Sven Co-op

Sven Co-op

iLuvKoRn Jun 5, 2016 @ 8:24am
Petition to revert back to 3.0
Last edited by iLuvKoRn; Jun 5, 2016 @ 8:39am
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Showing 16-30 of 45 comments
iLuvKoRn Jun 5, 2016 @ 2:33pm 
Originally posted by archive.is/UxoAM:
Originally posted by Shadowcon66:
what

I...I don't even...
that message alone made my day
Server Jester Jun 5, 2016 @ 2:58pm 
yes
「phoenaxx」 Jun 5, 2016 @ 5:16pm 
Pls do, I want Rocket/Nade/Xbow-Jumping back, so those old race maps work again.
KernCore  [developer] Jun 5, 2016 @ 5:20pm 
Originally posted by 「Dr.Rhubarb」:
Pls do, I want Rocket/Nade/Xbow-Jumping back, so those old race maps work again.
I doubt this is possible at this stage. I don't know at which point they considered that Armor was more valuable than health. In Original HL1 you could Nade boost and still survive if you had 100 hp left, on Sven is an instant kill even with some armor.
Sniper  [developer] Jun 5, 2016 @ 6:23pm 
Should be possible already. You can create a custom skill.cfg if you'd like.
Mementocity Jun 6, 2016 @ 5:08am 
good old days
「phoenaxx」 Jun 6, 2016 @ 5:19am 
Originally posted by Sniper:
Should be possible already. You can create a custom skill.cfg if you'd like.
That still won't lift you up.
Sniper  [developer] Jun 6, 2016 @ 4:07pm 
Originally posted by 「Dr.Rhubarb」:
Originally posted by Sniper:
Should be possible already. You can create a custom skill.cfg if you'd like.
That still won't lift you up.

Let me look into this for you, I don't think we changed the velocity nudge from grenades. In 5.0 the armor is a bit more powerful (we're tweaking it, might revert it) - I'm not sure if this is part of the problem.

Are there any instances where you were able to do this before that I can try to reproduce? Otherwise I'll probably just make a quick test level to compare.
Sniper  [developer] Jun 6, 2016 @ 4:47pm 
I just did a quick code review and it looks like our stuff mostly matches HL1, for when velocity is applied based on damage.

I did a comparison between the two games and it seems to be pretty similar. I was able to grenade launch using the explosive crossbow bolts, grenade launcher, and hand grenade.

The main difference appears to be that if armor is being carried by the player, it is near impossible to grenade-jump because of the protection factor. This might be something that we adjust. We're still balancing the skill CFG as we go along with development.
「phoenaxx」 Jun 6, 2016 @ 8:06pm 
Originally posted by Sniper:
Are there any instances where you were able to do this before that I can try to reproduce?

Yep. It's called Sven-Coop 3.0
Nih  [developer] Jun 8, 2016 @ 9:17am 
Armor has always reduced the ability to jump with explosives. I dont think anything has changed here.
「phoenaxx」 Jun 8, 2016 @ 12:08pm 
"I don't think" You seem to know your own product very well.
iLuvKoRn Jun 8, 2016 @ 12:16pm 
Originally posted by Nih:
Armor has always reduced the ability to jump with explosives. I dont think anything has changed here.
For some reason, I had unsubscribed from my own thread.

Originally posted by 「Dr.Rhubarb」:
"I don't think" You seem to know your own product very well.
Sniper  [developer] Jun 8, 2016 @ 12:29pm 
Originally posted by 「Dr.Rhubarb」:
"I don't think" You seem to know your own product very well.

Nih isn't on the programming team. I already answered your question. Please refrain from personal attacks.

If there's anything I can help with just let me know.
「phoenaxx」 Jun 8, 2016 @ 4:55pm 
You taking what I wrote as a personal insult just proves my point. Sorry that I expected you to be an adult human being who can take a bit of banter. (Was more me being frustrated with blatant non-answers than insulting you btw)
Last edited by 「phoenaxx」; Jun 8, 2016 @ 6:16pm
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Date Posted: Jun 5, 2016 @ 8:24am
Posts: 45