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If you wanna know about gameplay issue, well, I notice a small issue here and there, but at least on GOG, you don't have to f@#k!ng bother with the Windows 10 and GFWL issue.
My point is. Just stay on GOG. If you want to have a Fallout series on Steam, buy/played either New Vegas or FO4. Can't recommend FO76 though, because...you know.
Regarding patches, YOU CAN use the BenWah patches, but right now, that PATCH is currently updated until god knows when.
My one gripe is that picking up the Explosives bobble head reduced the radius of my booms. Apparently somebody completely missed the point of the area-of-effect-based weapons tree.
(Certain bonuses, such as those from the bobbles, were changed to account for the fact that it'd otherwise be way too easy to max out all skills / stats over the course of the two games.)
The Explosives Bobblehead doesn't reduce the radius of the Explosive weapons, it reduces the Spread of Explosive weapons.
In Gamebryo games, the weapon spread is what makes a weapon less accurate. Any reduction to Spread makes the weapon more accurate. So the Bobblehead is making explosives 10% more accurate.
Looks like someone already fixed it though, I just took a look and it now says "Explosives now have 10% less spread.".
I'm on the 3.3 version that isn't released yet, so it was probably fixed after 3.2.2.
The description is technically correct, because Explosives refer to the skill with the same name and the weapons that skill affect, and the spread is the weapon's spread (and mines and grenades have a spread of 0 so they can't have a lower spread).
It would be incorrect if instead of saying Explosives it would say explosions.
But it's more of a technical description than a good description for players while playing the game. I will talk with the team and see if we can make it less technical and more "game world" friendly.
Thanks for mentioning this.