Heroes & Generals

Heroes & Generals

Russian T34 gun depression needs to change.
Ok guys this game is really good. The idea is of the game play with war map and fps togehter is awesome. BUT...you MUST change the gun depression of the T34 russian tanks..you can not keep that and say it is realistic because a soldier on a biciycle or motorbike chasing you with super sticky bombs is not realistic at all.
I just played a game in my t34 and got destroyed by hetzer and stug in close range combat where i saw them first but couldnt not fire at them because i couldnt get my gun on target. i had to move and wiggle around and got spotted and killed before i even get my gun on them. At this stage this is almost unplayable. I want to advance in my T34 and i cant because i cant lose my hill position and i know where i wanne go and advance i wont have such a good spot.

Please change the T34/76 and T34/85 gun depression.
Laatst bewerkt door HahaLol; 18 mei 2016 om 4:05
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16-25 van 25 reacties weergegeven
Origineel geplaatst door Noxile:
Origineel geplaatst door MR.BONE:
Hmm I can't say anything about soviet tanks..sorry
Hey but dont worry it is beta and the devs are pretty badas in this game from what ive seen so far. iam sure they will fix this some day.
you must be new here...
If you want better "Depression", go with the SU-85. It doesn't actually have better depression, but the gun is set lower in the tank frame so it's easier to get a shot on target.
Or get a hellcat
Origineel geplaatst door Incontinentia Buttocks:
Or get a hellcat
yeah but that would mean switching to US and were talking about soviet tanks here
Origineel geplaatst door Tails:
If you want better "Depression", go with the SU-85. It doesn't actually have better depression, but the gun is set lower in the tank frame so it's easier to get a shot on target.

And it has a better sight and more zoom to boot, too bad the penetration is still pretty bad though. Still, the lack of depression on Soviet Tanks is really just an unnecessary handicap, I mean this game throws historical accuracy out the window quite often, I don't understand why they would force soviet players to have to position there tanks (which is damn impossible on some maps) just to get a shot off, when they already have to deal with low MG magazines, poor optics, poor penetration, no zoom, and with the exception of the T-34/85s turret, no armor.
It's depressing how many people don't know you can change the gun depression on the T-34.

I know, I know, I'll see myself out.

But seriously - if you adjust the sights down to, say, 1600 metres, the gun will lower as well. Then shell should hit slightly above the crosshairs when you do this. In my 85, I have to aim below my target to hit it but it still works. If you want to do the same for the MG you have to adjust its sights down manually as well, to the max of 1000m

I know it's not ideal but it's the best we have, and it means we can aim down - ish. Gun depression still isn't great, but it's an improvement on 0 degrees.
Origineel geplaatst door TheWingedKuriboh:
It's depressing how many people don't know you can change the gun depression on the T-34.

I know, I know, I'll see myself out.

But seriously - if you adjust the sights down to, say, 1600 metres, the gun will lower as well. Then shell should hit slightly above the crosshairs when you do this. In my 85, I have to aim below my target to hit it but it still works. If you want to do the same for the MG you have to adjust its sights down manually as well, to the max of 1000m

I know it's not ideal but it's the best we have, and it means we can aim down - ish. Gun depression still isn't great, but it's an improvement on 0 degrees.

First off, the fact that that even works doesn't make sense, because increasing the zeroing of a shell, if I'm not mistaken, would cause the tank to shoot the shell higher in order to compensate for the drop. However, it's useful if you have HE and are trying to hit infantry, but let's say you're fighting a panther at like 100m

You need to hit the lower front plate, which is itself a small target however, in order to angle down, you need to screw with your zeroing, now even though the shell can now hit the panther, where the shell goes is NOT where the crosshair is aiming, so now you have a guessing game of trying to hit a percise point on a vehicle, and if it noticed you during your first testing shot you just lost the engagement.

Now if the T-34/85 and SU-85's shell actually went through the turret of the panther like its supposed to, the lack of depression would be less of an issue for that one scenario, however it would still be horrible for hilly maps and for killing infantry. For those who don't have HE, you can zero the MG from its default (I believe its default is, for whatever reason, 400m) to like 800m, which SLIGHTLY lowers it, but thats it.

Honestly I played german tanker for a long time before I unlocked all the tanks for my soviet, and it feels so drastically different, even before the panther, I felt like my Panzer IV (after it got buffed) was a tank, it had armor, it had a good gun, amazing optics, can easily fight other tanks of the same tier. When I'm driving my T-34/85, I have to decide wether I am going to move up with infantry and hope they'll cover me because you have no means of defending yourself against infantry, or actually park my tank far enough away that the depression doesn't matter, and have to deal with the insanely poor sights and zoom. My T-34 doesn't feel like a tank, it feels like an extremly cumbersome AT gun that will die if it gets seen. I've recently started with American Mediums and I even think the M3 Lee is better, not just because it can kill a panther in a head on fight because it can aim down, but because the tiny 37mm cannon (using stock rounds) on top can actually go right through the front of a T-34.

There is really nothing redeeming about soviet armor. The depression is just ONE of the many issues with it, but its the most obvious and also the most unnecessary.
Origineel geplaatst door Saika55:
Origineel geplaatst door TheWingedKuriboh:
It's depressing how many people don't know you can change the gun depression on the T-34.

I know, I know, I'll see myself out.

But seriously - if you adjust the sights down to, say, 1600 metres, the gun will lower as well. Then shell should hit slightly above the crosshairs when you do this. In my 85, I have to aim below my target to hit it but it still works. If you want to do the same for the MG you have to adjust its sights down manually as well, to the max of 1000m

I know it's not ideal but it's the best we have, and it means we can aim down - ish. Gun depression still isn't great, but it's an improvement on 0 degrees.

First off, the fact that that even works doesn't make sense, because increasing the zeroing of a shell, if I'm not mistaken, would cause the tank to shoot the shell higher in order to compensate for the drop. However, it's useful if you have HE and are trying to hit infantry, but let's say you're fighting a panther at like 100m

You need to hit the lower front plate, which is itself a small target however, in order to angle down, you need to screw with your zeroing, now even though the shell can now hit the panther, where the shell goes is NOT where the crosshair is aiming, so now you have a guessing game of trying to hit a percise point on a vehicle, and if it noticed you during your first testing shot you just lost the engagement.

Now if the T-34/85 and SU-85's shell actually went through the turret of the panther like its supposed to, the lack of depression would be less of an issue for that one scenario, however it would still be horrible for hilly maps and for killing infantry. For those who don't have HE, you can zero the MG from its default (I believe its default is, for whatever reason, 400m) to like 800m, which SLIGHTLY lowers it, but thats it.

Honestly I played german tanker for a long time before I unlocked all the tanks for my soviet, and it feels so drastically different, even before the panther, I felt like my Panzer IV (after it got buffed) was a tank, it had armor, it had a good gun, amazing optics, can easily fight other tanks of the same tier. When I'm driving my T-34/85, I have to decide wether I am going to move up with infantry and hope they'll cover me because you have no means of defending yourself against infantry, or actually park my tank far enough away that the depression doesn't matter, and have to deal with the insanely poor sights and zoom. My T-34 doesn't feel like a tank, it feels like an extremly cumbersome AT gun that will die if it gets seen. I've recently started with American Mediums and I even think the M3 Lee is better, not just because it can kill a panther in a head on fight because it can aim down, but because the tiny 37mm cannon (using stock rounds) on top can actually go right through the front of a T-34.

There is really nothing redeeming about soviet armor. The depression is just ONE of the many issues with it, but its the most obvious and also the most unnecessary.
I never said it makes sense. It just works.

No, you don't. You need to hit the sides or the rear of the tank, or the commander's cupola, or even the hull MG. And I have gone straight through the frontal plate with the APCR on an SU-85, because I was above it on a hill and it was angled at a lesser angle

Yes, Soviet armour does suck on hilly maps. You need to learn to play around your tank's weaknesses - no offense, but pretty much everyone else can.

Supposed to go through the turret of a Panther? Because they will go through it, no problem. It's the mantlet that's the problem, like on almost all tanks. And it's not supposed to go through that. Even the APCR ammo on the Panther can't do anything to the mantlet of an E8 or similar.

Low cost? Top speed? Very big guns? All advantages of Russian armour. They do have their weaknesses, but learn to play arount them. ALL the tanks have strengths and weaknesses.
Origineel geplaatst door TheWingedKuriboh:

I never said it makes sense. It just works.

No, you don't. You need to hit the sides or the rear of the tank, or the commander's cupola, or even the hull MG. And I have gone straight through the frontal plate with the APCR on an SU-85, because I was above it on a hill and it was angled at a lesser angle

Yes, Soviet armour does suck on hilly maps. You need to learn to play around your tank's weaknesses - no offense, but pretty much everyone else can.

Supposed to go through the turret of a Panther? Because they will go through it, no problem. It's the mantlet that's the problem, like on almost all tanks. And it's not supposed to go through that. Even the APCR ammo on the Panther can't do anything to the mantlet of an E8 or similar.

Low cost? Top speed? Very big guns? All advantages of Russian armour. They do have their weaknesses, but learn to play arount them. ALL the tanks have strengths and weaknesses.

First off, flanking doesn't work, if it did, I wouldn't have so many kills of T-34s that I feel bad for, just because all i did was turn my panther after their first shot because tanks don't die in one hit. Hell prior to their being APCRs for the 85mm guns, The StuG was practically invincible, because, ironically, the only place you COULD penetrate on its front armor was the manlet with stock rounds. Not to mention the fact that flanking is impossible on most maps anyway because of the insane chokepoint nature of some of the lines.

Please stop defending soviet armor. Its underpowered, it really is, in every capacity, its ONLY advantage is the top speed, which is in most cases completely useless, and is still outclassed by the hellcat and panther, and despite being its only advantage, has already been nerfed once. Just because you and "everyone else", including myself, can "make it work" does not change the fact that its 30x harder to use than other factions tanks, has clear imbalances that need to be addressed, and like most other things in the soviet arsenal, completely screw over new players to the faction who aren't so unbelievably dedicated that they will put up with the issues in the hopes they will be fixed.

When I got my T-34/85 it was 213k credits, much more expensive than a Panzer IV and all around, worse, depsite them lowering the cost, the cost of all soviet armor, from light to heavy, is not cheaper than other factions. In fact the only tank I think is cheaper is the default light tank. The SU-85, when i got it, was more expensive than my StuG, and all around worse.

Also unless the "very big guns" have a larger HE explosion (which they might, there is a noticable difference between a Panzer IIIs HE and a Panzer IVs HE explosion radius), it doesn't MEAN ANYTHING if it functions exactly the same, or in this case WORSE than the 75mm AP shells of ther germans or the 76mm shells of the americans.

And really what is the weakness of the Panther? honestly? and don't say cost, because cost is irrelevant for most players. what is ineffective about it? or the E8? the E8 has good armor, good gun, good optics, good penetration. or the Panzer IV? its weakness its its weaker turret armor, so its more vulnerable to light tanks in war. (or pre-APCR soviet mediums), or what about even the normal sherman? the normal sherman is all around good, its not the best, but its not the worst. its as it should be. The Panther is the undeinable champion of the medium teir. However, even medicore E8 and Hellcat drivers can put up more than a fair fight. But you have to be an insanely dedicated, master Soviet tanker to even stand a chance against a panther. You need to know how to aim without a crosshiar, how to position on a rock or by ramming a tree or climbing a stone wall. Its completely absurd. Soviet tanks share handicaps with other factions tanks but have NO benefits of their own, they just have their own handicaps on top of it. The only thing I like about Soviet tanks that most German tanks don't have is the ability for the MG gunner to turn out and look around, but the panther can do that, and so can virtually every american tank.

Really if the Panzer II being able to brutally destroy all Soviet lights before the 2cm cannon got nerfed and the T-70 came out wasn't proof enough. The soviets ARE NOT BALANCED. they have not had the time that the americans and germans had to balance with each other. And thats fine, the game is in development, and I don't have to play soviet, I have more than enough fun completely exploiting their weaknesses to my own advantage. But its obvious from both perspectives that it just completely sucks to be Soviet, and Its something that should be addressed for the sake of Soviet tankers.
Soviet armor is bad because they simply sucked IRL, seriously the T-34 model in this plays roughly the same as the one in WT except in this they have to compete with alqaeda trained bike squads

Origineel geplaatst door rossume:
Origineel geplaatst door Incontinentia Buttocks:
Or get a hellcat
yeah but that would mean switching to US and were talking about soviet tanks here
Ye, it is totally possible to sneak behind one shovel the driver/gunner while they are occupied and borrow it, soviet hellcat
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Geplaatst op: 18 mei 2016 om 4:04
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