Heroes & Generals
M7 grenade launcher
Would anyone enjoy the idea of having rifle grenades added into this game?

I know in WWII Americans would use the M1 Garand with blanks and attactments to fire off rifle propelled grenades.

However im not sure if Germans used this technology during WWII as they did in WWI. Also im not sure about the Russians use of this technology.

Anyway before you go on a rage about grenade spammers. The way I see this in terms of equipment points is that the attachment can only be used with the SA rifles. (you cant equip the Grenade luncher without having the SA rifle equipped in your inventory too) Also it should take up more equipment points than the standard grenade does. Im thinking it should take up the remaining points avalible after equiping the SA rifle with 2 ammo packs selected.

Now for the amount gernades supplied. I think it should only come with 2 (unless equipped with the badge for carrying more explosives). I also think it should be a high repair cost, but not too high where it becomes pointless to use.

Now for the actual use of the attactment. I believe just like in real life you have to be in a crotched position. Equipping it should take a couple of seconds to "attach" to your SA rifle. I believe the range of the grenade should double maybe even triple the range you can toss a hand grenade. The explosion and damage should be equal to regular hand grenades.

Now for the hard part. Why use this attactment instead of using regular hand grenades? Although I believe they can be used to launch grenades into high areas like the top level of the church tower in Forward Airbase. Or just into buildings with the attent to grenade the building from a slightly "safer" distance during a raid.

Other than that I believe the only reason to add them (if people like the idea of having them) is nostalgia. After all everyone seems to cry about realism in a game not entirely based on realism.

So if you are like me and really enjoy WWII era history you may enjoy adding stuff to this game including the useless and bad stuff that was developed during WWII.


Note idk if this has been mentioned or requested by people on the fourms or if Reto has stated they will work on it in the future or it will never be added into the game.

Thank you for taking the time to read and comment or not read and just take a dump on the idea.

Either way thank you.
Автор останньої редакції: Happy Treez; 25 лют. 2016 о 16:59
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Показані коментарі 11 із 1
I'd be totally down for this.

The germans did indeed have a rifle grenade launcher for their Kar. 98 called the Scheissbecher. They also had the PzB.39 anti-tank grenade rifle, which could be used for HE grenades as well. Finally, they had the Sturmpistole, which was a flaregun modified to fire offensive grenades of all sorts.

The Soviets had a shoot-through Anti-infantry grenade that didn't require special blanks called the Djakonov rifle grenade, which you can see a diagram of here (unfortunately still in Russian): http://www.lexpev.nl/images/djakonovgrenadecommercial.jpg. This would be good because the Russians didn't need special cartridges and could supposedly keep shooting right after launching the grenade.

They also had an anti-tank grenade called the VPGS-41, which you can see an english-translated diagram here: http://www.lexpev.nl/images/grenadevpgsenglishforlex1.jpg. The problem with this one was the intense wear and tear the guiding rod (inserted WAAAY into the barrel of the gun) dealt on the barrel of the rifle, and it also required blank cartridges.

Probably the best way to handle the damage that these rifle grenades did to the guns they were used on could be simulated by requiring a special barrel modification that reduced accuracy and costed more to repair than the other barrel options. Also, you would have to carry the additional grenades seperately from the gun.

The best part about this would be that this could help pave the way for bayonet attatchment to guns, since you're modifying the gun itself mid-combat.
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Опубліковано: 25 лют. 2016 о 16:58
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