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Not to mention, if your like me that is, you'll want higher damage with guns. Best way to do that is to max out you critical % and get better criticals perk.
But if you blow up megaton you miss out on the survival guru perk obtained from doing "the wasteland survival guide."
It doesn't say on the perk in your PIP Boy but if you look at the wiki they tested and found out that you actually get a 2% increase in critical % if you get the guru perk and not the other two types of perk you can get from that quest.
High Critical % and Luck + A mint condition shotgun + bloody mess = a bloody mess
Even with the Metal Blaster you get insane amounts of criticals.
The secret is the Damage that the weapon says it does is split up between all 9 pellets or laser shots, and they all get critical multiplyers based on your charecter. That means one may hit and do regular damage (50 Dam/9=5.5 damage a pellet/beam) But the rest can still get critical damage. Critical Damage is based on dice rolls, but for the sake of things say a 49 is rolled. That means the crit damage is double the base damage. With better criticals that means its 2.5x5.5x8=110 Which means a shotgun with one pellet of regular damage, and the others rolling criticals will do roughly 115 damage. But this is all rought data and not actual facts. I just compiled this to show the power of criticals with spread weapons
Talk to lucy and do blood ties
and talk to Moira, Although she still ends up in underworld no matter what.
Do that stuff before you blow up megaton and your good.
But you still loose:
Miky outside for good karma. (helpful for neutral characters)
Donating to the church of atom for good karma
The brass lantern for trading food
The saloon for trading (can't think of the name)
The doctors for trading and info on The replicated man
Fixing the pipes and trading scrap metal for 10 caps
Plus teleporting to megaton and going in your house is faster.
Tenpenny tower you have to,
talk on the intercom
go inside
go up the elavator
go into your room
I mean 3 loading screens to get home really?
I only use tenpenny tower with the fast travel mod that lets me go there as easy as going to megaton, otherwise its a pain heading to tenpenny tower suite all the time without being able to just fast-travel to the balcony. Other than that, both houses are great, so just depends on how you play your game.