Heroes & Generals

Heroes & Generals

Adams - "Ground Fire" - Update Changelog
Action Game

Maps

  • Town Map:
    • Updated Town Map to new terrain system
    • Added more infantry cover to the fields around the A1 and A2
    • Added small road thoough the forest east of A3 all the way to the south section of the village
    • Added small road through the forest between B2 and B3
    • Fixed flickering ground around C3 / C4 area
    • Added more infantry cover towards D Accesspoint
    • Added more infantry cover towards E Accesspoint
    • Added more emergency spawns to E accesspoint
    • Added more emergency spawns to Church (north and south)
    • Added a few more defence positions (sandbags and roadblocks) to village and church
    • Updated cobblestone material in the village
    • Added AA gun in the church tower
    • General update of the terrain
    • Grassfields are more 'hilly', should provide a bit more cover for infantry.
    • Fixed 2 gaps on Stone Bridge
    • Fixed an exploitable hole in Church roof
    • Fixed collision on window in Police Station
    • Fixed collision on Extruded Wall at Stone Bridge
    • Fixed terrain gap near church
    • Fixed gaps in the road at the end of Stone Bridge
    • Fixed gaps in pavement near church
  • Fixed bullet impact effect on building (House2C)
  • Fixed LOD issues with capture point radio object (RadioSet_1A)
  • Fixed broken collision on staircase (Arch1AStairs)
  • Fixed stretched roof tiles on building (House1C1)
  • Fixed space between beams and wall in building (House5B)
  • Fixed collision issue in garage (House2_GarageA1), grenades can no longer bounce through the floor
  • Opened shutters on multiple accessible houses on various maps.
  • Fixed tree growing in a rock on Forest Skirmish between B and C
  • Fixed deep ground hole near the North-West spawn on Forest Skirmish

Weapons & Vehicles

  • Hip- & Cone-fire Updated
  • New German Sd.Kfz. 7/1 Self-Propelled Anti-Aircraft vehicle
  • New US M16 Multiple Gun Motor Carriage Self-Propelled Anti-Aircraft vehicle
  • New Soviet GAZ-AAA Self-Propelled Anti-Aircraft vehicle
  • Complete graphics overhaul of M3A1 including Shading and Textures + 1 Skin (Olive Drab & Black -> US Only)
  • New friction model for GAZ to improve handling
  • New friction model for Kübelwagen to improve handling
  • Updated the animations on Flakvierling 38
  • Fixed collision bugs on Flakvierling 38
  • Firing cycle on Flakvierling 38 changed to sequencial firing instead of firing in pairs.
  • BA-6: Driver closer to the vision slit when ducking in
  • Reduced repair price for Pz2 Luchs and T-70
  • Adjusted Chaffee HE and APCR unlocks to match when they unlock on other tanks
  • Fixed inconsistency in player camera views when entering motorcycles
  • Mine triggerbox adjustments:
    • The listed vehicles had mis-sized triggerboxes that in cases could lead to mines not detonating correctly, or mines detonating if placed on bumpers or right next to wheels/tracks
    • Fixed mine triggerbox of M3 Lee Tank
    • Fixed mine triggerbox of IS-2 Tank
    • Fixed mine triggerbox of T-34/85 Model 1944 Tank
    • Fixed mine triggerbox of SU-85 Tank Destroyer
    • Fixed mine triggerbox of M4-Quad
    • Fixed mine triggerbox of Flakvierling 38
    • Fixed mine triggerbox of M8 Greyhound
    • Fixed mine triggerbox of Tiger II
  • Fixed mine placement on ground so it doesn't look like they hover in air
  • Fixed that bullets wouldn't hit a soldier when they were shot in tiny area between the nose and cheek

Other
  • Removed all backpacks
  • Prioritized network traffic
  • Better network bandwidth utilization
  • Updated the Soviet Soldier renders - fullbody and portrait
  • Prone fix, you could get stuck in prone while crawling up hill-sides

Strategy
Faction Resources
  • Updated resource production
    • Infantry initial stockpile increased by 200%
    • Infantry Production reduced by 50%
    • Light Armor Production increased by 50%


Soldier Overview
Soldier Screen
  • Reduced the negative effect of Semi-Automatic Rifle upgrades by approx. 30%
  • Added Scout II-s barrel for Semi-Automatic Rifles that produces more damage and range with a slight hit on stability
  • Increased range of high-damage rifle ammo
  • Rebalanced wear and cost of BA barrel upgrades
  • Aligned the 2 S.m.K.Hart ammo parameters as they were slightly off in regards to armor penetration.
  • Semi-Automatic Rifle Specialist ribbons progress 25% faster
  • Lowered gold prices on ALL boosters by approx. 25%
  • Lowered price (both gold & credits) on Semi-Automatic Rifle Specialist boosters
  • Lowered price (both gold & credits) on entry level tank specialist boosters
  • Raised ribbon boost % to 75% from 50%
  • Increased price of driver & chauffeur booster
  • SMG upgrade tweaks (generally decreasing precision/stability of ROF upgrades)
    • Light spring
      • Less stability
      • Less precision
      • Less ROF
    • Light bolt
      • Less stability
      • Less precision
    • Field Trigger
      • Less stability
    • Marksman trigger
      • Less precision
    • Stainless Steel Barrel
      • Less 'far' range
      • More 'close' range
    • Reduced 'close' range of SMG (pistol) ammo
  • Removed handgrenades from the default loadout of infantry soldiers.
  • Moved handgrenade unlock to rank 3 on Infantry Assault ribbon
  • Moved some of the captured AT mines and AT grenades 1 rank down in order to spread the unlocks
  • Moved ironfist bronze to rank 3 chauffeur
  • Moved ironfist silver to rank 7 chauffeur
  • Moved logistics expert bronze to rank 6 chauffeur
  • Moved logistics expert silver to rank 8 chauffeur
  • Moved tier-1 SMGs to infantry assault rank 4 (from 5)
  • Moved bolt-action rifle unlocks to infantry assault rank 6 (from 2)
  • Fixed not being able to activate the Ribbon Booster for Armor Assault from Ribbon Overview

Other

  • Re-named APC (Armored Personnel Carrier) resources to ISV (Infantry Support Vehicle)
  • Added counter for extra memberships and you can click on the orange text now to go directly to membership overview
  • Initial gold for new players is now 300 instead of 0, initial credits now 60.000 instead of 10.000
  • Fixed misplaced render of vehicles for purchase confirmation windows
  • Corrected Infantry Assault Description in PL language
  • Adjusted underdog bonus translation in RU language
  • Fixed EN description of S.M.E. 7.92 Ball Ammunition
  • Fixed EN description of s.S. Patrone Ammunition
  • Adjusted skin name of Russian Blackwood for the PPS-43
  • Matchmaking screen no longer shows when switching wars when in matchmaking
Last edited by Reto.Robotron3000; Jan 21, 2016 @ 2:19am
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Showing 1-15 of 94 comments
Reto.Robotron3000 Jan 20, 2016 @ 1:36am 
Hotfixes
113830 Adams Update - 09FEB16
  • Fix for UI bug if you have "auto repair" on some mines/grenades
  • Bug fix - Bad APC spawnpoint fixed
  • Cone fire tweaked down when aiming

113277 Adams Update - 22JAN16
  • Strategy performance improvement! Fixed a lot of wasted lookups for certain scenarios in RTS
  • Decreased the rate of fire of the German AA guns for balancing
  • Automatic weapon are now more stable when crouched and prone
  • Fixed a tank reload sound bug

113395 Adams Update - 26JAN16
  • Action client crash fix
  • Fixed repairing grenades UI and a case if you had auto repair on grenades with 0 condition then it would be unrepairable
  • War Server Monitoring Updates for tech team
  • Server OS updates
Last edited by Reto.Robotron3000; Feb 9, 2016 @ 1:12am
?Splamb.? Jan 20, 2016 @ 3:01am 
what still no necks?
maybe next time ,
yay,no backpack for para?
lots of stuff looks good lets see how it plays ,
goodwork
Last edited by ?Splamb.?; Jan 20, 2016 @ 3:24am
Ratigan Jan 20, 2016 @ 3:09am 
What about us older player? Do we get 300 gold & 50k?
Ace of Wind Jan 20, 2016 @ 3:38am 
What no necks?! Lame update...
Twister 57 Jan 20, 2016 @ 4:17am 
What about Veteran day parade exploratory committee . Who gets to play big bass drum and/or tuba ? Do we all have to wear plaid skirts ? And can we have mute button for bagpipes ? Oh and how about extra health care coverage crate for us older players ?
?Splamb.? Jan 20, 2016 @ 4:17am 
LETS SEE HOW WEE GO IN THE PRIMARIES
*caps
Last edited by ?Splamb.?; Jan 20, 2016 @ 4:17am
Marios Jan 20, 2016 @ 4:33am 
This was the WORST update EVER. You have rendered SMG's and LMG's abolutely useless. I tried to kill someone with the thompson at 2 meters and I couldn't hit him. I am not a noob with 2 hours of gameplay, I have been playing this game since it was released on steam and now I see it being ruined. Now I am compelled to play with a scoped garand or m1903. Now only snipers are comfortable and I will join them. I have played a single battle and I already want to leave this game. Enjoy your ruined game yourselves. Congratulations
soothe Jan 20, 2016 @ 5:21am 
Cant wait tomorrow to play. Hooray!
Twister 57 Jan 20, 2016 @ 6:02am 
I think the up date is Fantastic !!!! Good job !!!!!!
BiJak12 Jan 20, 2016 @ 6:07am 
Good game
R4g3 Jan 20, 2016 @ 6:46am 
Thumbs up!
darnell Jan 20, 2016 @ 7:13am 
I want more credits
Reto.Robotron3000 Jan 20, 2016 @ 7:14am 
Originally posted by AngelOfDeath144:
This was the WORST update EVER. You have rendered SMG's and LMG's abolutely useless. I tried to kill someone with the thompson at 2 meters and I couldn't hit him. I am not a noob with 2 hours of gameplay, I have been playing this game since it was released on steam and now I see it being ruined. Now I am compelled to play with a scoped garand or m1903. Now only snipers are comfortable and I will join them. I have played a single battle and I already want to leave this game. Enjoy your ruined game yourselves. Congratulations

If you aim with the SMG then nothing has changed.
If you hip-fire at close range bullets will hit close to cross hair.

Only "worse" thing for SMGs is damage at range which is a much requested change by a large majority (along side the tweaks to the SA-rifles)
76561198192267427 Jan 20, 2016 @ 7:25am 
What about an American soldier? Any upgrade
Twister 57 Jan 20, 2016 @ 7:27am 
My only concern so far is the busher forest is a very dark default screen . Be nice to see it lightened up a bit so you can see where you are going .
Last edited by Twister 57; Jan 20, 2016 @ 7:28am
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Date Posted: Jan 20, 2016 @ 1:32am
Posts: 94