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Fordítási probléma jelentése
And to not be quoted wrongly. I am not saying the values in the post are the "Effective" thickness, just how much armour the incoming round has to go through to be able to "penetrate".
This is why I put " " around "real".
To bad I don't think angling your tank works properly, the frontal sloping may have the thickness but I don't think angling increases that thickness.
Actually it does, but it wont help much since we have apcr and what not. And if the enemy tank angles his tank at an angle, we'll just aim for another spot. It will however help with bouncing the incoming shots.
Panzer 3
50 upper armour at 10 degrees = ~50mm.
50 lower armour at 22 degrees = ~53mm.
Panzer 4
80 upper armour at 15 degrees = ~82mm.
80 lower armour at 20 degrees = ~85mm.
Tiger 1
100 upper armour at 10 degrees = 101mm.
100 lower armour at 20 degrees = 106mm.
But from what I can udnerstand from what the devs have said on the streams they seem to believe that a higher velocity which = higher penetration also = equal damage to regular Armor Piercing shells and this is certainly not the case... And let's not forget that APCR has worse penetration values against sloped armor than regular Ap rounds, due to the APCR shells being pointy plus some other factors.
good stuff! nice work
I thought it would really help knowing those values :P
Every test you see of AP and APCR rounds is from shooting at a metal target at an angle, 30 degrees etc. NOT 90 degree, flat wall of metal.
AP rounds do more damage, larger hole, since it carries an explosive charge (not always the case), and the metal is softer. The downside is less penetrating power. APCR rounds is just a massive chunk of a bullet comprising of a tungsten core = smaller hole, but greater penetrating power.
can you please write this into a steam guide for us?? to be honest your work is awesome