Fallout 3 - Game of the Year Edition

Fallout 3 - Game of the Year Edition

'Bad' Karma Ending
Why would you ever choose to contaminate the water supply?
It makes no sense for the player character to do so. Unless you were playing as a character with low intelligence.
Last edited by Volus Pizza Service; Jun 6, 2015 @ 7:50pm
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Showing 1-13 of 13 comments
Biff Buttcus Jun 6, 2015 @ 8:20pm 
I did my first time unknowingly but if you think like the enclave, it really is the best choice in the long run. It's not the most humanist or moral choice but in the end, it will work and that's guaranteed. Many will die but so will mutants and those "unclean" or damaged by radiation allowing for a more "clean" group of humans to repopulate unharmed. It purifies the gene pool in essence.
srsface Jun 6, 2015 @ 8:53pm 
Welcome to Fallout, where you can flip out and do unecessarily cruel things for no real reason.
Originally posted by Greg Biffle:
I did my first time unknowingly but if you think like the enclave, it really is the best choice in the long run. It's not the most humanist or moral choice but in the end, it will work and that's guaranteed. Many will die but so will mutants and those "unclean" or damaged by radiation allowing for a more "clean" group of humans to repopulate unharmed. It purifies the gene pool in essence.

But thats my problem with the ending. The player character is 'unclean'. He/She is going to all these lengths, to essentially poison themselves. The Enclave is practically telling the Lone Wanderer to kill themselves, and in the 'bad karma' ending, they do. It just makes no sense from that standpoint for a bad karma player to sacrifice themselves for a cause which cleanses everybody, everybody but the people that have been shooting at you the entire game.
Originally posted by srsface:
Welcome to Fallout, where you can flip out and do unecessarily cruel things for no real reason.

But the cruel things always provide an advantage to the player. Poisoning the water supply provides absolutely no benefit to the player, and actively does the opposite in the story.
Biff Buttcus Jun 6, 2015 @ 9:02pm 
Originally posted by Volus Pizza Service:
Originally posted by Greg Biffle:
I did my first time unknowingly but if you think like the enclave, it really is the best choice in the long run. It's not the most humanist or moral choice but in the end, it will work and that's guaranteed. Many will die but so will mutants and those "unclean" or damaged by radiation allowing for a more "clean" group of humans to repopulate unharmed. It purifies the gene pool in essence.

But thats my problem with the ending. The player character is 'unclean'. He/She is going to all these lengths, to essentially poison themselves. The Enclave is practically telling the Lone Wanderer to kill themselves, and in the 'bad karma' ending, they do. It just makes no sense from that standpoint for a bad karma player to sacrifice themselves for a cause which cleanses everybody, everybody but the people that have been shooting at you the entire game.
But that's what must be done. The Lone Wanderer has to to clean the world to make it a better place. They're like a martyr. I do want you to really think about the Enclave's stance though. Maybe the reason they are so corrupt and savage against people is because they are unclean and are trying to do the purging themselves? If you eliminated the unclean for them then they would have no reason to be so evil and they could rebuild the world. I'm not saying the Enclave is the right way to go but it really depends on how you look at things. Take the Enclave's point of view and try it out.
Originally posted by Greg Biffle:
Originally posted by Volus Pizza Service:

But thats my problem with the ending. The player character is 'unclean'. He/She is going to all these lengths, to essentially poison themselves. The Enclave is practically telling the Lone Wanderer to kill themselves, and in the 'bad karma' ending, they do. It just makes no sense from that standpoint for a bad karma player to sacrifice themselves for a cause which cleanses everybody, everybody but the people that have been shooting at you the entire game.
But that's what must be done. The Lone Wanderer has to to clean the world to make it a better place. They're like a martyr. I do want you to really think about the Enclave's stance though. Maybe the reason they are so corrupt and savage against people is because they are unclean and are trying to do the purging themselves? If you eliminated the unclean for them then they would have no reason to be so evil and they could rebuild the world. I'm not saying the Enclave is the right way to go but it really depends on how you look at things. Take the Enclave's point of view and try it out.

The Lone Wanderer has no reason to trust the Enclave. Vault 101 threw them out. I just don't see how the player character could think that what would be best for the Capital Wasteland is for the people most actively opposing the character to have the most power.

Also, does it really make sense for the bad ending to cause the player, as you put it to be almost like a 'martyr'. Its funny but you'd think that the good karma ending would have the player sacrifice something, as opposed to the bad karma ending.
Greeley Jun 6, 2015 @ 9:51pm 
I guess its just the fact that they would want to give you the choice to make the world out how you want it to be, personally I think "cleansing" the world of mutations impedes the possibility of evolving into higher beings who don't blow up thier whole planet, and then war with eachother over the wasteland they call home.

Unfortunately they don't let you keep playing after the damn game ends, so it really doesnt matter unless you want the narrator at the end to say nice stuff about you, and not that you killed all mutants or let someone else die for you.

I really wanted it to be like Oblivion where once the main quest was over you were rewarded and allowed to continue on with some of the other quests, thats why I just let her die, I thought it was obvious that I would be able to keep playing and that I wouldn't need to reload a save and just skip the last part of the main quest.

New vegas kind of p i s s e d me off when it came to that, I spent so much time picking who was going to be alowed in vegas and who was getting kicked out. The game ends and you don't even get to see it happen!

If I had already learned how to mod rebuilding Kvatch and adding playable endings to Fallout 3 and New Vegas would have been high on my list aha.
Last edited by Greeley; Jun 6, 2015 @ 9:53pm
Prydain Jun 6, 2015 @ 10:46pm 
Broken steel addon lets you keep playing the game after you turn on the purifier. You'll hear comments and such depending on if you poisoned the water or not.
Daddy Shark Jun 6, 2015 @ 11:06pm 
Originally posted by Volus Pizza Service:
Originally posted by Greg Biffle:
But that's what must be done. The Lone Wanderer has to to clean the world to make it a better place. They're like a martyr. I do want you to really think about the Enclave's stance though. Maybe the reason they are so corrupt and savage against people is because they are unclean and are trying to do the purging themselves? If you eliminated the unclean for them then they would have no reason to be so evil and they could rebuild the world. I'm not saying the Enclave is the right way to go but it really depends on how you look at things. Take the Enclave's point of view and try it out.

The Lone Wanderer has no reason to trust the Enclave. Vault 101 threw them out. I just don't see how the player character could think that what would be best for the Capital Wasteland is for the people most actively opposing the character to have the most power.

Also, does it really make sense for the bad ending to cause the player, as you put it to be almost like a 'martyr'. Its funny but you'd think that the good karma ending would have the player sacrifice something, as opposed to the bad karma ending.


That's YOUR opinion on the matter. The Lone Wanderer's opinion might differ greatly from your own.
Daddy Shark Jun 6, 2015 @ 11:09pm 
Originally posted by Greeley:
I guess its just the fact that they would want to give you the choice to make the world out how you want it to be, personally I think "cleansing" the world of mutations impedes the possibility of evolving into higher beings who don't blow up thier whole planet, and then war with eachother over the wasteland they call home.

Unfortunately they don't let you keep playing after the damn game ends, so it really doesnt matter unless you want the narrator at the end to say nice stuff about you, and not that you killed all mutants or let someone else die for you.

I really wanted it to be like Oblivion where once the main quest was over you were rewarded and allowed to continue on with some of the other quests, thats why I just let her die, I thought it was obvious that I would be able to keep playing and that I wouldn't need to reload a save and just skip the last part of the main quest.

New vegas kind of p i s s e d me off when it came to that, I spent so much time picking who was going to be alowed in vegas and who was getting kicked out. The game ends and you don't even get to see it happen!

If I had already learned how to mod rebuilding Kvatch and adding playable endings to Fallout 3 and New Vegas would have been high on my list aha.


Wait. . . if you're here then that means you have the GOTY version of Fallout 3. The game SHOULD keep going after the purifier due to having the "Broken Steel" addon. Open the game launcher and go to the "Data files" button instead of hitting "Play". Make sure the data files for everything has a checkbox next to it. You're missing out on a huge chunk of content.
Greeley Jun 6, 2015 @ 11:13pm 
Originally posted by Roland of Gilead:
Originally posted by Greeley:
I guess its just the fact that they would want to give you the choice to make the world out how you want it to be, personally I think "cleansing" the world of mutations impedes the possibility of evolving into higher beings who don't blow up thier whole planet, and then war with eachother over the wasteland they call home.

Unfortunately they don't let you keep playing after the damn game ends, so it really doesnt matter unless you want the narrator at the end to say nice stuff about you, and not that you killed all mutants or let someone else die for you.

I really wanted it to be like Oblivion where once the main quest was over you were rewarded and allowed to continue on with some of the other quests, thats why I just let her die, I thought it was obvious that I would be able to keep playing and that I wouldn't need to reload a save and just skip the last part of the main quest.

New vegas kind of p i s s e d me off when it came to that, I spent so much time picking who was going to be alowed in vegas and who was getting kicked out. The game ends and you don't even get to see it happen!

If I had already learned how to mod rebuilding Kvatch and adding playable endings to Fallout 3 and New Vegas would have been high on my list aha.


Wait. . . if you're here then that means you have the GOTY version of Fallout 3. The game SHOULD keep going after the purifier due to having the "Broken Steel" addon. Open the game launcher and go to the "Data files" button instead of hitting "Play". Make sure the data files for everything has a checkbox next to it. You're missing out on a huge chunk of content.


I just got the GOTY edition since it was on sale. I own it already but not on the computer. Didn't actually play it on the PC yet. I didn't know the broken steel DLC did that aha, I think I owned that one for the Console, but still I didn't know it added more to the end lol. I tried to beat the game before I had the DLC, than once I had the DLC I was already at the point where there was no reason for me to finish the game just to have to reload an old save xD

So I never ended up figuring that out. Fallout New Vegas is the one I know the best, and all the DLC
Last edited by Greeley; Jun 6, 2015 @ 11:14pm
Originally posted by Roland of Gilead:
Originally posted by Volus Pizza Service:

The Lone Wanderer has no reason to trust the Enclave. Vault 101 threw them out. I just don't see how the player character could think that what would be best for the Capital Wasteland is for the people most actively opposing the character to have the most power.

Also, does it really make sense for the bad ending to cause the player, as you put it to be almost like a 'martyr'. Its funny but you'd think that the good karma ending would have the player sacrifice something, as opposed to the bad karma ending.


That's YOUR opinion on the matter. The Lone Wanderer's opinion might differ greatly from your own.

Fair enough. I admit the Lone Wanderer might have a different opinion, however when I play, my Lone Wanderer has the same views as me. Mostly.
Daddy Shark Jun 7, 2015 @ 12:24am 
Originally posted by Greeley:


I just got the GOTY edition since it was on sale. I own it already but not on the computer. Didn't actually play it on the PC yet. I didn't know the broken steel DLC did that aha, I think I owned that one for the Console, but still I didn't know it added more to the end lol. I tried to beat the game before I had the DLC, than once I had the DLC I was already at the point where there was no reason for me to finish the game just to have to reload an old save xD

So I never ended up figuring that out. Fallout New Vegas is the one I know the best, and all the DLC


I just installed the game and all my DLC content was disabled by default as well. You have to enable it all. If you haven't played the DLC stuff, you really should. Broken Steel especially is one of the best DLCs ever.
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Date Posted: Jun 6, 2015 @ 7:49pm
Posts: 13