WUCHANG: Fallen Feathers

WUCHANG: Fallen Feathers

Give us a demo before release, better than any advertisement
Just remember this, your potential buyers will eventually come to you. Unless you aren't interested in receiving as many preorders as possible.
The ball is on your hand, devs.
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Showing 1-8 of 8 comments
Archgod Jan 20 @ 11:15am 
Agreed
Yeah, , we may get a demo we may not, also remember wuchang was annouced last year during the xbox showcase. so stay tuned to the one coming up in two days
Also they aren't doing preorders
Would be cool :)
There are many examples of games that left demos before launch, such as Lies of P, Enotria, AI Limit, and others.
And Lies of P was the biggest example of how the demo made a big difference in the launch. I myself wasn't hyped, I played the demo with zero expectations and suddenly found myself pre-ordering the game because of it.
This game has me interested, all that's missing is the demo to make me buy it.
Last edited by Paradox101; Jan 31 @ 6:15am
Payaso (Banned) Jan 31 @ 7:08am 
Originally posted by EM001:
And Lies of P was the biggest example of how the demo made a big difference in the launch.
demo also can disappoint people, and never look this way again
Buddusky Feb 16 @ 6:01am 
A demo is a great way to get some useful feedback from players who are excited about the game and help shape the launch's impact positively. I don’t think it would hurt the product in any way.
A demo would be great but I would not consider it necessary. If done right it will help sell the game indeed. In this day and age with so much garbage from the west, it is no longer reasonable to force yourself to wear a blindfold and gamble on the game being good.

What I mean is... watch livestreams and youtube gameplay to see with absolute certainty what you are going to get before pulling the trigger. This approach never fails.

If not wanting to be spoiled is the priorty, you have only yourself to blame if you blindly walk off a cliff
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Showing 1-8 of 8 comments
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