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I suppose you could bundle it with zandronum but even then I'm sure people would want to play it other ways.
1) http://sourceforge.net/projects/dooms-19-winx64/
2) http://sourceforge.net/projects/teamplay/
Both have been under development for about a month each, so by Christmas 2013... or better yet the 20th Birthday of DOOM (10-Dec-2013) I may have something worth sharing with General Members of the Public.
The dooms-19-winx64 one is in a Public state but it's not finished and geared towards Windows x64 (currently).
The Open TeamPlay project is in a Alpha/Beta state and will pretty much do everything anyone can dream of in relation to this request (and many like it).
These will always be 3rd party additions to the DOOM, DOOM II, Ultimate DOOM, Final DOOM, etc. games though. Steam will probably never officially support them (as I do).
I do agree that having 'id software' push the PrBoom Source Port on the iPhone, but the original DOS version (320x200 with 4:5 non square pixels) in Steam is a little weird.
In relation to some of the above, neither Valve, Steam nor id software can sell (for profit) certain 3rd party additions to DOOM. DOOM has been GPL'd for quite some time and I don't see id software approaching any 3rd party developers to package and bundle their stuff with a release. (Final DOOM was kinda like this, but that was a very long time ago, and prior to the GPL'ing).