Fallout 3 - Game of the Year Edition

Fallout 3 - Game of the Year Edition

DezertPunK Jun 7, 2023 @ 3:58pm
Falls Church?
(edited for spelling & typos)
Is there a quest that that will take me to falls church or is it something I just have to stumble onto?
I'm currently doing the greyditch quest and came up on the falls church exit. It's been so long since I last played fo3 i can't remember certain things. I'm planning to wait until I'm done with Brian and this twisted scientists quest to go out there so I can try to rescue both paladins, but if there's a quest chain I'd be skipping parts of I'd rather wait. Thanks for any info:cybereye:
Last edited by DezertPunK; Jun 7, 2023 @ 4:04pm
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Showing 1-4 of 4 comments
Doggy Friend Jun 7, 2023 @ 7:16pm 
No, it's an unmarked quest, there are plenty of those in the game.
Death Approaches Jun 8, 2023 @ 7:52am 
you know, with stuff that makes it seem integrated like AWOP, you forget even which ones are canon and which are mods. So so long ago.

Yeah you do remember certain quest sequences, right? No matter how many years pass, you're like I know this!

Like if you don't find Riley nor a certain member of her squad injured and out of ammo in the hotel when you figure out you can't reach the upper floors without backtracking and finding the hospital to cross on the fallen broadcast tower... last playthough I went into the hospital first, ended up on the hotel roof, and it does a pretty good job of picking up mid-mission... the thing plays out as though you did find both, except there's no explanation of why you have "here I brought you ammo" choices when you talk to them...

The devs knew people would accidentally trigger quests when developing an open world playstyle, the accommodated us pretty well actually. There's very few hard conflict/blocked mission paths, it is impressive.

I remember one time the Annandale cannibals attacked me on sight, and I never went into the shed or their basements. Never did figure out why they were hostile to me, but it's bugged me for years, everytime I think about FO3. So I get the not wanting to glitch a quest thing. :radiationsymbol:
DezertPunK Jun 9, 2023 @ 1:57am 
Originally posted by Doggy Friend:
No, it's an unmarked quest, there are plenty of those in the game.
Thanks, that was killing me
DezertPunK Jun 9, 2023 @ 1:58am 
Originally posted by Death Approaches:
you know, with stuff that makes it seem integrated like AWOP, you forget even which ones are canon and which are mods. So so long ago.

Yeah you do remember certain quest sequences, right? No matter how many years pass, you're like I know this!

Like if you don't find Riley nor a certain member of her squad injured and out of ammo in the hotel when you figure out you can't reach the upper floors without backtracking and finding the hospital to cross on the fallen broadcast tower... last playthough I went into the hospital first, ended up on the hotel roof, and it does a pretty good job of picking up mid-mission... the thing plays out as though you did find both, except there's no explanation of why you have "here I brought you ammo" choices when you talk to them...

The devs knew people would accidentally trigger quests when developing an open world playstyle, the accommodated us pretty well actually. There's very few hard conflict/blocked mission paths, it is impressive.

I remember one time the Annandale cannibals attacked me on sight, and I never went into the shed or their basements. Never did figure out why they were hostile to me, but it's bugged me for years, everytime I think about FO3. So I get the not wanting to glitch a quest thing. :radiationsymbol:
Exactly, the more memorable quests are easy but even then after so long I forget some of them too.
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Date Posted: Jun 7, 2023 @ 3:58pm
Posts: 4