Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Unfortunately both me and coauthor arent set up to work on it now, I apologize.
It will take some time before it gets fixed.
That's alright! Thank you for replying!
I temporarily disabled the unofficial patch while I played through the Pitt, and I was able to proceed with the storyline! I just finished it, and re-enabled the patch. Thanks for the help, BenWah!
Broken Steele’s puppy’s perk has many issues where either a new dogmeat don’t show up or crashes from it happening too many times.
But this doesn’t matter as dogmeat is impossible to kill once it’s leveled up a few times past 20.
Even the whole BoS base can’t kill him at level 30.
Out of this world and operations anchorage seem to work okay.
The Pitt is far too bugged many loading zones don’t work properly making it impossible to gain all collectibles.
Point lookout don’t even get me started the game can’t handle loading half of the events that happen exploring the swamp leading crashes left and right out of all the glitchy dlc this one is the most unplayable.
if by collectibles you mean steel ingots then you have to do a little bit of "platforming" to get all ,i think is by far the best part of the pitt