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D:
cd \Steam\SteamApps\common\Serious Sam Revolution\Bin\
cmd /k DedicatedServer.exe DefaultCoop
I created a link to the bat file and just run it to start the server.
Also I opened up ports on my router for the server and used those ports in the config file.
Hope that helps!
// this adjusts initial parameters that will be used for this server
net_iPort = 27015; // port to run on - change if you want to run more servers on one computer
gam_iStartMode = 0; // game mode (0=coop, 1=scorematch, 2=fragmatch)
gam_ctMaxPlayers = 8; // max number of players accepted
gam_bWaitAllPlayers = 0; // set this to wait for all players to join
gam_iCredits = -1; // number of credits for respawning (-1=infinite)
gam_bWeaponsStay = 1; // weapons stay on/off
gam_iStartDifficulty = 1; // difficulty (-1=tourist, 0=easy, 1=normal, 2=hard, 3=serious)
gam_strSessionName = "Dedicated Coop Game";
ded_strLevel = "Levels\\LevelsMP\\1_1_Palenque.wld"; // level to start
ded_tmTimeout = 60; // timeout after the game is finished
ser_bWaitFirstPlayer = 1; // wait until first player is joined
If you see "ALL OK: Dedicated server is now running!" in the screen it's good to go. It will sit and wait until a player joins.
There is nothing else to do but what I said above.
[ 7:49:22] SYNCBAD: Client '11000010927f469', Sequence 22210 Tick 1109.91 - bad 6
[ 7:49:22] Invalid MCRC entry 0: 0026E9CA - sending correction message
[ 7:49:22] Invalid MCRC entry 1: 62BA1638 - sending correction message
[ 7:49:22] Invalid MCRC entry 2: 60E862DE - sending correction message
[ 7:49:23] ^ojuan51299^r is riding the gun again
[ 7:49:23] SYNCBAD: Client '11000010927f469', Sequence 22230 Tick 1110.91 - bad 7
[ 7:49:23] Invalid MCRC entry 0: 0026E9CA - sending correction message
[ 7:49:23] Invalid MCRC entry 1: A1EB7B48 - sending correction message
[ 7:49:23] Invalid MCRC entry 2: 41FDC5D2 - sending correction message
[ 7:49:24] SYNCBAD: Client '11000010927f469', Sequence 22250 Tick 1111.91 - bad 8
[ 7:49:24] Invalid MCRC entry 0: 3E9EC0F5 - sending correction message
[ 7:49:24] Invalid MCRC entry 1: 84B94EC1 - sending correction message
[ 7:49:24] Invalid MCRC entry 2: B0158CFD - sending correction message
[ 7:49:25] SYNCBAD: Client '11000010927f469', Sequence 22270 Tick 1112.91 - bad 9
[ 7:49:25] Invalid MCRC entry 0: 7C6B944F - sending correction message
[ 7:49:25] Invalid MCRC entry 1: 774C3601 - sending correction message
[ 7:49:25] Invalid MCRC entry 2: 1F4961BA - sending correction message
[ 7:49:26] SYNCBAD: Client '11000010927f469', Sequence 22290 Tick 1113.91 - bad 10
[ 7:49:26] Invalid MCRC entry 0: 84E7866A - sending correction message
[ 7:49:26] Invalid MCRC entry 1: 433E506A - sending correction message
[ 7:49:26] Invalid MCRC entry 2: 0AF9C98D - sending correction message
[ 7:49:26] Client '11000010927f469' ordered to disconnect: Too many bad syncs
[ 7:49:26] Server: Client '11000010927f469' disconnected.
The latest update is doing that for me with player-hosted servers. There is an issue in the netcode now because I had an 8 player game going and it de-synced all players in a matter of 2 seconds. I have a 50mb down and 10mb up cable connection so there is no reason for it to be this bad.