Fallout 3 - Game of the Year Edition

Fallout 3 - Game of the Year Edition

Their patch REALLY messed everything up.
I know it completely killed FOSE, did it also bork Archive Invalidation? Because I can't get it, in any form, to work anymore. Not Vortexs, Not Mod Organizer, Not the Mod, Not even doing it manually I looked it up and seems like a lot of people were having this problem.

At this point the only people still playing Fallout 3 are probably doing it for the mods, so perhaps they should have checked if their patch still worked with them before throwing it out there?.

The sad part is the Games for Windows Live requirement isn't really even an issue. One mod and it was over, not even a hard mod to install.

As is the game is Dead to me. Which sucks because I was looking forward to a new play-through.
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Showing 1-13 of 13 comments
funkynutz Dec 21, 2021 @ 1:41pm 
https://www.nexusmods.com/fallout3/mods/24913 Just install this and carry on as normal...
Last edited by funkynutz; Dec 21, 2021 @ 1:42pm
Koboss Dec 21, 2021 @ 3:13pm 
Here's your reminder from resident bootlicker that they sell a game and not a platform for mods
Doom Sayer Dec 21, 2021 @ 8:28pm 
Originally posted by Koboss:
Here's your reminder from resident bootlicker that they sell a game and not a platform for mods
Blocked.
MonkeyMummyMoney Dec 21, 2021 @ 9:10pm 
Originally posted by FunkynutZ:
https://www.nexusmods.com/fallout3/mods/24913 Just install this and carry on as normal...
My problem isn't getting FOSE to run, it's getting any form of Archive Invalidation to work. The Anniversary patcher doesn't do anything with Archives, it just patches the game back down to pre-update so FOSE can work with it. Which i can verify the anniversary patcher does work, I've got Darn UI running perfectly fine.
Last edited by MonkeyMummyMoney; Dec 21, 2021 @ 9:15pm
MonkeyMummyMoney Dec 21, 2021 @ 9:11pm 
Originally posted by Koboss:
Here's your reminder from resident bootlicker that they sell a game and not a platform for mods
I would agree, loosely, if it weren't for the fact that Fallout 3 is a 13 year old game and chances are at this point the lion's share of people still playing it are doing so modded.
funkynutz Dec 23, 2021 @ 1:37pm 
Originally posted by Death by Children's Card-Game:
Originally posted by FunkynutZ:
https://www.nexusmods.com/fallout3/mods/24913 Just install this and carry on as normal...
My problem isn't getting FOSE to run, it's getting any form of Archive Invalidation to work. The Anniversary patcher doesn't do anything with Archives, it just patches the game back down to pre-update so FOSE can work with it. Which i can verify the anniversary patcher does work, I've got Darn UI running perfectly fine.
Archiveinvalidation Invalidated https://www.nexusmods.com/fallout3/mods/944 not fix that for you?
MonkeyMummyMoney Dec 24, 2021 @ 5:38am 
Originally posted by FunkynutZ:
Originally posted by Death by Children's Card-Game:
My problem isn't getting FOSE to run, it's getting any form of Archive Invalidation to work. The Anniversary patcher doesn't do anything with Archives, it just patches the game back down to pre-update so FOSE can work with it. Which i can verify the anniversary patcher does work, I've got Darn UI running perfectly fine.
Archiveinvalidation Invalidated https://www.nexusmods.com/fallout3/mods/944 not fix that for you?
Nope. You got to go through a bunch of workarounds just to get it work and none of them did for me. Did it the automated and the manual way. Thought it might be an issue with that tool specifically, maybe the patch changed file structure just slightly enough to break the tool, so I tried out MO2's Archive Invalidation instead, that did nothing. (That might be Fallout 3 just being too old and the engine too temperamental for MO2 to properly work with) Swapped over to Vortex and didn't really help. not that I was expecting to with such an old game but figured it was worth a shot. I could go directly into the .Ini and do all that manually, but I would rather have Bullet ants inserted directly into my Urethra then sit through that mess.

I ran a mod that I know for a fact requires Archive Invalidation (FWE) and just that mod, everything is fine until I leave the vault then boom, crash.

The only option is to let someone else deal with all that mess and Download their collection, but as of right now, unless something changed since... Start of the month, Fallout 3 really only has one collection and it's mostly just retextures because of broken FOSE. It looks nice, don't get me wrong, but it's not been that long since I replayed Fallout 3 to want to take a trip down memory lane with no mods.
Carinth Dec 24, 2021 @ 9:34am 
I'm just surprised they didn't just use the GOG version for the update.
GOG has been fixed from all the issues that normally plaque the steam one.
It makes little sense why they didn't just do to Steam what they did with GOG.
Instead Steam broke theirs, even more.
If you have the GOG one switch to that and all your mods and stuff will work fine.
Last edited by Carinth; Dec 24, 2021 @ 9:38am
MonkeyMummyMoney Dec 24, 2021 @ 11:01am 
Originally posted by Carinth:
I'm just surprised they didn't just use the GOG version for the update.
GOG has been fixed from all the issues that normally plaque the steam one.
It makes little sense why they didn't just do to Steam what they did with GOG.
Instead Steam broke theirs, even more.
If you have the GOG one switch to that and all your mods and stuff will work fine.
That's more of a Steam not being all that great thing.
GOG has their own Dev Team that patch older games to ensure they run, Steam will put busted ass games on here and call it done.

Why Steam doesn't have a Team like GOG considering it's basically an infinite money generator? No clue. Maybe some day they'll set up their own.
amathy Dec 24, 2021 @ 7:39pm 
Originally posted by Koboss:
Here's your reminder from resident bootlicker that they sell a game and not a platform for mods

mods are the reason why a lot of people buy the game to begin with
MonkeyMummyMoney Dec 25, 2021 @ 6:57am 
Originally posted by amathy oniichan uwu:
Originally posted by Koboss:
Here's your reminder from resident bootlicker that they sell a game and not a platform for mods

mods are the reason why a lot of people buy the game to begin with
I mean, he's not wrong. Technically, although Bethesda's recent approach to game design makes me question it these days. Todd and Emal both have bragged about stripping ♥♥♥♥ out of their games and making them as barebones as possible. Why would you do that if you weren't planning on mods to pick up the slack? Plus creation club is a thing now.

But, like I said, Fallout 3 is a 13 year old game now and chances are the lion's share of the people that still play it do so with mods.
_KC76_ Dec 25, 2021 @ 5:14pm 
Originally posted by Death by Children's Card-Game:
Originally posted by amathy oniichan uwu:

mods are the reason why a lot of people buy the game to begin with
I mean, he's not wrong. Technically, although Bethesda's recent approach to game design makes me question it these days. Todd and Emal both have bragged about stripping ♥♥♥♥ out of their games and making them as barebones as possible. Why would you do that if you weren't planning on mods to pick up the slack? Plus creation club is a thing now.

But, like I said, Fallout 3 is a 13 year old game now and chances are the lion's share of the people that still play it do so with mods.

...Because DLC makes more money than the Base game. Make a bare-bones base-game, and sell tons of DLC to get it to where it should have been before it was actually released... Modern Business Model, just look at American Truck Simulator, or Train Simulator, or Farming Sim, etc etc.
_KC76_ Dec 25, 2021 @ 5:19pm 
Originally posted by Death by Children's Card-Game:
I know it completely killed FOSE, did it also bork Archive Invalidation? Because I can't get it, in any form, to work anymore. Not Vortexs, Not Mod Organizer, Not the Mod, Not even doing it manually I looked it up and seems like a lot of people were having this problem.

At this point the only people still playing Fallout 3 are probably doing it for the mods, so perhaps they should have checked if their patch still worked with them before throwing it out there?.

The sad part is the Games for Windows Live requirement isn't really even an issue. One mod and it was over, not even a hard mod to install.

As is the game is Dead to me. Which sucks because I was looking forward to a new play-through.

I wish I could be more helpful, as I have just recently started playing FO3 again myself, and it works just fine, all the things you say don't work, in-fact do work just fine, FOSE, ArchieveInvalidation, etc. ... I would lean towards the order in which you may have installed FO3, then added the "patch" to back-date to 1703 version, and then add in all your extras like FOSE, Invalidator, Stewie's tweaks, etc. I can only suggest you uninstall, clean your files/folders/registry and then reinstall from steam, then back-date to 1703 first.
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Date Posted: Dec 21, 2021 @ 12:18pm
Posts: 13