Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
DCUO is fully 3d and plays like a MMO. Marvel Heroes is an ARPG (Diablo, Torchlight etc). Not sure how you want to compare those.
By fully 3d the guy above me means 3rd person behind the back, like a 3rd person shooter or typical MMO such as WoW. Marvel is hack n slash isometric dungeon crawler like diablo.
You can get him for 200 Eternity Splinters, or roughly five bucks. If you're new and still doing the storyline, you'll get just enough splinters after the storyline completion on your first character, to pick up Taskmaster.
And Taskmaster plays brilliantly, using powers and stances from Captain America, Daredevil, Hawkeye and Spider-Man. Using Cap's shield techniques, Spider-Mans webshooters, Hawkeye's bow techniques and Daredevils ability to not see ♥♥♥♥. He's a great introduction to those characters too.
I don't really care if it is easy or hard. It is the gameplay that counts.
How hilarious would it be if this were canon? "By becoming blind and then constantly bumping into things, I have become immune to pain!"
Here, everything is basically free, only some stash is "needed" (ofc devs need to eat), whereas I remember DCUO locking quite some content behind paywalls.
That said, I loved the freeroam in DCUO and the feeling you are building your "own" hero/villain.