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Add the weapons you want to replace, then the custom weapon that will be replacing it:
Now we'll do some calls on MapInit Function:
You just replaced weapon_shotgun with weapon_rpg, now everytime you see a place where a shotgun should be, it will show up as an Rpg instead
*The line 4 is fixed but it still doesn't work
This is how your code should look like: http://i.imgur.com/OsxuEK9.png
thanks for everything goodman :D
Now I need to do it with custom weapons
I have used your code to replace the 9mmAR and the shotgun with the classic Half Life Weapons. That works fine for the weapons i got at startup.
But how can I replace the items in the map?
Like example, the map has a point where you can pick up an m16. There is still an m16 and not the HLMP5. Can you help me to replace it?
I'm using a map skript with this code