Fallout 3 - Game of the Year Edition

Fallout 3 - Game of the Year Edition

Lewis Jun 24, 2014 @ 11:15am
Need help making a Load Order in FOMM
Hi.

I've recently bought Fallout 3 GOTY on my Steam and installed 10 mods and some extra updates with FOMM. I need help sorting out my Load order, because the game crashes on startup.

These are the mods I have installed.

- F.O.O.K. 2 v1.2 Open Beta Data files and Main files (I was only able to manually install the data files, main files worked with FOMM)
- Fallout 3 Wanderer's edition plus hotfix
- F.O.O.K. 2 and FWE merger
- Fallout 3 Re-animated
- RH-Ironsights, patches and bridges for FWE and EWE
- EWE Energy Weapons Enhanced
- Enhanced Weather
- Fellout
- Mart's Mutant Mod
- Darnified's UI Fallout 3

Plus the DLC support for all the mods which required.

Can anyone give me a quazi-list of load order?

Any help is much appreciated.
Last edited by Lewis; Jun 24, 2014 @ 11:16am
< >
Showing 1-7 of 7 comments
Subatomic Jun 24, 2014 @ 11:32am 
You need to get BOSS, it will sort your mods properly for you. Link: http://boss-developers.github.io/ - There is a newer alternative made by the same people called LOOT, but it's still early in development and not nearly as reliable. I highly recommend BOSS instead.
Lewis Jun 24, 2014 @ 11:59am 
Originally posted by Animositisomina:
You need to get BOSS, it will sort your mods properly for you. Link: http://boss-developers.github.io/ - There is a newer alternative made by the same people called LOOT, but it's still early in development and not nearly as reliable. I highly recommend BOSS instead.

Ran BOSS and I encountered 2 errors. F.O.O.K. 2 Main [hotfix].esp and F.O.O.K. 2 ♥♥♥ [Hotfix].esp are not updated to v1.1 Open Beta 2 and I can't seem to find the updates. I have downloaded F.O.O.K. 2 from here: http://www.nexusmods.com/fallout3/mods/4448/?

Can you help me with this problem? Thanks in advance.
Lewis Jun 24, 2014 @ 12:05pm 
I unchecked the F.O.O.K. 2 mod, the game is still crashing. Something is not right.
Last edited by Lewis; Jun 24, 2014 @ 12:55pm
BenWah Jun 24, 2014 @ 1:28pm 
Seeing someone mixing FWE & f0ok together is a red flag that the modder doesn't know what they are doing and are in for big trouble. Choose one or the other, not both.

If your game crashes on startup, that is a missing master error. One of your plugins is referencing another one that is not there (or is mistakenly loaded below it). This crash happens on the first "please wait" slide, before the smiling pipboy appears in the lower left.

If you post your load order the mistake will be obvious to me right away probably.
Last edited by BenWah; Jun 24, 2014 @ 1:32pm
Lewis Jun 25, 2014 @ 1:33pm 
[X] Fallout3.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] BrokenSteel.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] DarNifiedUIF3.esp
[X] CRAFT.esm
[X] CALIBR.esm
[X] FO3 Wanderers Edition - Main File.esm
[X] FO3 Wanderers Edition - Alternate Travel.esp
[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
[X] FO3 Wanderers Edition - Optional VATS Realtime.esp
[X] FO3 Wanderers Edition - DLC Anchorage.esp
[X] FO3 Wanderers Edition - DLC Broken Steel.esp
[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp
[X] FO3 Wanderers Edition - DLC Point Lookout.esp
[X] FO3 Wanderers Edition - DLC The Pitt.esp
[X] FO3 Wanderers Edition - Main File.esp
[X] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
[X] FO3 Wanderers Edition - Optional Restore Tracers.esp
[X ]F.O.O.K. 2 - Main.ESM
[X] F.O.O.K. 2 - [♥♥♥] DLC Improvement Kit.ESM
[X] F.O.O.K. 2 - Main.esp
[X] F.O.O.K. 2 - [♥♥♥] DLC Improvement Kit.esp
[X ]F.O.O.K. 2 - Main [Hotfix].esp
[X] F.O.O.K. 2 - ♥♥♥ [Hotfix].esp
[X] FO3 Wanderers Edition - F.O.O.K. Support.esp
[X] FWE - F.O.O.K. DLC Support.esp
[X] EVE.esm
[X] EWE Energy Weapons Enhanced.esm
[X] EWE DLC Addon.esp
[X] EWE Load Order Fix.esp
[X] EWE Supermutant Energy Weapons.esp
[X] EWE Stormfront Studios Load Order Fix.esp
[X] Mart's Mutant Mod.esm
[X] Mart's Mutant Mod - DLC Anchorage.esp
[X] Mart's Mutant Mod - DLC Point Lookout.esp
[X] Mart's Mutant Mod - DLC The Pitt.esp
[X] Mart's Mutant Mod - Master Menu Module.esp
[X] Mart's Mutant Mod - Natural Selection.esp
[X] Mart's Mutant Mod - Tougher Traders.esp
[X] Mart's Mutant Mod - Zones Respawn.esp
[X] Mart's Mutant Mod - DLC Broken Steel.esp
[X] Mart's Mutant Mod - DLC Zeta.esp
[X] Mart's Mutant Mod.esp
[X] RH_IRONSIGHTS.esm
[X] RH_IronSights_Basic_AnchoragePlugin.esp
[X] RH_IronSights_Basic_BrokenSteelPlugin.esp
[X] RH_IronSights_Basic_PittPlugin.esp
[X] RH_IronSights_Basic_PointLookoutPlugin.esp
[X] RH_IronSights_Basic_VanillaPlugin.esp
[X] RH_IronSights_Basic_ZetaPlugin.esp
[X] RH_IronSights_Pitt_NewRifleSights.esp
[X] RH_IronSights_PL_NewItems.esp
[X] RH_IronSights_RemoveReticule.esp
[X] RH_FWE_Bridge.esp
[X] RH_EVE_Bridge.esp
[X] Enhanced Weather - Rain and Snow.esm
[X] Enhanced Weather - Rain and Snow in Fallout.esp
[X] Enhanced Weather - REBOOT.esp
[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp
[X] Enhanced Weather - Sneak Bonus during Storms.esp
[X] Enhanced Weather - Weather Sounds in Interiors.esp
[X] Fellout-Full.esp
[X] Fellout-Anchorage.esp
[X] Fellout-BrokenSteel.esp
[X] Fellout-pipboylight.esp
[X] Fellout-PointLookout.esp
[X] Fellout-Zeta.esp


Please note, that I wasn't always good with setting up mods in my game. I used to play the retail version with only 2 or 3 mods. I would like a completely different experience from Fallout 3, one that depends more on survival, than grinding levels.
Last edited by Lewis; Jun 25, 2014 @ 1:36pm
BenWah Jun 25, 2014 @ 3:51pm 
I've taken the liberty of posting a load order with mods I know work well together.
I disabled EWE because I've never heard if it works well with EVE.
I disabled Fo0K because mixing FWE and fo0k will cause trouble sooner or later for you.
and I substituted project reality for enhanced weather + fellout because i'm a bastard.
Of course you can add whatever back in at your own risk but hey it's a nice starting point that's sure to work great.


Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm (why don't you use this anyway? UPDATED version)
CRAFT.esm
CALIBR.esm
EVE.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
RH_IRONSIGHTS.esm (This is the PARADOX version, with 10 plugins smooshed into 1)
FO3 Wanderers Edition - Alternate Travel.esp
DarNifiedUIF3.esp (ok I snuck this in sorry)
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
FO3 Wanderers Edition - Optional VATS Halftime.esp
RH_FWE_Bridge.esp
RH_EVE_Bridge.esp
RH_IronSights DLC Fix for FWE and EVE.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
(NOTE: far fewer MMM plugins are needed since many are built into blackened)
F3ProjectRealityMkI.esp
F3ProjectRealityMkITweaks.esp
HZSmoothLight - FO3.esp (whoopz i snuck another in)
Blackened FWE + MMM + EVE esp (YOU NEED THIS!!!)


Paradox ironsights at
http://www.nexusmods.com/fallout3/mods/16787/

Blackened at
http://www.nexusmods.com/fallout3/mods/18173
Last edited by BenWah; Jun 25, 2014 @ 3:58pm
Lewis Jun 25, 2014 @ 4:06pm 
Thanks for the info and the load order. :)
I'll start revamping my load order to this version you gave me, tomorrow. :)
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Jun 24, 2014 @ 11:15am
Posts: 7