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The two-planet systems generally aren't worthwhile because they're outdone by one of the other two options, with the possible exception of a custom race that can leverage some of the life form type specials (IE aquatic race and the Torian home system).
The class 15-with-perk ones could be useful if you get lucky with their initial setup (Snathi/Bread Basket and you get a bunch of food tiles), but you can't really count on that.
Its just not worth it. I recommend, as others said, the minor faction single planet.
Do your own thing based on what you know will work with the game.
Sol System - 1 Class 12 and 1 Class 5, 1 Asteroid Belt. [17+10 = 27 tiles total]
Drengin System - 1 Class 14 and 1 Class 5, 1 Asteroid Belt. [19+10 = 29 tiles total]
Altarian System - 1 Class 14 and 1 Class 6, 1 Asteroid Belt. [20+10 = 30 tiles total]
Iridian System - 1 Class 14 and 1 Class 5, 1 Asteroid Belt. [19+10 = 29 tiles total]
Iconian System - 1 Class 16, 2 Asteroid Belts. [16+10 = 26 tiles total]
Kryseth System - 1 Class 10 and 2 Class 5, 2 Asteroid Belts. [20+15 = 35 tiles total]
Iconis System - 1 Class 14 and 1 Class 5, 2 Asteroid Belts. [19+10 = 29 tiles total]
Thalan System - 1 Class 17, 2 Asteroid Belts. [17+10 = 27 tiles total]
Snathi System - 1 Class 15, 2 Asteroid Belts. [15+10 = 25 tiles total]
Arcea System - 1 Class 12 and 1 Class 8, 2 Asteroid Belts. [20+10 = 30 tiles total]
Torus System - 1 Class 12 (Aquatic Trait) and 1 Class 8, 2 Asteroid Belts. [20+10 = 30 tiles total]
Serene System - 1 Class 12 (Serene Trait), 2 Asteroid Belts. [12+10 = 22 tiles total]
Onyx System - 1 Class 11 and 1 Class 5 (both have Active Core Trait), 3 Asteroid Belts. [16+10 = 26 tiles total]
Slyne System - 1 Class 11 (Shrouded Trait) and 1 Class 9 (Frozen Trait), 2 Asteroid Belts. [20+10 = 30 tiles total]
Proxima Centauri System - 1 Class 15 (Shielded Trait), 2 Asteroid Belts. [15+10 = 25 tiles total]
Kora System - 1 Class 10 and 1 Class 5, 1 Asteroid Belt. [15+10 = 25 tiles total]
Dratha System - 1 Class 13 and 1 Class 6, 1 Asteroid Belt. [19+10 = 29 tiles total]
Tywom System - 1 Class 12 and 1 Class 4, 1 Asteroid Belt. [16+10 = 26 tiles total]
Mukay System - 1 Class 12 and 1 Class 4, 1 Asteroid Belt. [16+10 = 26 tiles total]
Mowlings System - 1 Class 12 and 1 Class 7, 1 Asteroid Belt. [19+10 = 29 tiles total]
Free Trandals System - 1 Class 11 and 1 Class 4, 1 Asteroid Belt. [15+10 = 25 tiles total]
Minor System - 1 Class 16, 1 Asteroid Belt. [16+10 = 26 tiles total]
^That aquatic trait is very important to consider if you are creating a tourism heavy civ, the 25% tourism bonus built in is very lucrative, it's nice to have a guaranteed tourism bonus planet, otherwise you are left at the mercy of random finds
At that point you might as well take Iconian, same class 16 planet but with more asteroids
Either way though you end up with less tiles than the 2 or 3 planet systems after terraforming and a lower population growth in your home system for colonization because you don't have at least 2 growth planets to pull from
It's literally on the first page of the civ builder on the Overview menu
Homeworld (Name)
Star System (Edit)
Startup Screen (Customize)
Edit your star system, change the homeworld name and then customize the start up screen
It's right in between your civ description and your leaders name....
thnx
This