this game tonite 'cause I thought it would be Tomb Raider lite. In Batman:Arkham City, I could go in the ini files and set MouseSensitivity=60.0, I think double the normal max. I was comfortable with that, and had tonnes of options (wasd, shift to grapple, space to dodge/etc, ctrl to crouch, q~e to switch gadgets, 1~6 for quickfires, m5 / r / t / m3 to use combo abilities, and so on and so forth). Oh yeah speaking of special moves, in Remember Me you simply hold down your favorite action key (q is default, but probably f or r is a good quick rebind).
I just can't seem to manage to frame the scene, and have Nilin perform awesome as my brain expects from countless other PC games. I've been reading what DaPhuuLz has said here on the message boards, and perhaps there are tweaks possible in ExampleAdriftGfxConfig.ini file, since that appears to be the file designated to PC port overrides. Just a matter of guessing what the commands are... could use a memory drain on the DEVS!
So for me it is very important to have good control. Otherwise a really good game does not give me any joy at all. This is way I try to figure it out by asking people who liked the control of console ports I do like. For example many blamed Darksiders 1 and Dead Space to be not playable. With a few tweaks for Dead Space everything was pretty fine for me and Darksiders was good just out of the box for me.
I guess that people who are used to game pads do value a mouse + keyboard port differently to people who love and restrict themself to a mouse and keyboard as I do.
Thanks again to everyone who gave me his opinions about this aspect of the game.
Is your system strong enough? I mean game is optimized greatly and works perfectly on low-ends, too. But sometimes that lag happens because of poor performance. Can you try lowering the settings and trying again just in case?