Steam installieren
Anmelden
|
Sprache
简体中文 (Vereinfachtes Chinesisch)
繁體中文 (Traditionelles Chinesisch)
日本語 (Japanisch)
한국어 (Koreanisch)
ไทย (Thai)
Български (Bulgarisch)
Čeština (Tschechisch)
Dansk (Dänisch)
English (Englisch)
Español – España (Spanisch – Spanien)
Español – Latinoamérica (Lateinamerikanisches Spanisch)
Ελληνικά (Griechisch)
Français (Französisch)
Italiano (Italienisch)
Bahasa Indonesia (Indonesisch)
Magyar (Ungarisch)
Nederlands (Niederländisch)
Norsk (Norwegisch)
Polski (Polnisch)
Português – Portugal (Portugiesisch – Portugal)
Português – Brasil (Portugiesisch – Brasilien)
Română (Rumänisch)
Русский (Russisch)
Suomi (Finnisch)
Svenska (Schwedisch)
Türkçe (Türkisch)
Tiếng Việt (Vietnamesisch)
Українська (Ukrainisch)
Ein Übersetzungsproblem melden
It's basically impossible to NOT copy something from another game. Games are mostly made off of inspiration the developers obtained from another game. A lot of what you see in the gaming industry today has been copied from games that were made years ago.
cookie has a valid point, thats like saying a game with guns is nothing but a COD rip off.
I can understand a marketplace (or premium access where a monthly fee is incurred) if it's for the following reasons:
1) Cosmetic items only are purchaseable with real money
2) The game is f2p and therefore needs some form of income
3) Items within the marketplace (cosmetic items excluded) are only purchaseable via in-game currency that cannot be obtained via real money transactions
If a game has these systems in place, especially number 2, for the wrong reasons (game not being f2p and has non-cosmetic items available for purcahse via real world transactions), then it is not following the correct business model.
Take ISS for example. This is the worst way you could possibly go. You have a one-time transaction in order to download and play the game (trial accounts excluded), then you have the option of buying items from the marketplace using real world money. And on top of that, you also have the option to pay a monthly fee for premium access. Whilst 2/3 are not mandatory, the fact that they are even in the game in the first place is a really bad move.
Then take a look at a game like Planetside 2. It's a f2p game and has a marketplace where you can buy better guns, skins, etc. for real world money. It also has the ability to pay for premium access where you gain boosts and a few other benefits. Do I agree with this model? For the most part, yes. If you had to buy the game in order to play it, I would not feel the same way.