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npc_create npc_nmrih_shamblerzombie
npc_create npc_nmrih_runnerzombie
npc_create npc_nmrih_kidzombie
Create your game
type in sv_cheats 1 with console
then you just type these commands in and you'll spawn zombies at your crosshair.
Use ai_disable if you don't want them to move before you're ready.
What do you mean? Like after you've typed in ai_disable? Just retype it in again to activate the AI.
Zombies don't spawn when you enter the command? Are cheats on? Are you aiming at a valid flat area? Yes they're supposed to spawn at your crosshair.
Be sure to bind the commands to a key to make it a little easier.
there is a way to make zombies spawn constantly, one after the other from the hammer editor, but i'm not yet able to implement custom models into the hammer editor for the mod....
this may be because the mod is protected somehow, i'm not sure....
i recently found out with some experimentation....
first, create a point_temple, a logic timer, and a math counter, and another entity (a made up entity) called a npc_nmrih_runnerzombie, then add the following values :- models/(modelname.mdl), spawnflags 0 and give it a made up targetname such as zombierunner....
next, tell the logic timer to add 1 to the math counter each time the zombie is spawned, using the output commands....
try not to exceed too many zombies, i had hundreds running around on my map and i had to exit quite quickly because i was overwhelmed.... give them about 14 to 28 seconds in between spawns, that is.... depending on the map....try not to exceed the maxvalue on the mathcounter for the number of zombies spawned....
then, from the point_template entity, in the template 1 and 2 slots, place the target name of the zombies you want to spawn, and it should work....
the problem is, i really need to know how to add custom models into a mod, i know that i can add them from the models folder under the game's source sdk, the same with prefabs but i'm very curioujs if anybody can please help me with this....
they don't seem to appear in game, for example for changing the types of zombies in the game and adding more custom zombies, for the same reason, although models did appear in game using prop_dynamic from the models folder....
i would appreciate if somebody could give me a little advice on how to spawn custom models into a mod, hope i may have offered some useful advice....
thanks