Castle Story

Castle Story

View Stats:
espence105 Oct 17, 2013 @ 11:35am
Digging in Survival Mode
Will be ever able to dig while we are under attack. Having an underground vault would be cool. Just wondering
< >
Showing 1-8 of 8 comments
Tamaster Oct 18, 2013 @ 9:29am 
Digging in Survival would be too unbalanced. You could dig a ditch and enemies would not be able to reach you anymore, with a couple of archers and this method, the most powerful wave would be easy to defeat, that's why it is disabled :)
espence105 Oct 18, 2013 @ 8:20pm 
But it would be so cool :( I do see what you mean though
Currence Oct 18, 2013 @ 11:15pm 
It would be awesome if you could dig and use the terrain to your advantage but I agree with Tamaster, it would be too easy to just dig a trench around your crystal and you'd never lose.

Then the only way to balance it is to give the corruptrons the ability to build with the dirt to make a ramp and reach the crystal. While this would be awesome, it would be really hard to pull off and keep the other features in check.
Winter Dragon Oct 19, 2013 @ 6:01am 
Maybe the corruptrons pull boulders out of the ground and throw them at the castle if they can't path to it?
GUC Oct 19, 2013 @ 8:57am 
Originally posted by Winter Dragon:
Maybe the corruptrons pull boulders out of the ground and throw them at the castle if they can't path to it?

This ! One hundred times this ! Would be awesome if the game actually had complexity. Maybe if they can't path to your castle/crystal, they actually start building bridges and stuff to get to it?

Something like the corruptrons are actually an army, so when you're ''far'' into the survival mode (maybe starting at wave 20-30 I don't know), they start to bring catapults and siege weapons and ''abominations''-type corruptrons (huge enemies that destroy walls faster and stuff). I love the game but, right now, it lacks depth....a lot.
twisted Oct 19, 2013 @ 10:26am 
Could you add the option to enable/disable digging in survival? Disabled by default. I would like to dig not to break the game but so I could place things better in survival
Prokso Oct 20, 2013 @ 7:01am 
Giving enemies ability to fill up diches if they can't find other acces points would solve this problem. It would just be about how fast could they fill'em...
Preacher Dec 25, 2014 @ 10:47am 
Originally posted by Winter Dragon:
Maybe the corruptrons pull boulders out of the ground and throw them at the castle if they can't path to it?
They could possibly be able to use boulders to fill the trenches. Then, they would pit some dirt to fill in the holes. This what they actaully did in medieval times to be able to get ladders and siege engines to the castle walls.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Oct 17, 2013 @ 11:35am
Posts: 8