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Not too sure what the issue is, seeing as I never had any problem with inflicting damage from off center as it's meant to be. In any case, you can move diagonally in Ys 2, which expands how you can approach enemies and hit them. Also, Ys 2 has magic, so there's an alternative to melee combat most of the time.
I really like the combat system, but Ys II is a better game.
Keep in mind that this is a faithful facelift of a 1987 game.
Game mechanics, bosses, enemy and item counts etc. were designed against the hardware limits and available coding techniques at the time.
the way the combat is here it seems better suited for a bumpercar game or smthn(srsly it would work well for a bumpercargame,its just superboring for an rpg)
i havent played far cause once i had a minute with the combat system my fun was over.but what struck me most is:how can there be any depth in this combar system?if i keep playing how will the combat improve?cause atm im just bumping into enemys slightly ofcenter and then i push em against a wall and they die after a while...will the combat become more intresting or will i find myself in 2 hours bumping into bigger enemys and bumping them into walls?
That's not really true. There's a ring that allows you to regen health while in dungeons. You should find it first though.
same here :D
There is also the spirit cape in Ys II but it sucks up MP really fast (and you cannot equip the 1/2 MP ring with it ;( )
On the subject, I was a bit doubtful of the bumping system at first but after 2 mins, you're used to it and it's actually fun to play. It's not actually brainless "bumping", even less with the boss battle. But it's true, I like Ys 2 system better :) Bump + magic = win, mega fast paced gameplay and epic bosses
The spirit cape does not consume MP, only the magics do. The Spirit Cape is literally just the Heal Ring by another name. The only thing that eats your magic super fast is the Shield magic, which you only have for the final boss.