Sven Co-op

Sven Co-op

Crosshair size is too small
I've played this game for years and I've always thought this. some of the solutions people have posted now no longer work. They are either missing key crosshair sprites or are glitchy and ♥♥♥♥♥♥ up - does anyone have any bigger/easier to see crosshair sprites to show everyone?
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Showing 1-4 of 4 comments
Orphanage Jan 25, 2016 @ 1:37pm 
Either download already created crosshair from gamebanana, drop it in sprites folder and then tweak weapon_*name*.txt file in order to get things work...

OR

Make your own crosshair in Paint or in Photoshop, save it in .bmp, convert it to sprite with Sprite explorer program and then again, tweak weapon_*name*.txt file in order to get new crosshair working.
GrazzasOnlyFans Jan 25, 2016 @ 2:02pm 
Originally posted by Orphanage:
Either download already created crosshair from gamebanana, drop it in sprites folder and then tweak weapon_*name*.txt file in order to get things work...

OR

Make your own crosshair in Paint or in Photoshop, save it in .bmp, convert it to sprite with Sprite explorer program and then again, tweak weapon_*name*.txt file in order to get new crosshair working.

Cool - how would I edit the txt file? i did open it up to see what's in them but it was a lot of numbers and it wasn't clear how the values could be edited to include the new sprites
Orphanage Jan 25, 2016 @ 2:25pm 
Lets imagine you are trying to tweak weapon_357.txt file. Open it with notepad or with notepad++, doesnt matter. You'll see something like this

Originally posted by Original weapon_357.txt:
12
weapon 320 320hud1 0 80 80 20
weapon_s 320 320hud1 0 100 80 20
ammo 320 320hud2 18 16 18 18
crosshair 320 crosshairs 48 0 24 24
autoaim 320 crosshairs 24 72 24 24
zoom 320 crosshairs 96 0 24 24
weapon 640 640hud1 0 90 170 45
weapon_s 640 640hud4 0 90 170 45
ammo 640 640hud7 24 72 24 24
crosshair 640 crosshairs 48 0 24 24
autoaim 640 crosshairs 24 72 24 24
zoom 640 crosshairs 96 0 24 24

Look for crosshair line. In that line, there will be information about sprite properties.
If you got seperated sprite that has crosshair on it, rename crosshairs after 640 into different sprite name. After that name, there goes numbers.
The first numbers is a position where sprite showed up. If you got seperated sprite, change first 2 numbers into 0 0. The last 2 numbers is a weight and height of sprite. Depending on sprite image, you will have to change that number value either to bigger number or lower number. Careful with this one, as the incorrect values may mess up the sprite in-game itself.
(To verify weight and height of sprite image, you will have to use sprite explorer in order to view properties and such.)
After that, save it.

Just in case, I'll put an modificated version of that text file, so you can see things a little better.

Originally posted by Modded weapon_357.txt file:
12
weapon 320 320hud1 0 80 80 20
weapon_s 320 320hud1 0 100 80 20
ammo 320 320hud2 18 16 18 18
crosshair 320 crosshairs 48 0 24 24
autoaim 320 crosshairs 24 72 24 24
zoom 320 crosshairs 96 0 24 24
weapon 640 640hud1 0 90 170 45
weapon_s 640 640hud4 0 90 170 45
ammo 640 640hud7 24 72 24 24
crosshair 640 NewCrosshair 0 0 128 128
autoaim 640 crosshairs 24 72 24 24
zoom 640 crosshairs 96 0 24 24

I really hope this was understanable as I am not sure how to describe things in proper way...yet, sorry.
GrazzasOnlyFans Jan 25, 2016 @ 2:39pm 
no, thank you this was really helpful, i'll take a look myself :)
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Date Posted: Jan 25, 2016 @ 1:09pm
Posts: 4