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http://www.digitalcombatsimulator.com/en/downloads/world/dcs_world/
FC3 isn't available on Steam (outside the CIS region) due to licensing restrictions.
Nope, no conflicts. You can also use your existing Steam keys (on the right hand side of the Steam library game page, under 'CD Keys') to activate any Steam bought modules in the stand-alone DCS World 'Module Manager' too.
It would be really nice if the Steam-obtained module keys were able to be entered directly into a stand-alone's Module Manager's "Serial number" box and thereby validated. Better still would be if the 'Module Manager' could detect/list Steam-obtained modules, in addition to those obtainable through Eagle Dynamics' Store, and have a clear, easily followed method to activate them, rather than forcing the use of command-line acrobatics.
Finally, is there any work being done to bring the other Lock On: Flaming Cliffs planes to Steam outside the CIS region?
http://www.digitalcombatsimulator.com/en/downloads/modules/dcs_mi8mtv2_magnificent_eight/
The Module Manager is more for managing the module rather than installation, and using the installer will at least save the command line steps.
As I understand it, the LO:FC3 strategy is now to release stand-alone individual aircraft at a lower price as part of the DCS Flaming Cliffs series rather than any bundle pack again. The A10A, the Su25 are out, and will be followed by the F15C and Su27 quite 'soon'. The requirement of needing LOMAC (which was published outside the CIS by Ubisoft) to enable things like FC3 is probably not something that will ever come to Steam.
Thank you for the great response.
My initial posting was really in response to your statement above that: "You can also use your Steam Keys... to activate any Steam bought modules in the stand-alone DCS World 'Module Manager' too." While the 'Module Manager' will ultimately show the status and activation codes of most activated DCS World modules, it is not the place to actually "activate" Steam-bought module keys.
I hadn't realized that one could download module installers from ED's site without first purchasing them. That was something I just discovered today. I was confused by other postings in various Steam's DCS World Discussion threads that seemed to imply that if I had the Steam version of DCS World installed and some Steam-obtained Aircraft Modules already activated therein, that upon installing and running the stand-alone DCS World, that version would automatically recognize and activate the Steam-obtained modules. When that implication proved false, and I found that I couldn't enter the module's Activation Code directly into its 'Module Manager' "Serial number" box, I checked out a stickied thread on the Eagle Dynamics Forums which is where I came across the command-line solution.
I'm not sure where the best location for it to be is, perhaps in both Steam's DCS World Discussions and ED's Forums, but with the large influx of new Steam players, it would probably be a good thing to establish a stickied thread in each with how-to instructions on installing/activating modules obtained from either source in either DCS World version. A second stickied thread dealing with the differences and compatibilities between the two versions of DCS World, with a list of pros and cons for each, could also go a long way toward reducing repetitive and confusing postings.
Finally, the buzz that I've read seems to indicate that the Flaming Cliffs' F-15C and Su-27 will be the last of the LO:FC3 planes released (individually as DCSW FC modules) outside the CIS region. Do you have any information that the other four planes from FC3 will be released by ED? Also, do you know if there are any plans for a central "marketplace" where all 3rd-party DCS World modules (now in development) would be available for future purchase, or will we have to go to each developer separately for their module(s)? Thanks.
For the differences and the like, there is a FAQ that we can add to here:
http://steamcommunity.com/app/223750/discussions/0/864979375722288107/
Plus an even longer (Unofficial) FAQ too:
http://steamcommunity.com/sharedfiles/filedetails/?id=168434976
By and large the main forums are at ED HQ, and this is more of a wild west outpost (I'm Kevin Costner in this analogy btw
For future module releases, I don't know. In terms of central place it's probably going to be ED's website primarily, as some 3rd party devs may choose to come to Steam and others will not (and do their own DRM even). The list is growing, so over time I imagine fewer individual aircraft from ED and just more from partners. The F/A 18C is down the line a bit, but the next big 'platform' update will likely be the new EDGE terrain engine. Here's a list of some future modules:
http://steamcommunity.com/app/223750/discussions/0/864975632299313835/
I should make that a sticky, but Silver_Dragon also pops in and provides module news in individual threads too.