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s.t:least damage,3 to all tanks i think,however if you place em you kill em
rpg43:medium dmg 2hk to all except heavyies if gold granadier,however they detect you if you hite them
Thank You :)
I use RPG43 against all tanks other than heavy tanks. It's quite effective if you know where to throw it.
I use stickies against heavy armour, but never light tanks, because you always need 3 of them to destroy any tank (with full HP). And 3 of them means 3x 350 credits => 1050 credits => not worth destroying light tanks at all (if you care about income).
- Recommended. best damage, 2 AT can blow any tank. You have only 2 AT by default, so it's guaranteed that you will blow any tank with your default setup. If you have Grenadier badge (up to 5AT), it's naturally becomes a tank killing spree (if you come across 2-3 tanks), unlike other AT's.
- you have to come close to the tank to set up AT, but it's not a big deal. Better if tank is standing still, it's hard to set up if it's moving.
Sticky:
- can throw it from distance without being seen, also easy target if tank is moving.
- medium damage, need 3 AT for heavy tank (2AT default setup). Price is relatively high.
- sometimes you can have fun throwing them on jeeps at enemy spawn point, it blows when alot of enemies get into this jeep. Make good use of it's stickiness and blow delay.
RPG:
- not recommended. Medium damage, blows instantly - this will reveal your position (tank may run away after first blow, you can blow yourself if you get too close)
st for light and medium, because you can use for other things too
The H3 is alright but the slight range on the throwables you makes such a difference - with practice quite long throws can be made too, aiming up off rooftops.
I can drop 3/4 tanks in a decent run then get back out, resupply and do it again. All at a profit with the new pay system, too.