Fallout 3 - Game of the Year Edition

Fallout 3 - Game of the Year Edition

Gared Apr 15, 2013 @ 3:42am
Fallout 3 Workshop
Wait, so there is no Workshop for Fallout 3? Why?!
Last edited by Gared; Apr 15, 2013 @ 3:42am
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Showing 1-15 of 15 comments
Gared Apr 15, 2013 @ 8:55am 
Yeah, I know about Nexus. I just wish there was a Steam Workshop for Fallout.
Workshop is very useful and it's much more handy to use it instead of Nexus
Last edited by Gared; Apr 15, 2013 @ 8:55am
Ygolnac Apr 15, 2013 @ 10:05am 
Fallout 3 was released in 2008 and it's been years its development is offiacially closed. Making steam workshop would be illegal, nexus is fanmade no-profit community so it's legally ok.
I know that also workshop is no-profit, but beeing hosted by a full fledged profit company would mean developing a game without copyright owners permission.
You'll see that Fallout 4 will have workshop.
Last edited by Ygolnac; Apr 15, 2013 @ 10:07am
BeeryGeek Apr 15, 2013 @ 11:45am 
Originally posted by Mythgaard:
http://fallout3.nexusmods.com/
Is nexus safe? You know virus wise.
OldMemes.biz Apr 15, 2013 @ 2:27pm 
yes nexus is safe
Ygolnac Apr 15, 2013 @ 6:14pm 
Originally posted by BeeryGeek:
Originally posted by Mythgaard:
http://fallout3.nexusmods.com/
Is nexus safe? You know virus wise.

Been extensively using it for multiple games and never had a virus problem. Supersafe. I actually think it's better than workshop.

The good thing about workshop is it makes mod a lot more popular, so there will be way less consumers inclined to pay 5 dollars for a dlc that gives you 2 guns and a new armor.

In fact some softwarehouses (cough bioware, cough cough) surprisingly left steam just after skyrim made the workshop popular...
Gared Apr 15, 2013 @ 6:34pm 
Another good thing is that there is no need to leave the platform (Steam) to check out stuff.
It's all here, you can find everything in one place. You can rate them, favorite them, write comments to modders. You just hit "subscribe" and your mod automatically downloads. It automatically updates them as well.

I say, the fact that you can run your mods and check them out on the same platform you're playing your game is a huge advantage
Last edited by Gared; Apr 15, 2013 @ 6:34pm
gaypunkposer Apr 18, 2013 @ 10:48am 
Originally posted by Ygolnac:
Originally posted by BeeryGeek:
Is nexus safe? You know virus wise.

Been extensively using it for multiple games and never had a virus problem. Supersafe. I actually think it's better than workshop.

The good thing about workshop is it makes mod a lot more popular, so there will be way less consumers inclined to pay 5 dollars for a dlc that gives you 2 guns and a new armor.

In fact some softwarehouses (cough bioware, cough cough) surprisingly left steam just after skyrim made the workshop popular...

Bioware is owned by EA. EA has stopped publishing games on Steam since it launched Origin.
Ygolnac Apr 18, 2013 @ 11:47am 
Originally posted by Wan the Mexican Schoolbus Driver:
Bioware is owned by EA. EA has stopped publishing games on Steam since it launched Origin.

Origin has been launched years ago, at least when dragon age origins came out. Other softwarehouses have their DRM but sell on steam (ubisoft to say one).

The fact that EA has left steam one year ago before ME3 launch is suspiucious. ME3 features microtransaction, day1 dlc, armor dlc, preorder ingame bonus content and many other player harrassing features that a community used to modding would have not liked.
Slowbro Apr 19, 2013 @ 1:57am 
Originally posted by Ygolnac:
Originally posted by Wan the Mexican Schoolbus Driver:
Bioware is owned by EA. EA has stopped publishing games on Steam since it launched Origin.

Origin has been launched years ago, at least when dragon age origins came out. Other softwarehouses have their DRM but sell on steam (ubisoft to say one).

The fact that EA has left steam one year ago before ME3 launch is suspiucious. ME3 features microtransaction, day1 dlc, armor dlc, preorder ingame bonus content and many other player harrassing features that a community used to modding would have not liked.

To think that Bioware once developed Neverwinter Nights, which thrived solely because of the player made content for it...
Cap'n Cook Apr 27, 2013 @ 10:17am 
Originally posted by Mythgaard:
http://fallout3.nexusmods.com/
Well, Skyrim has a nexus site, yet Skyrim also has a Workshop, and besides, Workshop is way more convenient.
Last edited by Cap'n Cook; Apr 27, 2013 @ 10:18am
Gared Apr 27, 2013 @ 9:43pm 
Did anyone try the FWE-FO3 Wanderer's Edition mod? http://fallout3.nexusmods.com/mods/2761 . Is it worth trying out?

They sure changed so much, I wonder if there are a lot of bugs in it as a result
Last edited by Gared; Apr 27, 2013 @ 9:43pm
Slowbro Apr 28, 2013 @ 12:08am 
Originally posted by Ardenstrom:
Did anyone try the FWE-FO3 Wanderer's Edition mod? http://fallout3.nexusmods.com/mods/2761 . Is it worth trying out?

They sure changed so much, I wonder if there are a lot of bugs in it as a result

I got it to run pretty smoothly, it's pretty old so there's been many updates to fix problems, and they do add a lot of ways to turn off features you want or turn them down, so I'd recomend it for fallout fans.
Old Salty Croc Jul 30, 2021 @ 3:37pm 
Some mod authors don't want to host their content on Nexus, for any number of reasons. A Steam Workshop for Fallout 3 and Fallout: New Vegas would be great for hosting these mods.
Salamand3r- Jul 30, 2021 @ 3:44pm 
Originally posted by Cap'n Cook:
Originally posted by Mythgaard:
http://fallout3.nexusmods.com/
Well, Skyrim has a nexus site, yet Skyrim also has a Workshop, and besides, Workshop is way more convenient.

Is it really though? I never found Workshop very intuitive for powerful sorting, user feedback, and more important for Bethesda games, file management.

On top of that, spamming your friends with everything you "like" on the workshop via the activity feed is just....meh.

Having tried both Nexus and Workshop....hands down I find Nexus easier to use, easier to search, and overall more convenient.

I can see the attraction of doing everything within the Steam platform, so I understand your point of view. If the Steam platform were more than a pile of disjointed, oft-buggy parts cobbled together by a half dozen completely independent teams it might even be the best platform for mods in existence. But as it is, Workshop is.....limited.
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Date Posted: Apr 15, 2013 @ 3:42am
Posts: 15