Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I get the stoneblock, clay, sand every now and then.
But yeah, having a mine set to focus on extracting resources on levels 1-10 which always give you a chance of your miner bringing up either clay, stone or sand each haul.
1. Am I suppose to have the mine building right next to the ore deposit?
2. If I have got 2 deposit near to each other, can I only build one mine in between them?
3. If can Do I need to build 2 mine shaft?
From 2, if a bit far away like 15-20spaces between the 2 ore deposit, can I build in between them leaving some spaces like 7 spaces away from each of the ore deposits and the mine building size of 6 (So total 20 spaces).
Also, you may want to think about specialized mines for different ore types. Every time someone goes into the mine, they can return with one kind of product, so having an extensive mining complex that can pull up copper, coal, iron, tin, and chalk might give you a good spread of materials they might come up with, but you'll still only have five miners to the entire building, so finding the particular kinds of ore you want will be spotty and slow.