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Ran BOSS and I encountered 2 errors. F.O.O.K. 2 Main [hotfix].esp and F.O.O.K. 2 ♥♥♥ [Hotfix].esp are not updated to v1.1 Open Beta 2 and I can't seem to find the updates. I have downloaded F.O.O.K. 2 from here: http://www.nexusmods.com/fallout3/mods/4448/?
Can you help me with this problem? Thanks in advance.
If your game crashes on startup, that is a missing master error. One of your plugins is referencing another one that is not there (or is mistakenly loaded below it). This crash happens on the first "please wait" slide, before the smiling pipboy appears in the lower left.
If you post your load order the mistake will be obvious to me right away probably.
[X] Anchorage.esm
[X] ThePitt.esm
[X] BrokenSteel.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] DarNifiedUIF3.esp
[X] CRAFT.esm
[X] CALIBR.esm
[X] FO3 Wanderers Edition - Main File.esm
[X] FO3 Wanderers Edition - Alternate Travel.esp
[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
[X] FO3 Wanderers Edition - Optional VATS Realtime.esp
[X] FO3 Wanderers Edition - DLC Anchorage.esp
[X] FO3 Wanderers Edition - DLC Broken Steel.esp
[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp
[X] FO3 Wanderers Edition - DLC Point Lookout.esp
[X] FO3 Wanderers Edition - DLC The Pitt.esp
[X] FO3 Wanderers Edition - Main File.esp
[X] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
[X] FO3 Wanderers Edition - Optional Restore Tracers.esp
[X ]F.O.O.K. 2 - Main.ESM
[X] F.O.O.K. 2 - [♥♥♥] DLC Improvement Kit.ESM
[X] F.O.O.K. 2 - Main.esp
[X] F.O.O.K. 2 - [♥♥♥] DLC Improvement Kit.esp
[X ]F.O.O.K. 2 - Main [Hotfix].esp
[X] F.O.O.K. 2 - ♥♥♥ [Hotfix].esp
[X] FO3 Wanderers Edition - F.O.O.K. Support.esp
[X] FWE - F.O.O.K. DLC Support.esp
[X] EVE.esm
[X] EWE Energy Weapons Enhanced.esm
[X] EWE DLC Addon.esp
[X] EWE Load Order Fix.esp
[X] EWE Supermutant Energy Weapons.esp
[X] EWE Stormfront Studios Load Order Fix.esp
[X] Mart's Mutant Mod.esm
[X] Mart's Mutant Mod - DLC Anchorage.esp
[X] Mart's Mutant Mod - DLC Point Lookout.esp
[X] Mart's Mutant Mod - DLC The Pitt.esp
[X] Mart's Mutant Mod - Master Menu Module.esp
[X] Mart's Mutant Mod - Natural Selection.esp
[X] Mart's Mutant Mod - Tougher Traders.esp
[X] Mart's Mutant Mod - Zones Respawn.esp
[X] Mart's Mutant Mod - DLC Broken Steel.esp
[X] Mart's Mutant Mod - DLC Zeta.esp
[X] Mart's Mutant Mod.esp
[X] RH_IRONSIGHTS.esm
[X] RH_IronSights_Basic_AnchoragePlugin.esp
[X] RH_IronSights_Basic_BrokenSteelPlugin.esp
[X] RH_IronSights_Basic_PittPlugin.esp
[X] RH_IronSights_Basic_PointLookoutPlugin.esp
[X] RH_IronSights_Basic_VanillaPlugin.esp
[X] RH_IronSights_Basic_ZetaPlugin.esp
[X] RH_IronSights_Pitt_NewRifleSights.esp
[X] RH_IronSights_PL_NewItems.esp
[X] RH_IronSights_RemoveReticule.esp
[X] RH_FWE_Bridge.esp
[X] RH_EVE_Bridge.esp
[X] Enhanced Weather - Rain and Snow.esm
[X] Enhanced Weather - Rain and Snow in Fallout.esp
[X] Enhanced Weather - REBOOT.esp
[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp
[X] Enhanced Weather - Sneak Bonus during Storms.esp
[X] Enhanced Weather - Weather Sounds in Interiors.esp
[X] Fellout-Full.esp
[X] Fellout-Anchorage.esp
[X] Fellout-BrokenSteel.esp
[X] Fellout-pipboylight.esp
[X] Fellout-PointLookout.esp
[X] Fellout-Zeta.esp
Please note, that I wasn't always good with setting up mods in my game. I used to play the retail version with only 2 or 3 mods. I would like a completely different experience from Fallout 3, one that depends more on survival, than grinding levels.
I disabled EWE because I've never heard if it works well with EVE.
I disabled Fo0K because mixing FWE and fo0k will cause trouble sooner or later for you.
and I substituted project reality for enhanced weather + fellout because i'm a bastard.
Of course you can add whatever back in at your own risk but hey it's a nice starting point that's sure to work great.
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm (why don't you use this anyway? UPDATED version)
CRAFT.esm
CALIBR.esm
EVE.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
RH_IRONSIGHTS.esm (This is the PARADOX version, with 10 plugins smooshed into 1)
FO3 Wanderers Edition - Alternate Travel.esp
DarNifiedUIF3.esp (ok I snuck this in sorry)
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
FO3 Wanderers Edition - Optional VATS Halftime.esp
RH_FWE_Bridge.esp
RH_EVE_Bridge.esp
RH_IronSights DLC Fix for FWE and EVE.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
(NOTE: far fewer MMM plugins are needed since many are built into blackened)
F3ProjectRealityMkI.esp
F3ProjectRealityMkITweaks.esp
HZSmoothLight - FO3.esp (whoopz i snuck another in)
Blackened FWE + MMM + EVE esp (YOU NEED THIS!!!)
Paradox ironsights at
http://www.nexusmods.com/fallout3/mods/16787/
Blackened at
http://www.nexusmods.com/fallout3/mods/18173
I'll start revamping my load order to this version you gave me, tomorrow. :)